Gate (witch's house)
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| Gate | |||||||||||||||||||
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| Released | 27 February 2002 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Quest | Witch's House | ||||||||||||||||||
| Location | Witch's house | ||||||||||||||||||
| Options | Open | ||||||||||||||||||
| Examine | It's a gate. | ||||||||||||||||||
| Map | |||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Object ID | 2865 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
The gate in the basement of the witch's house can only be opened with certain gloves. During the Witch's House quest, it must be passed in order to get the magnet from the cupboard. Without the correct gloves, attempting to open the gate will deal 20% of your current Hitpoints.
Gloves
Any of the following gloves must be used to open the gate and to avoid taking damage:
Bunny paws
Clue hunter gloves
Cormorant's glove
Expert mining gloves
Fremennik gloves
Ghostly gloves
Gloves of silence
Grey gloves
Ham gloves
Holy wraps
Leather gloves
Mining gloves
Mourner gloves
Ornate gloves
Penance gloves
Purple gloves
Red gloves
Rock-shell gloves
Skeletal gloves
Smiths gloves (i)
Snow imp costume gloves
Spined gloves
Spookier gloves
Superior mining gloves
Teal gloves
White gloves
Void knight gloves
Yellow gloves
Ice gloves
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