Sinclair Guard dog
Npc
Live index
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| Sinclair Guard dog | |||||||||||||||||||
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| Released | 9 June 2003 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Race | Dog | ||||||||||||||||||
| Quest | Murder Mystery | ||||||||||||||||||
| Location | Sinclair Mansion | ||||||||||||||||||
| League region | |||||||||||||||||||
| Examine | Big, noisy, and scary looking! | ||||||||||||||||||
| Map | |||||||||||||||||||
| Advanced data | |||||||||||||||||||
| NPC ID | 4228 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
The Sinclair Guard dog lives in the dog pen at the Sinclair Mansion, north of Seers' Village. He is indirectly involved in the Murder Mystery quest. When asking the Sinclair Mansion residents about the murder, Hobbes will mention that he didn't hear the dog barking, suggesting that it wasn't a stranger who committed the murder of Old Man Sinclair.
Players can verify Hobbes' statement by attempting to enter the dog pen; the guard dog will always notice and bark loudly.
Dialogue
Changes
| Date | Changes |
|---|---|
| 4 June 2007 (Update) |
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