Legends' Guild
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| Legends' Guild | ||||
|---|---|---|---|---|
| Released | 20 August 2003 (Update) | |||
| Members | Yes | |||
| Location | South of Seers' Village | |||
| League region | ||||
| Requirements | ||||
| Music | Trinity | |||
| Map | ||||
| Advanced data | ||||
| Type | guild | |||
| Location on World Map | ||||
| Sorcerer's Tower | ||||
| ↑ | ||||
| Hemenster | ← | Legends' Guild | → | Entrana |
| ↓ | ||||
| Witchaven | ||||
The Legends' Guild is the second most exclusive of the quest-based guilds in Old School RuneScape (with the Myths' Guild being the first). It is located to the north-east of East Ardougne, east of Hemenster and the south of Seers' Village. To enter the grounds of the Legends' Guild, players must have started the Legends' Quest. However, to enter the actual building, players must have completed the entire quest. Radimus Erkle is the grand vizier of the guild, and he is also the start point of the Legends' Quest.
A number of NPCs are implied to be members of the guild, by the fact they themselves wear a cape of legends.
Transportation
There are several ways to get to the Legends' Guild:
- Quest point cape teleport - by the entrance
- Fairy ring code BLR - just east of the entrance.
- Ardougne Cloak (Farm Teleport) - Run East.
- Myths' Guild - 2nd floor, eastern red Portal of Legends - front path inside the guild.
- Wizards' Guild Yanille - 2nd floor, western portal to the Sorcerer's Tower, which is slightly to the north-west of the guild.
- Ardougne teleport - Go east, then north.
- Combat bracelet to Ranging Guild - Go south-east.
- Kandarin headgear 3/4 - Teleport to Sherlock and run south.
- Camelot Teleport - Go south-south-west.
Guild
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Entrance of the Legends' Guild
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The ground floor
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A map of the dungeon beneath the guild.
Entrance
At the gates of the Legend Guild, there are two Legends' Guards on duty, only letting players who have started or completed the Legends' Quest go through the gates. If a player who is a member of the guild enters the gates the guards proclaim "Legends' guild member approaching!". A player who is currently doing the quest passing through the gates will result in the guards saying "Hope the quest is going well, [sir/ma'am]!".
Outside
Outside of the actual Legends Guild building is a small house where players can talk to Radimus Erkle and start the Legends' Quest. Opposite that is a fountain and the Golden Gnome statue.
Ground floor
Radimus Erkle stands on the ground floor. There is also the Totem Pole which was obtained through the completion of the Legends' Quest. The skills necklace and combat bracelet can be recharged at the totem. Doing this is a requirement for the Hard Ardougne Diary. He can also be used to collect excess quest experience after changes due to a Poll Change.[1]
Dungeon
Downstairs is a dungeon which has giant bats, pit scorpions, and shadow warriors.
A Dwarf multicannon can be used.
1st floor
Going up the stairs from the ground floor, on the next floor is Fionella who runs the Legends' Guild General Store. She will buy tradeable items from players at a higher price than normal general stores (slightly less than full high alchemy value that is offered by the best general stores).
2nd floor
Players can reach the 2nd floor via a western and eastern ladder. Up the east ladder is a bank. Up the west ladder is Siegfried Erkle, who runs the Legends Guild Shop of Useful Items, which sells the Shield right half and Cape of legends amongst other items.
Changes
| Date | Changes |
|---|---|
| 15 June 2022 (Update) |
A water source icon has been added to the guild's courtyard fountain on the World Map. |
| 22 September 2016 (Update) |
A Golden Gnome was added in the courtyard of the Legends' Guild. |
| 28 April 2016 (Update) |
A grammar error has been corrected when entering the Legends' Guild. |
References
| Inhabitants |
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| Shops | |||||
| Related | |||||
| Free-to-play | |
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| Members | |