Enlightened Journey
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| Enlightened Journey (#114) | ||||
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| Released | 6 November 2006 (Update) | |||
| Members | Yes | |||
| Quest series | None | |||
| Lead developer(s) | Nancy J | |||
Enlightened Journey is a quest in which you help the Entrana monk Auguste set up his novel Balloon transport system.
Details
| Start point | |
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| Official difficulty | Intermediate |
| Official length | Short |
| Description | On the peaceful island of Entrana, a lone monk has tired of his life of simplicity and quiet reflection. Auguste wants to boldly write his name in the history books; to craftily defeat the laws of physics; to miraculously sail through the air... preferably not to horribly explode into a ball of flaming death. Of course, to do all this, he'll need the help of a worldly adventurer: are you bold enough to merrily laugh in the face of the unknown? |
| Requirements |
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| Items required |
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| Recommended |
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| Enemies to defeat | None |
| Ironman concerns |
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| League notes |
Walkthrough
- Note: This quest can be completed in two trips to Entrana if bank space is managed well. Follow the guidance in each section to see what items are needed and when to return to a bank.
The aspiring balloonist
Travel to Entrana while obeying its inventory rules and carrying only the items required for this section. Talk to Auguste, found on the western side of the island, just north of the Herblore shop.
- Note: If boosting the requirements, you must boost them all before talking to Auguste. Once the quest is started, there will be a further skill check of
36 Crafting to add the unlit candle to the origami balloon, and
20 Firemaking to fly the balloon.
Auguste will ask for your help in testing his balloon system. After he shows the player his new design, talk to him again and he will request that you bring a number of items to create some test balloons.
Use the papyrus on the ball of wool to create a balloon structure, then use the unlit candle on it to create an origami balloon. Do not light the balloon or else you will have to get the items again!
Talk to Auguste to see a short cutscene of the balloon launch. After that, talk to him again, and he will take the remaining two pieces of papyrus and the sack of potatoes from you. In a second cutscene, the player launches the next balloon, which is attacked by an angry mob of peasants.
| Burning Experiments | |
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The jingle that plays while peasants destroy the balloon.
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Finally, Auguste will ask the player to get the materials for a real balloon, as well as give you a basket of apples and Auguste's sapling.
Use the empty sacks on the sand pit to the south of Auguste to create 8 sandbags, then talk to him again to give him all of the remaining items you have brought with you.
- Note: All of the chat options for giving him items should be used, so if there are some remaining you may have forgotten to bring an item with you.
Ballooning
Items recommended: additional noted regular/oak/willow/yew/magic logs if you wish to unlock additional routes after the quest
Once you have given him all of the items in the previous section, you will need to retrieve the remaining required items. You may consider banking in Pest Control, either using Minigame Teleport or returning to Port Sarim and travelling there and back via the ships.
- Note: If you plan to grow Auguste's sapling instead of buying the willow branches on the Grand Exchange, plant the sapling in any tree patch and give the local farmer the basket of apples to look after it. Once it is fully grown, check its health, wait a half hour, then cut willow branches from it by using secateurs on the tree. You can only get 6 branches at once, so you'll need to wait another half hour to get all 12.
Return to Entrana and use a willow branch on the balloon basket to start a cutscene. Once it concludes, the log storage will appear. If you brought additional noted logs, you may store them now.
Talk to Auguste again. He'll describe some of what the player should notice and some tips on how to fly the balloon. An interface to control the balloon will appear. Manoeuvre through the obstacle course without hitting anything (including birds, trees, houses, and clouds) and safely land on the well-marked landing spot on the third screen. See the sections below for an easy route to complete the flight.
Balloon control panel
Clicking any control advances the balloon one "space" to the right.
- The top button (drop sandbag) moves the balloon two spaces up (UP 2).
- The next button (use log) moves the balloon one space up (UP 1).
- "Relax" advances the balloon to the right without changing altitude (RIGHT).
- The normal rope lowers the balloon by one space (DOWN 1),
- The red rope lowers the balloon by two spaces (DOWN 2).
- Clicking "Bail" will cancel the flight.
The numbers at the side of sack and log buttons correspond to how many times player can use the resources respectively; therefore, fuel is limited. If the player runs out of fuel, they can still "relax" or lower altitude (by pulling ropes).
A tip is that how the balloon appears to travel is not as important as where it will end up. If the balloon meets a cloud right above it and a bird in front of it, it is possible to go right through both obstacles by dropping sacks or pulling the red rope (raising and dropping the balloon by 2 spaces respectively). The balloon will fly high or low enough to avoid the bird, and will advance one space forward to avoid the cloud. It might not seem like the balloon can fit through, but it can.
Navigating the screens
There will be three screens to navigate across. The balloon should end up one space above the landing pad, with no air space in between. Flying past the landing pad would get the balloon blown away, and getting the balloon in the space with the landing pad would cause it to smash to the ground—in both cases, the flight would be considered unsuccessful. The player needs to restart the flight by preparing the logs and tinderbox again before going to Entrana, although they don't have to rebuild the balloon.
There are various ways to control the balloon, and the following is just one of the suggested paths:
After the balloon has landed, talk to Auguste to finish the quest. If you wish to unlock additional routes, talk to him after the quest to open the interface and choose the route you wish to unlock.
Congratulations, quest complete!
Rewards
- 1
Quest point
2,000 Crafting experience
3,000 Farming experience
1,500 Woodcutting experience
4,000 Firemaking experience
- The Bomber jacket and cap
- Gnome goggles from the Gnome Restaurant minigame can be combined with the bomber cap by talking with Auguste
- Access to the balloon transport system
- 4 new routes available to be flown, when successfully flown they provide an additional 2,000 Firemaking experience per route.
- Ability to make origami balloons
Required for completing
Completion of Enlightened Journey is required for the following:
- Monkey Madness II
- Ardougne Achievement Diary (Medium)
- Varrock Achievement Diary (Medium)
Transcript
Trivia
- Three of the four members of the angry mob are named Larry, Moe, and Curly, a reference to The Three Stooges.
- The mob destroying the balloon in the cutscene may be a reference to an event where angry peasants and farmers destroyed the balloon of Jacques Alexandre César Charles in 1783 when it landed. Balloonomania is a term used to describe the actions and interests of the public at the time that lighter than air flight was invented.
- The player states "Well, that went down like a lead balloon". This is a popular saying in the UK which is used when an idea or action goes wrong or is not received well.
- Auguste bears similarities to Jean-Luc Picard from Star Trek: The Next Generation. Auguste asks if you would like to be his "number one accomplice", a reference to what Picard calls his first officer William Riker: "Number One". The player also asks him if he is going to "boldly go where no man has gone before", a line from the intro of the show.
- Auguste almost mentions tribbles before correcting himself and saying "trouble". Tribbles are an alien race in the Star Trek universe and first appeared in the episode "The Trouble with Tribbles".
- The phrase, "[Player], it has been a privilege flying with you" is a reference to the 1995 film Apollo 13.
- Completion of this quest will cause a penguin balloonist to spawn during and after the quest Cold War. However, said NPC will not appear if this quest has not been completed prior to the dialogue trigger that checks if the quest was completed and will not appear even if the quest is completed at a later point. The same happens with the quest Between a Rock...
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