Swamp snake
Monster
Live index
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| Swamp snake | |||||||||||||||||||||||
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| Released | 28 March 2006 (Update) | ||||||||||||||||||||||
| Members | Yes | ||||||||||||||||||||||
| Combat level | 80 | ||||||||||||||||||||||
| Size | 3x3 | ||||||||||||||||||||||
| Examine | A large snake that thrives in swamps. | ||||||||||||||||||||||
| League region | |||||||||||||||||||||||
| Combat info | |||||||||||||||||||||||
| XP bonus | +0% | ||||||||||||||||||||||
| Max hit | 6 | ||||||||||||||||||||||
| Aggressive | Yes, after 5 seconds of inactivity | ||||||||||||||||||||||
| Poisonous | No | ||||||||||||||||||||||
| Attack style | Crush | ||||||||||||||||||||||
| Attack speed | 4 ticks (2.4 seconds) | ||||||||||||||||||||||
| 120 | 50 | 50 | 70 | 30 | 30 | ||||||||||||||||||
| +0 | +0 | +0 | +0 | +0 | +0 | ||||||||||||||||||
| +0 | +0 | +0 | |||||||||||||||||||||
| +0 | No elemental weakness | ||||||||||||||||||||||
| +0 | +0 | +0 | |||||||||||||||||||||
| Immunities | |||||||||||||||||||||||
| Poison | 0% resistance | ||||||||||||||||||||||
| Venom | 0% resistance | ||||||||||||||||||||||
| Cannons | Not immune | ||||||||||||||||||||||
| Thralls | Not immune | ||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||
| Monster ID | 5615 | ||||||||||||||||||||||
| Link | MOID | ||||||||||||||||||||||
A swamp snake is a monster found in the Temple Trekking minigame. When it reaches 0 hitpoints, it should turn into a dead swamp snake.
Dead snakes can be skinned by using a knife on the snake corpse to obtain swamp snake hides. The hides can be tanned into snakeskin and made into armour. The swamp snake hide looks different from normal snake hide, although the snakeskin and armour crafted from it will be no different.
It is possible to safespot them in medium and hard treks by attacking them before the timer and then hiding behind the vegetation in the bottom left corner.
Location
Drops
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Snake hide (swamp) | 2–5 | Always[d 1] | 732–1,830 | 42–105 | |
| Bones | 1 | Always[d 2] | 30 | 0 |
Trivia
- A glitch can occur where it reaches 0 hitpoints but then is given the max health of 1 and restored. It then may be attacked by your trekking partner who deals a finishing blow, which makes it die without turning into a dead swamp snake and just produces bones as a drop.
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