Animal Magnetism
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| Animal Magnetism (#116) | ||||
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| Released | 12 December 2006 (Update) | |||
| Members | Yes | |||
| Quest series | None | |||
| Lead developer(s) | Matt H | |||
Animal Magnetism is a quest in which the player helps Ava, a scientist living in Draynor Manor. Completion of the quest rewards access to Ava's devices, robust ranged cape slot equipment that attract a percentage of ammunition fired during Ranged combat.
Details
| Start point | |
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| Official difficulty | Intermediate |
| Official length | Medium |
| Description | Draynor Manor has a new resident and, adventurers rejoice, she is a damsel in distress. Far from being Sleeping Beauty, she finds the Manor's beds not to her liking and is suffering from insomniac nights. If you fancy yourself able to aid Ava in her search for a good night's sleep, who knows what the budding scientist will produce as a reward? |
| Requirements |
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| Items required |
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| Recommended |
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| Enemies to defeat | None |
| Ironman concerns |
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| League notes |
Walkthrough
To start the quest, talk to Ava on the ground floor in the west wing of Draynor Manor. You'll have to search a bookcase to open a secret door to get to her. If she says she's busy with her research and doesn't start the quest, you may have chosen "Trade" instead of "Talk".
You will find out she is the new assistant of the professor at the top floor of the manor. She tells you she will make you something if you can get her some things to fix her bed. She will ask you for two undead chickens.
Undead chickens
Travel to the undead chicken farm west of the Ectofuntus with your ghostspeak amulet and ecto-tokens, and talk to Alice. If you do not have enough ecto-tokens, see the Ectofuntus page on how to make them. The simplest way to reach Alice is using an ectophial (after completing Ghosts Ahoy). The farm is also just north of fairy ring ALQ.
After finishing the conversation with Alice, talk to her husband's ghost, Malcolm, who roams the farm near the undead cows. Go back and forth between Alice and her husband until Alice mentions visiting a nearby witch who changes ghostspeak amulets. This is The Old Crone, who resides east of the Slayer Tower. Speak to her while still wearing the ghostspeak amulet, and she will give you a crone-made amulet. You will make a remark about Ghosts Ahoy if you have completed that quest.
Deliver the amulet to the husband at the farm, and talk to him again. An amusing cutscene will play, involving a fake player character named Cow31337Killer. Malcolm will then finally offer to sell you undead chickens (for 10 ecto-tokens each). Purchase two of them.
| Here Chicky Chicky! | |
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The music track that only plays during the quest's cutscene.
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| Chicken Grabbed | |
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The jingle that plays upon Malcolm grabs the chicken.
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To collect ecto-tokens, run east to the Ectofuntus. Fill at least 4 empty buckets with slime by going down the trapdoor to the west of the Ectofuntus and continuing down to the slime pit; alternatively, bring buckets of slime sold by trader crewmembers. Crush at least 4 bones into empty pots for bonemeal with the bone grinder on the 1st floor, directly above the Ectofuntus. Worship the Ectofuntus in the middle of the ground floor, and collect the ecto-tokens by speaking to a ghost disciple with a amulet of ghostspeak or Morytania Legs 2 equipped.
Magnet
Items recommended: Quick-travel to Rimmington, such as a House Teleport.
Return to Ava and hand her the undead chickens. Wielding one of them during the conversation will lead to some humorous dialogue. Ava will now request a magnet.
Speak with the witch in a room nearby. She will give you a selected iron for 5 iron bars and instructions on how to turn the iron into a magnet. Travel to the centre of the mine north-east of Rimmington and use a hammer on the iron while facing north. This will turn it into a bar magnet.
Undead twigs
Items recommended: Games necklace to teleport to Burthorpe.
Head back to Ava with the magnet. You will be granted 50 Crafting experience when you give Ava the magnet. She will tell you she needs undead twigs from one of the undead trees around the manor. Attempt to cut one of these trees, and you will find it cannot be done with a regular axe.
You will be prompted to return to Ava to ask her for a solution, although it is possible to skip this step and instead speak directly to Turael in Burthorpe, whom Ava will refer you to. Turael has apparently been using his Slayer skills to figure out a way to defeat the undead trees.
Talk to Turael. Make sure you don't accidentally request an unwanted Slayer task from him. Turael will grant you a blessed axe in exchange for a mithril axe and a holy symbol. He will not accept another type of axe. With the blessed axe, return to Draynor Manor and chop an undead tree until you receive some undead twigs.
Translating the notes
Deliver the twigs to Ava. She will tell you she has almost completed her invention, but some of the research notes she has gathered still need to be translated. You can translate these notes by selecting the correct buttons that appear on screen. You can use the picture for the solution.
Once you have ungarbled the notes, talk to Ava, and she will tell you the last items she needs to finish the device: some hard leather and polished buttons. Combine these two items with the pattern given to you to create a container. Hand the container over to Ava to complete the quest.
Congratulations, quest complete!
Rewards
- 1
Quest point
1,000 Crafting experience
1,000 Fletching experience
1,000 Slayer experience
2,500 Woodcutting experience
- Ava's attractor if your Ranged level is less than 50, or Ava's accumulator if your Ranged level is 50 or higher
- Ballistic attractor schematic from talking to Ava if the Pandemonium quest is completed
- The ability to trade with Ava and purchase her devices
Required for completing
Completion of Animal Magnetism is required for the following:
Transcript
Changes
| Date | Changes |
|---|---|
| 21 April 2016 (Update) |
A message given in Animal Magnetism now states the correct Crafting level requirement. |
Trivia
- The quest's name is a reference to a phrase of the same name, referring to either sexual attractiveness or a hypothesized natural force in all living beings.
- If you talk to Ava again after the witch asks you for 5 iron bars, Ava has a humorous line about not being an iron merchant.
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