Bow of faerdhinen
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| Bow of faerdhinen (inactive) | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 30 June 2021 (Update) | ||||||||||||||||||
| Also called | Bowfa | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Quest item | No | ||||||||||||||||||
| League region | |||||||||||||||||||
| Properties | |||||||||||||||||||
| Tradeable | Yes | ||||||||||||||||||
| Equipable | Yes | ||||||||||||||||||
| Stackable | No | ||||||||||||||||||
| Noteable | Yes | ||||||||||||||||||
| Options | Wield, Drop | ||||||||||||||||||
| Worn options | Check | ||||||||||||||||||
| Examine | A magical elven bow. | ||||||||||||||||||
| Values | |||||||||||||||||||
| Value | 5,000,000 coins | ||||||||||||||||||
| Alchemy | Not alchemisable | ||||||||||||||||||
| Weight | 1.5 kg | ||||||||||||||||||
| Grand Exchange | |||||||||||||||||||
| Exchange | 106,792,343 coins (info) | ||||||||||||||||||
| Buy limit | - | ||||||||||||||||||
| Daily volume | 329 | ||||||||||||||||||
Loading... | |||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Item ID | 25862 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
The bow of Faerdhinen is a magical bow that once belonged to Faerdhinen, an elite elven warrior. It is created from an enhanced crystal weapon seed. Requiring level 80 Ranged and 70 Agility to wield, it provides the highest Ranged Attack and Ranged Strength bonus out of any weapon for its attack speed.
Like the crystal bow, the bow of Faerdhinen does not require any arrows to use, as it generates its own when fired. The bow also benefits from improved damage and accuracy when crystal armour is equipped, with each piece granting additional bonuses - up to a total of 15% damage and 30% accuracy when the full set is equipped.
On unprotected death in PvP, the inactive bow is dropped, and all shards used to charge it will be lost. In a PvM or protected on PvP death, all current charges are kept.
Combat stats
| +0 | +0 | +0 | +0 | +0 | ||
| +0 | +0 | +0 | +0 | +0 | ||
| Slot | ||||||
| +0 | +0 | +0% | +0 | List | ||
| Combat style | Attack type | Weapon style | Attack speed | Range | Experience | Level boost | |
|---|---|---|---|---|---|---|---|
| Accurate | Standard | Accurate | 5 ticks (3.0s) | 10 tiles | +3 Ranged | ||
| Rapid | Standard | Rapid | 4 ticks (2.4s) | 10 tiles | None | ||
| Longrange | Standard | Longrange | 5 ticks (3.0s) | 10 tiles | +3 Defence | ||
Creation
The bow of Faerdhinen can be created with the singing bowl by combining 100 crystal shards and an enhanced crystal weapon seed. Doing so requires completion of Song of the Elves, level 82 Smithing and Crafting to sing the crystal (the levels can be boosted), and grants 5,000 experience in both skills. If the player does not meet the Smithing and Crafting requirements, they can have Conwenna or Reese sing the crystal for them for an extra 50 crystal shards, for a total of 150. To prevent the bow from degrading, it can be made into a Bow of faerdhinen (c) at a singing bowl with 2,000 Crystal shards.
| Skill | Level | XP | |
|---|---|---|---|
| 82 (b) | 5,000 | ||
| 82 (b) | 5,000 | ||
| Members | Ticks | 5 (3s)[r 1] | |
| Tools | None | Facilities | |
| Item | Quantity | Cost | |
|---|---|---|---|
| Enhanced crystal weapon seed | 1 | 113,012,688 | |
| Crystal shard[r 2] | 100 | 2,252,200 | |
| Total cost | 115,264,888 | ||
| Bow of faerdhinen[r 3] | 1 | 109,044,543 | |
| Profit | −6,220,345 | ||
| Profit after GE Tax | −8,401,235 | ||
- ^ Takes 5 ticks to create an entire inventory
- ^ Value based on the cost of obtaining by exchanging enhanced crystal teleport seeds with Amrod
- ^ Starts with 10,000 charges. Value is that of an inactive bow plus the cost of charging it. The tradeable inactive bow is worth 106,792,343.
| Members | Ticks | 0 (0s) |
|---|
| Item | Quantity | Cost | |
|---|---|---|---|
| Bow of faerdhinen (c) | 1 | 151,836,343 | |
| Total cost | 151,836,343 | ||
| Bow of faerdhinen (inactive) | 1 | 106,792,343 | |
| Profit | −45,044,000 | ||
| Profit after GE Tax | −47,179,846 | ||
Degradation
When created, the bow starts off at 10,000 charges and degrades like all crystal equipment, with one charge being depleted for each hit, whether it is a successful one or not; once the bow's charges have been fully depleted, it will become inactive and lose its stat bonuses until more charges are added to it. Wearing an elven signet will not provide the chance to not consume charges.
In order to add charges to the bow, crystal shards must be used on it (this can be done before it is inactive as well), with each shard granting 100 charges, up to a maximum of 20,000. Players can configure the charges while the weapon is in their bank by right-clicking on Configure-Charges, as long as players have the required materials. Unlike other crystal equipment, players cannot directly revert the bow to an enhanced crystal weapon seed. In order to receive the seed back, players must bring an inactive bow to a singing bowl to revert it, costing 250 crystal shards. This is not recommended, as players can just sell the inactive bow on the Grand Exchange.
Using the shard value of making divine super combat potions, the cost per charge is 168.98. Using the shard cost of trading in enhanced crystal teleport seeds to Amrod, the most efficient option for buying crystal shards directly, the cost per charge is 225.22. As a comparison, the abyssal tentacle costs 85.65 per charge. Assuming continuous use on the rapid setting, the bow will fire 1500 shots per hour, costing 253,462.50 per hour using the value of making divine super combat potions, or 337,825.47 per hour using the value from trading in enhanced crystal teleport seeds.
Upgrading
The bow can be upgraded by corrupting it, which requires bringing the bow and 2,000 crystal shards to a singing bowl. Doing so requires level 82 Smithing[b] and Crafting[b], and grants no experience. If the player does not meet the Smithing and Crafting requirements, they can have Conwenna or Reese sing the crystal for them for an extra 1,000 crystal shards.
The corrupted bow stays charged permanently, and does not consume any crystal shards. While the infinite version is untradeable, it can be reverted to an uncharged state at any time, but the shards used will be permanently lost in doing so.
Progress can also be made towards corruption through consuming charges with the bow, indicated through the "Check" option. Each 1% progress is equivalent to 2,000 charges used, which costs 20 crystal shards. Any combination of progress towards corruption, charges in the bow, and crystal shards can be used to meet the 2,000 crystal shard requirement to corrupt the bow. For example, a newly created bow will have 10,000 charges and only costs 1,900 crystal shards to corrupt.
If the bow reaches 100% progress towards corruption, it will still continue to consume charges until it is corrupted at the singing bowl, and the level 82 Smithing and Crafting requirements are still needed to avoid paying Conwenna or Reese an extra 1,000 crystal shards to corrupt it on the player's behalf.
Using the shard value of making divine super combat potions, the cost of corrupting the bow is 33,795,000. If purchasing crystal seeds to exchange into shards, the cost for corrupting the bow is 45,043,400.00.
Products
| Item | Members | Skills | XP | Materials | |
|---|---|---|---|---|---|
| Bow of faerdhinen (c) (Upgrade) |
| ||||
Comparison between other ranged weapons
When using the crystal armour, the bow provides lower damage per second than a twisted bow or a toxic blowpipe depending on the target; these weapons excel against targets with high Magic level and low Defence respectively. However, unlike the twisted bow or toxic blowpipe, the bow of Faerdhinen suffers no significant drawback and provides consistent performance due to its high accuracy and damage per shot, along with moderate attack speed and long range.
| Name | Ranged attack | Ranged strength (Max ammo) |
Price | Notes | ||
|---|---|---|---|---|---|---|
| Twisted bow | +70 | +20 (+80) |
1,406,366,161 |
| ||
| Zaryte crossbow | +110 | (+122) | 356,941,709 |
| ||
| Bow of Faerdhinen | +128 | +106 | 106,792,343 |
| ||
| Venator bow | +90 | +25 (+85) |
70,841,220 |
| ||
| Scorching bow | +124 | +40 (+100) |
30,770,431[n 1] |
| ||
| Toxic blowpipe | +30 | +20 (+55) |
10,256,099 |
| ||
| Heavy ballista | +125 | +15 (+165) |
1,015,721 |
| ||
| Eclipse atlatl | +87 | +40 (Melee) | 784,654 |
| ||
| Armadyl crossbow | +100 | (+122) | 34,180,711 |
| ||
| Dragon hunter crossbow | +95 | (+122) | 31,832,007 |
| ||
| Crystal bow | +100 | +78 | 481,365[n 2] |
| ||
| Webweaver bow | +85 | +65 | 15,683,884 |
| ||
| Karil's crossbow | +84 | (+55) | 98,751 |
| ||
| Hunters' sunlight crossbow | +79 | (+60) | 6,844 |
| ||
| Dragon crossbow | +94 | (+122) | 675,279 |
| ||
| Rune crossbow | +90 | (+115) | 9,232 |
| ||
| Craw's bow | +75 | +60 | 15,400,045 |
| ||
| Dark bow | +95 | (+60) | 705,217 |
| ||
| Magic shortbow | +69 | (+55) | 771 |
| ||
| Magic shortbow (i) | +75 | 33,818 | ||||
| Magic comp bow | +71 | (+55) | 1,931 |
| ||
| Seercull | +69 | (+55) | 45,389 |
| ||
| Magic longbow | +69 | (+55) | 1,130 |
| ||
| Adamant crossbow | +78 | (+100) | 884 |
| ||
| Chinchompas | (Grey) |
+45 | N/A | Varies[n 3] |
| |
(Red) |
+70 | +15 | ||||
(Black) |
+80 | +30 | ||||
| Salamanders | (Green) |
+20 | (+16) | 168 |
| |
(Orange) |
+29 | (+22) | 160 | |||
(Red) |
+47 | (+31) | 38 | |||
(Black) |
+69 | (+49) | 272 | |||
(Tecu) |
+87 | (+60) | 249,716 | |||
| Dorgeshuun crossbow | +42 | (+49) | 2,662 |
| ||
| Shortbows | (Yew) |
+47 | (+49) | 319 |
| |
| Darts | (Adamant) |
N/A | +17 | Varies[n 3] |
| |
| Dwarf multicannon | N/A | N/A | N/A | 742,791 |
| |
Treasure Trails
| Tier | Emotes | STASH location | Items | Cost |
|---|---|---|---|---|
| Master | Bow | North-west tent in the Iorwerth Camp | 113,012,688[c 1] |
Used in recommended equipment
Sound effects
| Sound | Name | Description | ID |
|---|---|---|---|
equip_fun |
Wielding | 2238 | |
crystal_bow2 |
Attacking | 1352 |
Gallery
-
Concept art of the Bow of Faerdhinen by Mod Jerv. These designs were polled in the Equipment Rebalance: Ranged Meta poll, with Option 2 winning with 48.4% of the votes.
Changes
| Date | Changes |
|---|---|
| 5 March 2025 (Update) |
|
| 26 October 2022 (Update) |
The Agility Skill Guide now shows the correct Ranged level required for a Bow of Faerdhinen. |
| 11 May 2022 (Update) |
The Bow of Faerdhinen now requires level 80 Ranged and 70 Agility to wield instead of level 75 Ranged and 70 Agility. |
Trivia
- In J.R.R. Tolkien's constructed elvish language, Sindarin, Faerdhinen means "silent spirit".
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