Barbarian Assault

Article

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This is a safe activity in an instanced area.
If you die here, you will not lose any of your items, including those stored inside an Item Retrieval Service (deathbank). However, any items you drop manually on the ground will be lost.
Warning: It is still dangerous for Hardcore group iron players.
This article has a strategy guide.
All information on mechanics and strategy will be on this page.
Barbarian Assault
Released4 January 2007 (Update)
TypeMinigame
MembersYes
LocationBarbarian Outpost
League regionKandarin Kandarin✓
Participants5
SkillsCombat
RequirementsNone
Reward currencyHonour points
TutorialYes
MusicAssault and Battery, Pirates of Penance, Cain's Tutorial
Map

Barbarian Assault is a combat minigame played in the basement of the Barbarian Outpost. A team of five players must work together in different roles to battle ten waves of monsters before finally defeating the Penance Queen. There are no requirements to play, but players with a higher combat level will generally perform better due to the aggressive Penance creatures in the arena.

While the minigame has a reputation for being complicated, players can expect to learn and complete each of the various roles within a couple hours. Players looking to complete the Kandarin hard diary will need to complete one full game, and players looking to complete the elite diary will need to reach level five in all four in-game roles.

The minigame does not provide any combat experience for any action. Additionally, runes and ammunition are not allowed inside the arena as they are instead provided in-game. Most healing consumables can't be taken in, and prayers are disabled. Some restricted item exceptions can be found here. Notably, some arrows are unrestricted and others may be brought in Dizana's quiver, however they cannot be fired at penance creatures.

Warning - Dropping any arrows underneath barbarian outpost or within the waves will cause the arrows to be deleted with no warning, giving no chance to pick them back up.

Ultimate Ironmen should note that looting bags and rune pouch are not allowed into the game, even if they are empty. Hardcore Group Ironman deaths will result in losing a life. Players are unable to trade while in a game.

Introduction

Captain Cain, who teaches the tutorial.
A Penance fighter, fought by the attacker.

The Barbarian Assault minigame is played on a battleground underneath the Barbarian Outpost, which was established by the Barbarians to fight against Penance creatures. Players can complete the tutorial by talking to Captain Cain in order to get a basic understanding of how the minigame is played.

Players must form a team of five players in order to enter a game. There are four roles in total: attacker, defender, healer, and collector. One role will have two players; this can be any role, but it is typically the role of healer or attacker. Each role is needed to help the rest of the team complete a wave. If a teammate leaves or is killed at any time, the entire group must restart the wave from the beginning. Players must play the ten waves in order.

Completion of each wave will reward each player with honour points specific to the role they chose. Honour points can be used to purchase a variety of combat-based equipment, such as the fighter torso, known for its Strength bonus. Players can also gamble their points for a chance to receive the dragon chainbody or the Penance Queen pet.

Players can check how many honour points they have earned by talking to Commander Connad near the bank chest, or by checking the blackboard.

Transportation

The Barbarian Assault arena can be found at the Barbarian Outpost, just north of Baxtorian Falls. There are several methods by which players can get here:

Official worlds

The following official worlds are assigned to Barbarian Assault:

World Location Members Activity
306 United States (west) 1
Barbarian Assault
310 United Kingdom 1
Barbarian Assault

Gameplay

The map of the recruiting room.

Forming a team

Players must either form or join a team to begin playing. They can either do this by entering a room that corresponds to the wave they're trying to complete and then interacting with other players, or by joining the "arrow room," which automatically matches players together. Players must have completed the tutorial at least once to enter this area, and must have Accept Aid on to join a team. From here, players may choose either the role of attacker, collector, defender, or healer.

A player wishing to be a leader must obtain a recruitment scroll from the table, and use it on any four players (as long as those players are not in a group already). When a leader requests a player to join their group, the player will be able to choose their role and see the other team members. The recruiting leader will see the player's level in their currently selected role, and will be able to accept or decline their offer. The recruiting leader must also select their own role by right-clicking the scroll and selecting "write-role."

Waiting for an open role instead of recruiting is generally recommended for players with a high combat level, as recruiters tend to avoid players who they think might die easily. If trying to be recruited, it is suggested that the players either mention their levels in their chosen role, or wear Penance armour in order to show that they are experienced in the game.

A full barbarian assault team interface.

After each wave, the leader can decide whether or not to keep the team they're playing with. If a player does not fit the leader's requirements, or does not help out the team, they may wish to kick the player; leaders looking to kick a player from the team can use the scroll on the player in question, and then click the red X next to their name. The role the player was occupying then becomes free, allowing the leader to pick another person.

If none of the teammates leave or are kicked from the team after completing a wave, the next wave will start automatically after 60 seconds.

One of the four dispensers used at the start of each wave.

Terminology

There are many ways to notify the people in the room that you are trying to recruit or be recruited. The following terms are often used.

Term Meaning Example
"[Role] here" A player is willing to join a team as said role. Attacker here
"Lvl [#] [role] here" A player is willing to join a team, and is experienced in their selected role. Lvl 3 defender here
"[Role] to go" A player is leader of a group and needs said role to start the next game. Collector to go
[Letter]2g Same as "[role] to go." 2g is shorthand for "to go." The first letter of each role is used. H2g
Lf [role] Same as "[role] to go." Lf is shorthand for "looking for." Lf Defender
Need [role] Same as "[role] to go." Need attacker

Calling and the horn

The right-click options for a defender horn.

For each role, players will have to communicate to their teammates what strategy to use, in a process known as calling. Calling is done by right-clicking and selecting the correct command from the horn that appears in a player's inventory after starting each wave. Players must act according to their teammates' calls, or will be unable to complete their role's tasks.

Calling is the most important part of any role; players should always prioritise calling so that each role can help defeat the Penance. If one person doesn't call for their team, other teammates will similarly be unable to complete their roles. The Penance change their weaknesses every 30 seconds, so the player should always be quick to call for their teammate and adjust their strategies.

At all times, players will see the following graphic on the top right of their screen:

The interface shows what needs to be called in white text, which changes to yellow once players have called correctly. This makes it easy for players to see if they either haven't called, or if they've called incorrectly. As mentioned before, this will change every 30 seconds.

The following table explains each symbol:

Icon Meaning Example or action
The current assault wave. Players starting out will see "Wave 1"
What you have been told to DO. Defenders seeing "Tofu" should use tofu for bait.
What to CALL through your horn. Attackers seeing "Red egg" should right-click the horn, and select "Tell-red".
Your partner's role, with whom you communicate. Healers will see "Defender."

Players in need of healing can right-click the horn and select Medic to notify the healer on their interfaces. Note that manually typing out "Medic!" does not notify the healer.

Roles

Each role has an active task that players must complete alongside their responsibility to call to another player. The following table briefly describes each role:

Role Calls to Description
Attacker Collector Attacks monsters through combat, using the style called by the collector.
Collector Attacker Collects eggs based on the call of the attacker, then places them in the egg cannon. Can also convert eggs.
Defender Healer Lures the runners to traps that kill them, using the bait called by the healer. Can also build barricades and repair traps.
Healer Defender Uses poisoned food to kill the Penance Healers, based on the call of the defender. Can also heal other players.

Monsters

Other than the queen, all monsters will appear in caves on the northern side of the caves. Each of them drop red, green, and blue eggs upon death, which can be picked up by the collector. A greater number of every type of Penance will spawn in subsequent waves, and the enemies that spawn in higher waves will be stronger, thus making the final waves more challenging than the first.

Note: in Barbarian assault, the term "healer" refers both to a player who holds the healer role and the Penance Healer monster. For clarity, this page will use "healer" or "healer role" to describe the role, and "Penance Healer" will describe the monster.

The following table shows all monsters in the game:

Image Name Fought by Aggressive? Other functions or notes Spawn Max hit
Penance Healer Healer Yes (poison) Can heal runners. NE 2
Penance Runner Defender No Runners head to the southern caves, costing the team points if they manage to enter. NE N/A
Penance Ranger Attacker Yes Rangers do more damage than fighters, and should be targeted first. NW 9
Penance Fighter Attacker Yes Fighters do less damage than rangers, and should be targeted second. NW 8
Queen Spawn All Yes Anyone can attack the queen spawns, without needing to follow the called style. NE 7
Penance Queen All Yes The queen can only be damaged by the omega egg. Centre 13

Note that while different monsters have different amounts of health depending on the wave, runners will always have 5 Hitpoints.

Other items

Item Basic description
Horn Used to call to other players.
Machines Machines will dispense each role's respective items (aside from the collector, who uses it to convert). They can be clicked on at any time by players looking to restock.
Egg launcher The egg launcher launches eggs at all enemies. Any player may fire it, and doing so will not cause the player or the team to lose honour points. It can be used to assist teammates in need of help. The launcher does much less damage than individual roles can do, but can help teammates assist the last remaining role in the wave.
  • Red eggs deal 3 damage to a creature, and cause either 0 or 1 splash damage to monsters within 3 squares.
  • Green eggs deal 1 damage to any creature and inflict poison which deals an additional 1 damage five times before wearing off.
  • Blue eggs stun any creature for 6 seconds. Most teams will advise players not to launch blue eggs, as it can slow down the wave.
Omega egg The omega egg is launched at the queen in order to damage her. It must be created with the participation of all team members.
Horn of Glory This large horn is situated in the south-east corner of the battlefield, and can be used to contact everyone at once. If a player often forgets to call, this horn can be used by anyone to tell any teammate what they have to do. The horn will be unusable after the Penance Queen appears in the 10th wave, as calls are no longer needed at that point.

Points

Players earn honour points for their roles; additional information on the specifics of how points are earned can be found in the Barbarian Assault strategy guide. Players will get 10% more points (rounded down) if they have completed the Hard Kandarin Diary. Each team member gets points based on the team's performance plus points based on their own role. A player failing to call does not incur a direct immediate penalty, but may result in penalties for the entire team due to them not knowing the right actions to perform.

Although players may get negative points for their individual performance in your role, team points are capped at a minimum of 0 points. Total points for a wave are also capped at a minimum of 0 points.

Points for wave 1-9
Role Aspect Formula Capped at
Attacker Rangers killed y = x-1 X is capped by spawns
Attacker Fighters killed y = x-1 X is capped by spawns
Attacker Incorrect style attacks y = -(x+1) Y is capped at -10
Collector Eggs collected minus exploded y = x/4.35 X is capped at 60
Defender Runners killed y = 1.8x X is capped by spawns
Defender Runners that got past y = -(3x) Y is capped at -10
Healer Healers killed y = 0.7x X is capped by spawns
Healer Players hitpoints replenished y = x/18 Y is capped at 28
Healer Wrong poison packs used y = -(x/4) X is capped at 512
For completing wave 10, each player gets 80 points for their role plus 5 points in each of the other 3 roles instead of the formulas above.

Penalties

Action Result
Escaped runner
  • Each runner that reaches the southern caves will subtract 3 honour points from everyone's final score, for maximum penalty of 10. A single runner may escape several times, until it is killed. Points lost are doubled for defenders.
  • 4 or more escapes have the same effect on team honour.
Wrong attack style
  • Each wrong attack will subtract 1 honour point from everyone's final score, for a maximum penalty of 10. If attackers use the wrong style, they will also suffer 2 recoil damage for each wrong hit.
  • 11 or more wrong attacks have the same effect on team honour.
  • Attackers have one free "wrong hit" per wave. Any additional wrong hits will be penalized.
Wrong egg picked up
  • The count of exploded eggs is subtracted from number of eggs collected, and decreases by the number of collected eggs (up to 60) minus the number of exploded eggs. As the egg explodes, it also causes the collector to take 5 damage.
  • Unlike in other roles, collectors cannot provide negative honour to the team directly, only by calling wrong attack styles to attacker.
Wrong food used on a Penance Healer
  • Using wrong types of poisoned food on Penance healers will subtract honour points by the count of wrong poison packs used divided by 4, rounded down, for a maximum penalty of 10.
  • 40 or more wrong poison packs used have the same effect on team honour.

Machines

The Barbarian Assault dispensers.

The dispensers located at the southern end of the battlefield (near where players appear) provide some necessities for each role.

Machine Name Used by Dispenses
Attacker item machine Attacker The following items have the same effect:

In addition, the following catalytic runes are also given:
mind, chaos, death, blood and wrath runes.

Healer item machine Healer
Defender item machine Defender
Collector Converter Collector
The Penance Queen

Penance Queen

The purple rings are lethal projectiles.

On Wave 10, the Penance Queen will spawn. The queen can only be harmed with omega eggs, which the team members must work together to make.

The battlefield will have a different layout than Waves 1 through 9; there will be only one egg launcher instead of two, and a large trapdoor will appear in the middle. There are also poison craters (also called poison springs), lava craters, and petrified mushrooms (also called spiked mushrooms) dotted around the edges of the battlefield, which are used to create the omega eggs.

The Penance Queen will appear from the trapdoor when all other penance are defeated or 4 minutes have passed in the wave, and will attack players with a long-distance Ranged attack that simultaneously hits all five team members for up to 13 damage. The queen will also use a melee attack on players who run close enough. She can also spawn level 63 queen spawns, which attack with melee and can be defeated by any team member with any attack style.

The Penance fighters, rangers, healers, and runners must all be defeated by the team before they can start launching omega eggs to defeat the queen. During this final wave, there are no point penalties for mistaken actions, such as attacking with a wrong style or using an incorrect type of poison food, but the creatures that appear during this wave still must be defeated using the correct calls.

Attacking the Penance Queen

Players shooting omega eggs at the Penance Queen.

The queen spawns a yellow egg every six seconds; these must be collected and used to make the omega eggs. Eight total hits from the omega eggs are needed to kill the queen.

Omega eggs are made according to the following sequence, which can easily be remembered with the acronym CHAD(C):

Role Action Give to ("use" option)
Collector Collect yellow eggs. Healer
Healer Dip eggs in poison craters. Attacker
Attacker Attach spikes from petrified mushrooms. Defender
Defender Dip eggs in lava craters. Collector
Collector Put eggs in the egg hopper. Launch and kill the queen!

Once the omega eggs are loaded and all other Penance monsters are defeated, all team members can use the egg launcher to launch the eggs at the Penance Queen and kill her.

Rewards

Players can buy rewards from Commander Connad.
Honourable Victory!
The jingle that plays upon completing a wave.

Honour points can be used to increase the level of each role, exchanged for combat equipment, or gambled. Players gain honour points at the end of each successful wave based on their performance in their role and the team's overall performance. With each successive wave, players earn more points as the difficulty increases. Upon killing the Penance Queen in the last wave, players will receive 80 honour points in their role and 5 points in the other 3 roles. Players can access their rewards by speaking to Commander Connad and accessing his rewards shop.

Level Upgrades

Players may upgrade the level in a particular role from level 1 up to level 5. By upgrading their levels, players gain extra abilities such as extra damage or higher healing. Obtaining the maximum level in all roles is one of the requirements needed to complete the Elite Kandarin Diary. A total of 1,400 honour points are needed to obtain a level 5 role. 5,600 points are required to obtain level 5 in all roles. Points cap at 5,000 in each role.

A summary of the level upgrades for each role may be found in the following table:

Level Honour Points Collector Healer Attacker Defender[D 1]
1 N/A Bag holds 2 eggs Heals 10 hitpoints +1 bonus damage +4 luring range spaces
2 200 Bag holds 4 eggs

Conversion chance ~20%

Heals 15 hitpoints +2 bonus damage +5 luring range spaces
3 300 Bag holds 6 eggs

Conversion chance ~40%

Heals 20 hitpoints +3 bonus damage +5 luring range spaces
4 400 Bag holds 7 eggs

Conversion chance ~60%

Heals 25 hitpoints +4 bonus damage +5 luring range spaces
5 500 Bag holds 8 eggs

Conversion chance ~85%

Heals 35 hitpoints +5 bonus damage +5 luring range spaces
  1. ^ Note that the in-game displayed reward for the Defender role is false. Upgrading beyond level 2 does not actually improve lure range, although level 5 is still required for the Elite Kandarin Diary.

Armour

A player wearing the fighter torso, the most commonly sought item from Barbarian Assault.

Players can purchase Penance armour using their honour points. Certain items require the player to kill the Penance Queen. Points from all roles are required.

ItemPrice
sold at
Price
bought at
Queen
Fighter hat275 each role220 each roleYes
Ranger hat275 each role220 each roleYes
Healer hat275 each role220 each roleYes
Runner hat275 each role220 each roleYes
Fighter torso375 each role300 each roleYes
Penance skirt375 each role300 each roleYes
Runner boots100 each role80 each roleNo
Penance gloves150 each role120 each roleNo
Granite body95000N/AYes

The total amount in points for a Penance armour set (one hat, gloves, boots, torso, and skirt) is 1,275 points in each of the four different roles. For all items, one would need 2,100 points in every single one of the four different roles, 95,000 coins, and 7 queen kills.

If players have Penance gear they no longer need, they can use it on Commander Connad to receive a point refund equal to 80% of the purchase price; any queen kills spent will not be refunded. Players hoping to complete the collection log for Barbarian Assault only need 590 points in each role, assuming the most expensive item required is purchased and immediately sold.

The Penance pet, obtained at a rate of 1/1000 high gambles.

Gambles

Players can gamble their points in either a low, medium, or high gamble, in exchange for various resources, armour, and the Penance Queen pet. These gambles are known on mobile as "lucky dips."

Personalities

Changes

Date Changes
18 April 2023
(Update)
  • The effects of poison on Penance healers have been restored.
  • Enemy death messages in Barbarian Assault are now colour-coded.
  • A red chat message will now appear when using the wrong poison on a Penance healer in Barbarian Assault.
2 March 2022
(Update)

Various cross symbols within the minigame have been changed to an asterisk to comply with Article 53 of the 1949 Geneva Convention I as well as Section 6 of the United Kingdom's Geneva Conventions Act 1957.

27 January 2021
(Update)

Informatively, the Barbarian Assault Defender Machine will no longer give out a hammer.[1]

20 January 2021
Hotfix

The defender machine giving a hammer was reverted with a hotfix shortly after release, due to internal miscommunication after community feedback.[2]

20 January 2021
(Update | poll)
  • Machines are now more streamlined, and players can click out of the process.
  • Player can now 'call' whilst interacting with the machine.
  • Repairing traps is now quicker.
  • Penance kill counters are now updated more predictably during waves.
  • Eggs have been remodelled so that they are colourblind friendly.
  • Fake XP drops have been added.
  • Flashing calls have been added to let players know when a call is changing.
  • The defender machine now gives the defender a hammer.
22 August 2019
(Update)

Gambles are now referred to as "Lucky dips" when playing on Old School RuneScape Mobile.

30 May 2019
(Update | poll)

The Barbarian Assault role icons are now put in the jaw slot (a back-end slot system where facial hair is placed), allowing players to wear capes within games.

25 October 2018
(Update)

Players are now able to skip the Barbarian Assault tutorial.

2 August 2018
(Update)

The wording displayed when trying to buy a medium gamble at Barbarian Assault without the correct requirements has been changed.

19 July 2018
(Update | poll)

The bank deposit box has been added back.

5 April 2018
(Update)

The lure cave in Barbarian Assault no longer has an option to click; that information is now given by Examining it.

22 March 2018
(Update)

Collectors in Barbarian Assault will now have their horn put in their inventory before their bag, rather than the other way around.

8 March 2018
(Update)

Various supplies inside Barbarian Assault can now be destroyed by shift+clicking them.

22 February 2018
Hotfix

A hotfix was applied to prevent players from stalling their entry into a wave. This accidentally repeatedly kicked out all players from Barbarian Assault, so a second hotfix was deployed to fix the issues caused from the first hotfix.[3]

25 January 2018
(Update | poll)
  • Ranged weapons that do not use arrows have been disabled.
  • New arrows for exclusive use in the minigame have been introduced. Previously, players had to use bronze through mithril arrows.
  • Wrath runes have been added to the Attacker dispenser.
  • The amount of runes a player is given has been from increased from 50 to 1000
  • The "Take runes" and "Take arrows" options on the dispenser have been reversed; "Take arrows" is now the left click option.
31 August 2017
Hotfix

The chance to obtain elite clue scrolls has been decreased to 1/15.

31 August 2017
(Update | poll)

Elite clue scrolls can now be obtained from high level gambles at a rate of 1/10.

17 August 2017
(Update)

The toxic blowpipe will now deal 0 damage when used in the minigame due to an unintended exploit which allowed players to use non-bow ranged weapons while equipping the type of arrow requested.
In addition, the Looting bag is no longer able to be brought into the waiting room.

4 May 2017
(Update)

Runes obtained from uncharging various powered staves while in the minigame will no longer be confiscated.

27 April 2017
(Update)

Field rations can no longer be taken into the minigame.

29 September 2016
(Update | poll)

Players can now sell penance equipment back to Commander Connad for 80% of its original cost.

1 September 2016
(Update)

The egg conversion machine has been reverted back to converting eggs to a consistent colour.

18 August 2016
(Update | poll)
  • The amount of Penance Queen kills that can be stored has been increased from 15 to 40.
  • The ladder found in the waiting rooms now has a quick-start option should players prefer to start instantly rather than wait one minute to automatically start the wave.
  • The long delay when using the item dispensers has been removed.
  • The rewards window can now be closed by using the escape key.
  • The rewards shop has been smoothed and no longer has a black background.
  • The egg conversion device now converts eggs into another randomly rather than to a specific colour.
  • An issue where Penance healers would stop taking poison damage has been fixed.
  • An issue where the attack style selection was not working correctly has been fixed.
  • Points will no longer be lost when leaving the rewards window open after a game.
  • Poisoning penance creatures with green eggs will no longer reduce poison severity.
11 August 2016
(Update)
  • The value of eggs has been adjusted so that they would appear at the top of stacks of items.
  • Various items can no longer be taken into Barbarian Assault.
10 March 2016
(Update)

Penance creatures are now immune to venom.

24 September 2015
(Update | poll)
  • The number of points players can store has been increased from 500 to 5,000 per role.
  • Players can now store up to 15 Penance Queen kills rather than one.
  • The amount of high level gambles done are now tracked.
6 August 2015
(Update)

Barbarian Assault has now been re-enabled following resolution of the infinite-point bug.

5 August 2015
Hotfix

Barbarian Assault has been disabled following publication of a bug allowing a player to achieve 500 points in a role after a single wave.

23 July 2015
(Update)

Levelling up in the Defender role now actually partially increases the lure range of the Penance Runners.

2 July 2015
(Update | poll)

The doors at the entrance of Barbarian Assault are now permanently open.

21 May 2015
(Update)

The games necklace now lists the teleport destination as "Barbarian Outpost" instead of "Barbarian Assault".

30 April 2015
(Update | poll)

The bank deposit box has been replaced with a bank chest.

5 March 2015
(Update | poll)

You now receive 10% more reward points from Barbarian Assault if you have completed the Kandarin Hard Diary.

13 November 2014
(Update)

Ironmen can now be invited to join a team.

11 September 2014
(Update | poll)

It is now possible to reset the player's current wave to 1 by right-clicking the wave 1 barrier in the waiting room.

4 September 2014
(Update | poll)

It is now possible to purchase additional pieces of penance armour.

14 August 2014
(Update | poll)
  • The rewards from the Barbarian Assault gambles have been significantly improved.
  • The Penance Pet can now be received from a high level gamble.
8 May 2014
(Update)

Items that can damage oneself, such as dwarven rock cakes, can no longer be taken into the minigame.

16 January 2014
(Update | poll)
  • The egg launcher can now be used during combat.
  • The top-right UI now displays white text when the call changes.
16 May 2013
(Update)

Players can no longer bring cape-slot items into the waiting room, since they cannot be worn anyway.

13 March 2013
(Update)

The minigame is now accessible using gamecode imported from RuneScape.

22 February 2013
(Update)

Old School RuneScape servers are officially launched, with the Barbarian Assault minigame temporarily disabled.

Trivia

References

  1. ^ JagexHusky. "Shades of Mort'ton Rework". Reddit. 27 January 2021. Archived from the original on 27 January 2021. JagexHusky: "I believe when the minigame proposals blog went out some time ago we originally pitched that we'd give a hammer out for the defender. However, there was backlash from the BA community saying that actually makes them get one food less and they'd rather get the hammer themselves after laying some food so we said we wouldn't give them a hammer. Unfortunately our in-house job didn't get corrected with that information so the dev who worked on it added the hammer to the machine anyway, this was quickly hotfixed last week once we realised the mistake but the blog today is just providing that information to everyone else."
  2. ^
  3. ^ Mod Ayiza. "Barb assault is currently bugged". Reddit. 22 February 2018. Archived from the original on 21 January 2021. Mod Ayiza: "We recently deployed a hotfix meaning this should no longer happen. If that's not the case please report it in-game using the Report bug feature (right-click the report icon)"

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceBarbarian Assault
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureBarbarian Assault gameplay · file details

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