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Shooting Stars

Shooting Stars
Released17 March 2021 (Update)
TypeDistraction and Diversion
MembersNo
LocationGlobal
League regionGeneral General✓
SkillsMining
Reward currencyStardust
MusicVaries on location of star
Map
A map of landing sites.

Shooting Stars is a Distraction and Diversion activity in which players mine crashed stars for stardust. A star will crash roughly every 90 minutes on each server (with a variation of up to 15 minutes), falling at a random spot selected from a predetermined list. The activity is notable for providing idle Mining training, only requiring input every 7 minutes while mining a star.

Stardust may be exchanged at Dusuri's Star Shop by the Mining Guild entrance in Falador for various rewards. Although the activity is available in Free-to-play, players will be unable to use the shop and receive half the experience points from mining the stars.

Locating

A shooting star viewed through a telescope.

Members can use a telescope in a study room in a player-owned house to find the approximate area and time of the next landing. It is also possible to use telescopes in another player's house for this purpose.

  • If the telescope is blocked by another room in the house, (not including outdoor rooms such as the Menagerie), or the room is underground, it will not work.
  • Better telescopes provide a more accurate time window:
  • If a star has recently fallen, the following text appears:
    • "You look through the telescope but you don't see anything interesting."

Join the Shooting Stars grouping chat via the grouping menu to share locations with other players.

There are also many websites available on the internet which list known star sites allowing players to quickly find stars meeting their criteria.

If a player is standing near the crash site where a shooting star is falling, they will hear a whistling sound as it falls from the sky and the crash as it impacts the ground.

Mining

A shooting star crashing.

Crashed stars may be mined through a number of layers before they will be fully depleted. Each layer will always deplete at a fixed rate of 7 minutes, provided there is at least one player mining it. On first appearance, stars will range in size from 6 to 9 layers, and the star will crumble and disappear once the final layer has been mined. Only one star may be active at a time on any given world; the previous star will disappear if another star appears before it is fully depleted. [1]

Each layer has an associated Mining level requirement, decreasing with each layer that is mined through. Players can find out how large the star is by prospecting it, which will also reveal the percentage progress towards depleting the current layer.

Size Mining Level Crash chance
9 90 20%
8 80 25%
7 70 30%
6 60 25%
5 50 N/A
4 40 N/A
3 30 N/A
2 20 N/A
1 10 N/A

While mining the crashed star, a roll to receive stardust is performed regularly based on the player's Mining level, scaling from 29% to 46% at levels 1 to 99. Players will additionally receive 32 (32.8 with the full prospectors kit) experience each time a piece of stardust is mined (halved to 16 on Free-to-play worlds). Mining enhancers that multiply yield do not affect stars.

Star of Your Own
The jingle that plays upon discovering a crashed star.

There is a star discovery bonus available to the first player that attempts to mine a crashed star, who will receive double stardust for the next 300 mined from any shooting star. Experience is not doubled. This bonus persists through logouts and server updates, and will reset to 300 if another star is discovered while the bonus is active. You do not need to meet the skill requirements for the layer to receive the bonus.

In addition to receiving this bonus, their name will be added to the Shooting Star Noticeboard in the reception room north of the Observatory, which records the last five players to discover stars on the server.

It is possible to receive the pet rock golem whilst mining, where the base chance is 1/521,550.

Mining Success Chance

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Notes

  • The shooting star cycle will reset during a system update; stars on the ground before the update will vanish. Stars will begin landing again 20–50 minutes after the game goes back online, and then cycle as normal (every ~90 minutes)
  • It is possible that the telescopes of two POH will show different timers. In such a case, the landing time can be narrowed down to the time when the timers overlap. For example, if one telescope says a star is 10-12 minutes from landing and another says 9-11 minutes, the star must be 10-11 minutes from landing.
  • The adamant pickaxe's 4-tick cycle allows it to be used for tick manipulation while mining shooting stars, unlike other pickaxes.
  • Gems are able to be obtained from mining stars. A charged amulet of glory will increase this rate. A gem bag or gem sack may be worth bringing, or a chisel to craft bolt tips.
  • In Varlamore, crashed stars can reward the Loop half of key (moon key).
  • When attempting to mine a star you do not have the required level for, it is possible to degrade the star by up to 1% even though you are unable to mine it for stardust. This may be done every 7 ticks, and is a result of the check for the remaining time on a star occuring earlier than the check for the required level. This is not affected by other players.

Money making

The following money making guide is available for Shooting Stars:

MethodHourly profitSkills
Mining crashed stars72,581 Mining 10 (60+ recommended)

Rewards

Stardust is obtained by mining the crashed star. Stardust is used as currency at Dusuri's Star Shop to purchase the celestial ring along with other rewards.

Dusuri's Star Shop
Reward Price sold at Price bought at
2,000 1,600
3,000 2,400
300 240
150 120

Experience rates vary greatly based on level, the tier of pickaxe used, and time spent locating stars. If mining consistently with a Dragon pickaxe and 90+ mining, players can expect approximately 30,000 experience per hour.

Equipment

  1. ^ Increases the chance of rolling an uncut gem table instead of receiving stardust from 1/256 to 1/86
  2. ^ Can be substituted for the Prospector jacket, but the bonuses from the Varrock diary do not work for the stars
  3. ^ 3.0 3.1 The bonus from the Infernal pickaxe of combusting ores cannot be used at the stars
  4. ^ Can restore 100% Prayer points twice a day
  5. ^ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 Gives Prayer bonus if using Preserve
  6. ^ Gives an invisible +4 boost to Mining
  7. ^ Increases gain of Special attack energy, allowing for two specials per tier of star

Inventory

Landing sites

Members may make use of a telescope to reveal the general area in which the star will fall, wherein there are a number of set locations in which the star may land. A star will not land in the same spot twice in a row.[2]

The only way to locate the actual crash site is to search each possible crash site in the given area until the crashed star is found; this process, as well as the mining process, can be greatly expedited with the assistance of other players.

There are a total of 82 possible landing sites, 21 of which are located in free-to-play areas. Stars may land in members areas on free-to-play worlds.

Some crash site areas contain aggressive mobs; low level players should take care when selecting a star location to mine at, especially if they do not intend to pay attention while mining. Star locations contained within cities are typically safe.

Asgarnia

Crandor and Karamja

Feldip Hills and the Isle of Souls

Location Fastest way to get there Map
Feldip Hunter area
Rantz's cave
Corsair Cove
Corsair Cove Resource Area
Myths' Guild
Isle of Souls mine

Fossil Island and Mos Le'Harmless

Fremennik Lands and Lunar Isle

Great Kourend

Kandarin

Kebos Lowlands

Location Fastest way to get there Map
Kebos Lowlands mine (Kebos Swamp)
Mount Karuulm mine
Mount Karuulm (bank)
Mount Quidamortem (bank)

Kharidian Desert

Misthalin

Morytania

Piscatoris and the Gnome Stronghold

Tirannwn

Location Fastest way to get there Map
Isafdar mine
Arandar mine
Lletya
Trahaearn mine entrance

Mynydd mine

Varlamore

Location Fastest way to get there Map
Civitas illa Fortis (east bank)
Stonecutter Outpost (Varlamore South East mine)
Ralos' Rise mining site (south-east of mountain)
Mistrock mine
Salvager Overlook mine
Custodia Mountains mine

Wilderness

Changes

Date Changes
25 October 2023
(Update)
  • Crashed stars will now only spawn sizes 6 to 9, with updated chances of spawning for each.
  • The total time of each "wave" of stars has been reduced from ~128 minutes to ~90 minutes.
  • Crashed stars now consistently deplete at a rate of 7 minutes for each layer it has.
  • Mining experience gained when acquiring stardust has been changed to be 32 for all star sizes.
  • The skilling success rate whilst mining crashed stars is now identical for all star sizes.
  • Clue geodes are once again obtainable from crashed stars.
  • Crystal shards are no longer obtainable from crashed stars that land in Prifddinas.
  • Random events and the dwarf multicannon can no longer occur and be placed within the vicinity of a landing site.
2 October 2023
Hotfix

Receiving clue geodes from crashed stars has been disabled in an effort to help server performance.[3]

20 September 2023
(Update)
  • Crashed stars no longer deplete faster when more people are mining them.
  • Player characters will no longer occasionally render behind the crashed star they are mining.
10 November 2021
(Update)

Shooting Stars now have a chance to land in Darkmeyer, as previously intended.

30 June 2021
(Update | poll)

Experience from mining crashed stars have been increased per stardust mined.

24 March 2021
(Update)
  • Shooting Stars should now deplete more slowly when large groups are mining them.
  • Cannons can once again be placed where a Shooting Star would land. However, if a Star lands on it, it will be destroyed and will need to be reclaimed from Nulodion.
  • There is now a chance players might receive additional stardust when mining Shooting Stars.
17 March 2021
Hotfix

Players with the Twisted, Hosidius, and Cosy Cabin house styles can now properly use the telescope.

Historical

As a piece of content brought into Old School RuneScape via backporting, Shooting Stars were originally released on 2 September 2008 in RuneScape 3 as one of three Distractions and Diversions, alongside Balthazar Beauregard's Big Top Bonanza and Penguin Hide and Seek.

Like most content backported into Old School RuneScape, the Shooting Stars for Old School has a few differences which aim to better adapt it for Old School RuneScape.

  • RuneScape 3 has 44 possible landing sites; Old School RuneScape has 82.
  • Originally, Shooting Stars were only available for members. This was changed on 9 October 2017 in RuneScape 3.
    • On free-to-play worlds, Shooting Stars may crash in a members area, rendering it out of reach.
    • Mining experience on free-to-play servers is half that of on members servers.
  • There is no additional experience given for the first player to mine the fallen star.
  • Players receive a reduced amount of experience per stardust.
  • In RuneScape 3, players could hold only up to 200 stardust, and could only exchange it once per day. Old School RuneScape does not have either of these limits.
  • Star Sprites do not exist in Old School RuneScape; rewards are exchanged for stardust via a shop run by Dusuri instead.

Developers

References

  1. ^
  2. ^
  3. ^

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceShooting Stars
Content licenseCC BY-NC-SA 3.0
License statusdeclared

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