Armadylean guard
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| Armadylean guard | |||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 12 June 2014 (Update) | ||||||||||||||||||||||
| Members | Yes | ||||||||||||||||||||||
| Combat level | 97 | ||||||||||||||||||||||
| Size | 2x2 | ||||||||||||||||||||||
| Examine | A servant of Armadyl. | ||||||||||||||||||||||
| Combat info | |||||||||||||||||||||||
| Attribute | Flying | ||||||||||||||||||||||
| XP bonus | +0% | ||||||||||||||||||||||
| Max hit | 10 | ||||||||||||||||||||||
| Aggressive | Yes | ||||||||||||||||||||||
| Poisonous | No | ||||||||||||||||||||||
| Attack style | Ranged | ||||||||||||||||||||||
| Attack speed | 4 ticks (2.4 seconds) | ||||||||||||||||||||||
| 132 | 1 | 1 | 82 | 80 | 90 | ||||||||||||||||||
| +0 | +0 | +0 | +0 | +0 | +0 | ||||||||||||||||||
| +0 | +0 | +0 | |||||||||||||||||||||
| +3 | 30% weakness | ||||||||||||||||||||||
| +0 | +0 | +0 | |||||||||||||||||||||
| Immunities | |||||||||||||||||||||||
| Poison | 0% resistance | ||||||||||||||||||||||
| Venom | 0% resistance | ||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||
| Monster ID | 6587 | ||||||||||||||||||||||
| Link | MOID | ||||||||||||||||||||||
Armadylean guards are aviansie that appear and attack the player when doing coordinate steps of elite clue scrolls. They call out "No warning! Begone!" upon appearing.
The guard will spawn upon digging at the correct coordinates, and must be defeated in order to advance in the Treasure Trail. Like the aviansie found in the God Wars Dungeon, the guard is flying too high to be attacked using most melee weapons, and must instead be defeated by means of ranged, magic, a salamander, or a halberd. Since the guard only uses ranged attacks, Protect from Missiles will prevent all damage.
After defeating the guard, the player must dig at the same spot again, and will be allowed to do so unhindered.
On clue scroll steps where the Armadylean guard can appear, alternatively a Bandosian guard may appear in its place. The lone exception is this clue on the Isle of Souls, where an Armadylean guard will always appear.
Despite being an aviansie, killing an Armadylean guard will not count towards the clue step "Kill an aviansie"
Drops
Drop rates are estimated based on 157,815 samples from the Drop Rate Project, unless otherwise cited.
The average Armadylean guard kill is worth 950.19.
100%
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Bones | 1 | Always | 30 | 0 |
Weapons and armour
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Rune spear | 1 | 1/128 | 11,599 | 12,480 | |
| Rune thrownaxe | 6 | 3/128 | 840 | 1,584 | |
| Armadyl helmet | 1 | 1/2,000,000[1] | 8,197,113 | 173,400 | |
| Bandos boots | 1 | 1/2,000,000[1] | 938,522 | 173,406 |
Runes
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Nature rune | 20 | 5/128 | 3,420 | 2,160 | |
| Blood rune | 20 | 5/128 | 7,480 | 4,800 | |
| Cosmic rune | 20 | 5/128 | 2,480 | 600 |
Herbs
There is a 10/128 chance of rolling the herb drop table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Grimy guam leaf | 1 | 1/51.2 | 189 | 7 | |
| Grimy marrentill | 1 | 1/68.3 | 185 | 8 | |
| Grimy tarromin | 1 | 1/91 | 120 | 9 | |
| Grimy harralander | 1 | 1/117 | 284 | 9 | |
| Grimy ranarr weed | 1 | 1/148.9 | 5,262 | 18 | |
| Grimy irit leaf | 1 | 1/204.8 | 1,258 | 10 | |
| Grimy avantoe | 1 | 1/273.1 | 1,341 | 10 | |
| Grimy kwuarm | 1 | 1/327.7 | 1,814 | 12 | |
| Grimy cadantine | 1 | 1/409.6 | 2,076 | 13 | |
| Grimy lantadyme | 1 | 1/546.1 | 1,232 | 13 | |
| Grimy dwarf weed | 1 | 1/546.1 | 1,343 | 14 |
Coins
Other
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Hammer | 1 | 5/128 | 102 | 0 | |
| Coal | 1 | 7/128 | 146 | 27 | |
| Feather | 30 | 5/128 | 90 | 30 | |
| Headless arrow | 30 | 10/128 | 330 | 0 | |
| Adamantite bar | 5 (noted) | 1/128 | 9,255 | 1,920 | |
| Shark | 1 | 3/128 | 1,053 | 102 |
Gem drop table
There is a 9/128 chance of rolling the gem drop table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Nothing | N/A | 1/28.5; Never[d 1] | N/A | N/A | |
| Uncut sapphire | 1 | 1/56.89; 1/28.89[d 2] | 228 | 15 | |
| Uncut emerald | 1 | 1/113.78; 1/57.78[d 2] | 473 | 30 | |
| Uncut ruby | 1 | 1/227.56; 1/115.56[d 2] | 1,087 | 60 | |
| Chaos talisman | 1 | 1/606.81; 1/308.15[d 2][d 3] | 236 | 2 | |
| Nature talisman | 1 | 1/606.81; 1/308.15[d 2][d 3] | 268 | 2 | |
| Uncut diamond | 1 | 1/910.22; 1/462.22[d 2] | 2,439 | 120 | |
| Rune javelin | 5 | 1/1,820.44; 1/924.44[d 2] | 675 | 1,200 | |
| Loop half of key | 1 | 1/1,820.44; 1/924.44[d 2] | 9,756 | 60 | |
| Tooth half of key | 1 | 1/1,820.44; 1/924.44[d 2] | 9,887 | 60 | |
| Rune spear | 1 | 1/29,127.11; 1/1,733.33[d 2][d 4] | 11,599 | 12,480 | |
| Shield left half | 1 | 1/58,254.22; 1/3,466.67[d 2][d 4] | 65,355 | 66,000 | |
| Dragon spear | 1 | 1/77,672.3; 1/4,622.22[d 2][d 4] | 38,438 | 37,440 |
- ^ The "nothing" drop is removed while wearing a ring of wealth.
- ^ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 The drop rate is increased while wearing a ring of wealth due to the "nothing" drop being removed.
- ^ 3.0 3.1 The talisman dropped depends on where the player is located (map); typically, a nature talisman will drop above ground level and a chaos talisman will drop underground.
- ^ 4.0 4.1 4.2 Only dropped if Legends' Quest has been finished; if not, a talisman is dropped instead.
Tertiary
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Looting bag | 1 | 1/3[d 1] | Not sold | N/A |
- ^ Looting bags are only dropped by those found in the Wilderness.
Dialogue
Changes
| Date | Changes |
|---|---|
| 23 July 2025 (Update) |
Armadylean guards fought while completing elite clue scrolls are now only vulnerable to halberd melee weapons. |
| 25 June 2025 (Update) |
All flying enemies, including Armadylean guards, can now be hit by halberds. |
| 7 August 2024 (Update) |
Armadylean guards now have a 30% elemental weakness to air spells. |
| 19 May 2021 (Update) |
The NPC's name was changed from "Armadylian guard" to "Armadylean guard". |
| 10 September 2015 (Update) |
|
Trivia
- There is currently a glitch where the guard's death cry is heard twice. The second cry happens when the drop appears, as the drop seems to have a small delay.
- Despite being an aviansie, killing an Armadylean guard does not count toward an aviansie Slayer task.
References
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