Treasure Trails/Guide/Hot Cold
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Hot Cold clues are clues in which a strange device will tell the player in the chatbox whether the player is Hot (close to) or Cold (far away from) the intended location to dig. This is based on an older children's game.
To find your location, click on the strange device and it will tell you how close you are to the treasure. (if solving a master clue, you will also take some damage). Its temperature is based on the distance of the treasure from the player, measured in the number of steps it would take to reach the treasure, ignoring any obstacles (this is the Chebyshev distance between the player and treasure). Then, teleport or walk to another location, and check to see if the strange device has gotten warmer. Repeat to pinpoint a location. You can also use the list or map to help you find your location. For each location, there is a 9x9 square in which you can dig to find the treasure.
Beginner Clues
Beginner tier Hot Cold clues can direct the player to one of five locations. These locations are not far away from each other and are all positioned in Asgarnia and Misthalin. The beginner clue version of the strange device can be obtained by talking to Reldo in the Varrock Palace Library. There are no requirements to begin and complete these clues.
Master Clues
Master tier Hot Cold clues can direct the player anywhere on the mainland. The player will always take 3-8 damage when feeling the strange device. Note: This damage can be fatal. The master clue strange device can be obtained by talking to Jorral in the outpost north-west of West Ardougne. Note: Completion of the Making History quest is required to collect the master clue strange device from Jorral, and proceed with any Hot Cold clue of master Treasure Trails.
When fully locating and digging at the correct spot, you will be attacked by a Brassican Mage in a single-combat area, or three Ancient Wizards if your clue leads you to a Multicombat area. Due to the damage given from the strange device prior to locating the spot, it is highly recommended to bring food and heal before and during the fight.
In the fight against the Brassican Mage, his attacks are not affected by protection prayers; however, ranged armour seems to help. The Ancient Wizards each cover an attack style of the whole combat triangle, with the Melee one poisoning you (poison cannot be blocked by protection prayers). After defeating the foe(s), dig at the spot again to complete the Hot Cold clue.
Beginner Hot Cold clue locations
| Location | Image | Map |
|---|---|---|
| Inside the wheat field next to Draynor Village | ||
| Atop Ice Mountain | ||
| Cow field north of Lumbridge | ||
| Patch of mushrooms just north-west of Draynor Manor | ||
| North-east of Al Kharid Mine |
Chronicle Trick
The Chronicle Trick is an easy way to determine which of the possible locations your clue is at, and is performed as follows:
1. Teleport to the Champions' Guild using the Chronicle, and check the orb
2. If it is Cold, the clue is on Ice Mountain.
3. If it is Hot, the clue is in the Draynor wheat field
4. If it is Very Hot or Incredibly Hot, the clue is in the cow field furthest north of Lumbridge Castle.
5. If Warm, the clue is either north of the Al Kharid mine, or it is behind Draynor Manor. Take a step Eastward and check the orb again. If it is warmer, the clue is in Al Kharid, otherwise, it is behind the Draynor Manor.
Crafting guild trick
The Crafting guild is a hotspot for clue hunters, and its location may be used to pinpoint the dig spot together with the Achievement diary cape. An Amulet of glory may also be used for this strategy.
From a central tile in the Crafting Guild, touch the strange device.
1. If the possible locations are either the cow field north of Lumbridge or north-east of Al Kharid mine, teleport to Twiggy O'Korn with the achievement diary cape and touch the strange device again. The dig location will be determined and, if it's the cow field, run from there.
2. Otherwise, if you get the other three locations, run to the south-western corner of the Crafting Guild and touch the strange device. From here, the Ice Mountain location will be either determined or discarded.
3. If the Ice Mountain possibility is discarded, and the possible locations are either the Draynor wheat field and behind the Draynor Manor teleport to Twiggy O'Korn with the achievement diary cape and touch the strange device again. The dig location will be determined and, if it's the wheat field, run from there.
Master Hot Cold clue locations
Asgarnia
| Location | Image | Map | Combat Type |
|---|---|---|---|
| North of the Warriors' Guild in Burthorpe. | Single | ||
| East of Jatix's Herblore Shop in Taverley. | Single | ||
| West of Barbarian Village. | Single | ||
| North of Miazrqa's tower, outside Goblin Village. | Single | ||
| In the cow pen north of Sarah's Farming Shop. | Multi | ||
| Outside the Falador Party Room. | Single | ||
| Outside the Crafting Guild cow pen. | Single | ||
| In the centre of the Rimmington mine. | Single | ||
| Mudskipper Point, on the starfish in the south-west corner. | Single | ||
| The Troll arena, where the player fights Dad during the Troll Stronghold quest. Bring climbing boots. | Single |
Desert
| Location | Image | Map | Combat Type |
|---|---|---|---|
| West of Nardah genie cave. | Single | ||
| West of Al Kharid mine. | Single | ||
| North of Menaphos gate. | Single | ||
| Bedabin Camp, dig around the north tent. | Single | ||
| West of the Ruins of Uzer. | Single | ||
| West of Pollnivneach. | Single | ||
| Next to Mage Training Arena. | Single | ||
| South-west of Shantay Pass. | Single | ||
| South of Ruins of Ullek. | Single |
Feldip Hills
| Location | Image | Map | Combat Type |
|---|---|---|---|
| West of Jiggig, east of the fairy ring BKP. | Single | ||
| West of the south-easternmost lake in Feldip Hills. Clue Helper Location: Feldip Hills (SE) | Single | ||
| East of the gnome glider (Lemantolly Undri). | Single | ||
| South of Rantz, six steps west of the empty glass bottles. | Single | ||
| South of Jiggig. | Single | ||
| Outside the red chinchompa hunting ground entrance, south of the Hunting expert's hut. Clue Helper Location: Feldip Hills (red chinchompas) | Single | ||
| South-east of the ∩-shaped lake, near the |
Single | ||
| Directly west of the Castle Wars balloon. | Single |
Fremennik Province
| Location | Image | Map | Combat Type |
|---|---|---|---|
| At the Mountain Camp. | Single | ||
| At the Rellekka Hunter area, near the |
Single | ||
| West of the Keldagrim entrance mine. Clue Helper Location: Fremennik Province mine Rellekka (SW) | Single | ||
| Outside the fence in the south-western corner of Rellekka. | Single | ||
| South-east of the Lighthouse. | Single | ||
| Inside Etceteria's castle, in the southern staircase. | Single | ||
| Outside Miscellania's courtyard. | Single | ||
| Central Fremennik Isles mine. | Multi | ||
| West Fremennik Isles mine. | Multi | ||
| West of the Jatizso mine entrance. | Single | ||
| Pirates' Cove | Multi | ||
| Astral Altar | Multi | ||
| Lunar Isle, inside the village. | Multi | ||
| Lunar Isle, north of the village. | Multi |
Great Kourend
| Location | Image | Map | Combat Type |
|---|---|---|---|
| Next to the bank in the Lovakengj blast mine. | Single | ||
| Northern part of the Lovakengj blast mine. | Single | ||
| Next to the lovakite furnace in Lovakengj. | Single | ||
| Next to mithril rock in the Lovakengj mine. | Single | ||
| Western entrance in Lovakengj's sulphur mine. | Single | ||
| South-east of the War Tent in the Shayzien Encampment. | Single | ||
| Overpass between Lovakengj and Shayzien. | Single | ||
| Within Lizardman Canyon, east of the ladder. | Multi | ||
| Shayzien, east of the Combat Ring. | Single | ||
| North of the bank, north of the Graveyard of Heroes, in Shayzien. | Single | ||
| North-west of the Arceuus Library. | Single | ||
| By the entrance to the Arceuus church. | Multi | ||
| West of the Dark Altar. | Single | ||
| By the southern entrance to Arceuus. | Single | ||
| North-east of the dense essence mine. | Single | ||
| South of the Piscarilius mine. | Multi | ||
| South of the gravestone in Kingstown. | Single | ||
| East of Mess hall. | Single | ||
| East of Watson's house. | Single | ||
| North of the Tithe Farm. | Single |
Kandarin
| Location | Image | Map | Combat Type |
|---|---|---|---|
| North-west of the Sinclair Mansion, near the log balance shortcut. | Single | ||
| Catherby, between the bank and the beehives, near small rock formation. | Single | ||
| Grand Tree, just east of the terrorchick gnome enclosure. | Single | ||
| Between the Seers' Village bank and Camelot. | Single | ||
| McGrubor's Wood | Single | ||
| South of Fishing Guild | Single | ||
| Outside Witchaven, west of Jeb, Holgart, and Caroline. | Single | ||
| ground floor inside the Necromancer Tower. Easily accessed by using fairy ring code DJP. | Multi | ||
| South of the Fight Arena, north-west of the Nightmare Zone. | Single | ||
| Tree Gnome Village, near the icon. | Single | ||
| Grave of Scorpius | Single | ||
| Khazard Battlefield, in the small ruins south of tracker gnome 2. | Single | ||
| West Ardougne, near the staircase outside the Civic Office. | Single | ||
| South-west Tree Gnome Stronghold | Single | ||
| South of the Tree Gnome Stronghold, north-east of the Outpost. | Single | ||
| South-east of Almera's house on Baxtorian Falls. | Single | ||
| Inside the Barbarian Agility Course. Completion of Alfred Grimhand's Barcrawl is required. | Single | ||
| On the Isle of Souls, by the entrance to the mine. | Single |
Karamja
| Location | Image | Map | Combat Type |
|---|---|---|---|
| Musa Point, banana plantation. | Single | ||
| Brimhaven, east of the fruit tree patch. | Single | ||
| West of Brimhaven. | Single | ||
| West of the gnome glider. | Single | ||
| North-eastern part of Kharazi Jungle. | Single | ||
| South-western part of Kharazi Jungle. | Multi | ||
| Northern part of Crash Island. | Single |
Kebos Lowlands
| Location | Image | Map | Combat Type |
|---|---|---|---|
| West of the Battlefront. | Single | ||
| West of the Farming Guild. | Single | ||
| South-west corner of the Kebos Swamp. | Single |
Misthalin
| Location | Image | Map | Combat Type |
|---|---|---|---|
| South of the stone circle near Varrock's entrance. | Single | ||
| Just north-west of the Lumbridge Fishing tutor. | Single | ||
| North of the pond between Lumbridge and Draynor Village. | Single | ||
| North-east of Gertrude's house west of Varrock. | Single | ||
| South of Draynor Village bank. | Single | ||
| South of Lumber Yard, east of Assistant Serf. | Single |
Morytania
| Location | Image | Map | Combat Type |
|---|---|---|---|
| In the north-east area of Burgh de Rott, by the reverse-L-shaped ruins. | Single | ||
| West of Port Phasmatys, south-east of fairy ring. | Single | ||
| Inside The Hollows, south of the bridge which was repaired in a quest. | Single | ||
| Inside the Mort Myre Swamp, north-west of the Nature Grotto. | Single | ||
| At Haunted Mine quest start. | Single | ||
| South of the Mausoleum. | Single | ||
| North-east of Slepe. | Single | ||
| Northern area of Mos Le'Harmless, between the lakes. | Single | ||
| Near Mos Le'Harmless southern bar. | Single | ||
| Northern part of Dragontooth Island. | Single | ||
| Southern part of Dragontooth Island. | Single | ||
| South-western part of Darkmeyer. | Single |
Varlamore
| Location | Image | Map | Combat Type |
|---|---|---|---|
| Amongst the trees at the Locus Oasis. | Single | ||
| In the centre of the Bazaar in Civitas illa Fortis. | Single | ||
| Overlooking the Sunset Coast. | Multi | ||
| On the Villa Lucens theatre stage in Aldarin. Completion of Death on the Isle is required. | Single | ||
| Directly north-east of the pit in the Tlati Rainforest | Single |
Western Provinces
| Location | Image | Map | Combat Type |
|---|---|---|---|
| North-west of Eagles' Peak. | Single | ||
| Piscatoris Fishing Colony | Multi | ||
| Eastern part of Piscatoris Hunter area, south-west of the Piscatoris falconry area. | Single | ||
| South-west of the crystal gate to Arandar.
Note: This area is on a single/multi-combat border. It is recommended to dig in the single combat area, so you get the Brassican Mage instead of the Ancient Wizards. |
|||
| East of Iorwerth Camp. | Single | ||
| North-west of Iorwerth Camp. | Single | ||
| In Lletya. | Single | ||
| Near Tyras Camp. | Single | ||
| The northern house at Zul-Andra. | Single |
Wilderness
| Location | Image | Map | Combat Type |
|---|---|---|---|
| Inside the eastern ruins north of the Graveyard of Shadows, level 27 Wilderness. Clue Helper Location: Wildy (Graveyard of Shadows (N)) | Single | ||
| North of the Grand Exchange, level 5 Wilderness. Clue Helper Location: Wildy (Air Obelisk) | Multi | ||
| South-east of the Dark Warriors' Fortress, level 12 Wilderness. | Multi | ||
| East of the Corporeal Beast's Lair, level 20 Wilderness. | Multi | ||
| South of the Silk Chasm, level 32 Wilderness. | Multi | ||
| South-east of the Silk Chasm, level 28 Wilderness. | Single | ||
| East of the Wilderness canoe exit, level 35 Wilderness.
Note: This area is on a single/multi-combat border. It is recommended to dig in the single combat area, so you get the Brassican Mage instead of the Ancient Wizards. |
|||
| South-east of the Chaos Temple, level 37 Wilderness. | Single | ||
| South of Callisto's Den, level 38 Wilderness. | Multi | ||
| South-west of the Deserted Keep, level 49 Wilderness. | Single | ||
| West of the Wilderness Agility Course, level 54 Wilderness. | Single |
Islands (Sailing)
| Location | Image | Map | Combat Type |
|---|---|---|---|
| At the southern part of Buccaneers' Haven. Note - requires 76 Sailing to disembark on the island. | Single | ||
| In the Cape Conch mine at the south-eastern part of the Great Conch. | Single | ||
| At the northern part of Drumstick Isle. | Single |
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