Demonic larva

Npc
Live index

This copy was last processed on . The copied wiki revision is dated .

Demonic larva
NormalRangedRanged (giant)MagicMagic (giant)Melee
Demonic larva
Released23 July 2025 (Update)
MembersYes
LocationRuins of Mokhaiotl
League regionVarlamore Varlamore✓
OptionsAttack
ExamineLarva of pure evil.
Advanced data
NPC ID14710
LinkMOID

Demonic larvae are monsters that appear during the fight with the Doom of Mokhaiotl. If one reaches the very centre of the Doom, it will heal it and damage the player, as well as gaining one stack of "demonic charge". This initially starts at 10 health healed and 1 damage dealt, but additional stacks of demonic charge will increase the amount the Doom heals and the damage the player takes. Demonic stacks are not reset between delve levels, so it is important to kill the demonic larvae when the opportunity allows.

Larvae have 2 health, with damage capped at 1 if a non-demonbane weapon or spell is used against them, having no attack delay. If a demonbane weapon/spell is used against them, this will immediately kill the larvae.

In delve levels 1-3, they appear beige and may occasionally use one protection prayer. At delve level 4 and beyond, the larvae will begin to be combat orientated, praying against two styles, requiring all three combat styles to handle them. Green and blue larvae will appear outside of the shield phase, requiring ranged and magic respectively, while red larvae only appear during shield phases, requiring melee to be killed.

During the shield phase at delve level 3+, larvae will constantly drop down. The frequency of these spawns increases to its maximum at delve level 7.

At delve levels 5-7, two larvae will periodically drop down outside of the shield phase.

At delve levels 8 and higher, a giant larvae will drop down outside the shield phase. This larvae has double the health of the smaller ones (4 health), therefore requiring two demonbane weapon/spell hits to kill, and if allowed to reach the Doom, will apply a Demonic Charge that is three times more potent than a smaller one; e.g a missed giant larvae at 0 stacks would deal 3 damage to the player and heal Doom for 30 hitpoints. Normal-sized larvae will continue to spawn during the shield phase.

When demonic larvae are killed, they will explode and deal damage around them in a 3x3 area to the player; however, if this blast hits the Doom, it will deal 5-10 damage (or 100 shield damage) to the Doom instead.

Before delve level 8, larvae can hit no more than 12 damage to the player when they reach and heal the Doom.

After delve level 8, normal-sized larvae can hit a max of 20 damage to the player if they heal the Doom. While giant larvae can hit up to damage 30 to the player if they reach and heal the Doom.

Changes

Date Changes
6 August 2025
(Update)

Triple larvae spawns at delve levels 8+ have been replaced with a single giant demonic larva that has doubled health, a larger explosion radius, and tripled penalties if allowed to reach the Doom.

30 July 2025
(Update)

Demonbane spells now benefit from reduced attack delay on demonic larvae.

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceDemonic larva
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureDemonic larva · file details

Notices

  • Content has been reformatted for web display. Consult the canonical source URL for the authoritative version.
  • Created using intellectual property belonging to Jagex Limited under the terms of Jagex's Fan Content Policy. This content is not endorsed by or affiliated with Jagex.
  • This is an unofficial, non-commercial reference website. It is not endorsed by or affiliated with Jagex Limited or the Old School RuneScape Wiki / Weird Gloop.
  • Non-text media on the source wiki should not be assumed to be available under the same license as the text. Media licensing is recorded per file where known and is otherwise marked unknown.