Ghoul

Monster
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Ghoul
Ghoul
Released14 October 2004 (Update)
MembersYes
Combat level42
Size1x1
ExamineIt's totally savage.
Combat info
XP bonus+0%
Max hit5
AggressiveYes
PoisonousNo
Attack styleCrush
Attack speed4 ticks (2.4 seconds)
Respawn time35 ticks (21 seconds)
Slayer info
Slayer levelNone
Slayer XP50 xp
CategoryGhouls
Assigned by
Combat stats
5030403011
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+0+0+0+0+0+0
Melee defence
+0+0+0
Magic defence
No elemental weakness
+0No elemental weakness
Ranged defence
LightStandardHeavy
+0+0+0
Immunities
Poison0% resistance
Venom0% resistance
CannonsNot immune
ThrallsNot immune
Advanced data
Monster ID289
LinkMOID

Ghouls are found just west of Canifis, north of the swamp and west of the fairy ring code CKS. Though they may appear to be undead and are often mistaken for such, they are in fact still alive and thus immune to both the Crumble Undead spell and to the effects of the salve amulet and salve amulet (e). A ghoul bone is needed to complete the Rag and Bone Man II. Killing a ghoul is a requirement for the easy Morytania Diary.

Ghouls can be somewhat troublesome to kill. When a ghoul has low hitpoints, it will stop attacking the player and retreat, allowing other ghouls to attack. Applying poison can be an effective method of killing the previous ghoul whilst attacking the next one.

It is possible for a ghoul to randomly attack a player lower than level 85 combat, ignoring any current engagement that player may be in. This is especially annoying as you won't be able to secure the kill to get the Slayer experience, because the game will say I'm already under attack.

Locations

Location Levels Members Spawns Map League region
North of Mort Myre Swamp42Members10Show mapMorytania Morytania✓
South of the Slayer Tower42Members12Show mapMorytania Morytania✓

Strategy

An efficient way to kill a ghoul can be through magic or ranged. Melee is possible, but remember, they do flee when their health gets low. The effect of their retreat can be minimised by spending 10 minutes in the area (either while using magic or ranged, or simply waiting) for the Ghouls to become tolerant so that other Ghouls will not attack.

The ghouls to the west of Canifis are safespottable using the gravestones. A very useful safespot is between two gravestones and a cross on the eastern side, directly north from the Large grave. Any ghoul from the north-east gets stuck on the northern gravestone. Keeping you from being attacked while shooting ghouls over the gravestones. When retreating, they will walk back to the water and will still be within range.

If a player lures one of the two south-most ghouls to the south-west of the ghoul area, just to the left of the west-most plant, the player can run to the north side of the ghoul, effectively trapping it in that corner. The ghoul will be unable to retreat as the player will move with it as it tries to run away, and continue to block it from moving further. Occasionally, another ghoul will get close enough to interrupt the final blows of the fight, but the player can run south of the almost dead ghoul and keep it trapped between the player and the aggressive ghoul.

A recommended safespot.

Drops

The following drop rates are provided by Jagex, unless otherwise specified.

100%

Item Quantity Rarity Price High Alch
Bones.png: Ghoul drops Bones with rarity Always in quantity 1Bones1Always300

Tertiary

Item Quantity Rarity Price High Alch
Ghoul bone.png: Ghoul drops Ghoul bone with rarity 1/4 in quantity 1Ghoul bone11/4[d 1]Not sold0
Ghoul champion scroll.png: Ghoul drops Ghoul champion scroll with rarity 1/5,000 in quantity 1Ghoul champion scroll11/5,000Not sold0
  1. ^ Ghoul bones are only dropped during Rag and Bone Man II.