Lizardman shaman

Monster
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StandardLizardman Temple
Lizardman shaman
Released21 January 2016 (Update)
MembersYes
Combat level150
Size3x3
ExamineA mystic from a race created during the darker days of Kourend.
Combat info
XP bonus+5%
Max hit31 (Melee)
21 (Ranged)
AggressiveYes
PoisonousYes (10)
Attack styleCrush, Ranged
Attack speed4 ticks (2.4 seconds)
Respawn time27 ticks (16.2 seconds)
Slayer info
Slayer levelNone
Slayer XP157.5 xp
CategoryLizardmen
Assigned by
Combat stats
150120120140130120
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+45+38+0+0+45+38
Melee defence
-20+40+30
Magic defence
No elemental weakness
+50No elemental weakness
Ranged defence
LightStandardHeavy
-10+0+0
Immunities
Poison100% resistance
Venom100% resistance
CannonsNot immune
ThrallsNot immune
Advanced data
Monster ID6766,6767,7744,7745
LinkMOID

Lizardman shamans are giant reptilian humanoids that are stronger than their normal lizardmen and lizardmen brute counterparts. They are often sought after for their dragon warhammer drops. They never become tolerant to the player.

Locations

Location Levels Members Spawns Map League region
Lizardman Canyon, west side150Members3Show mapKourend Kourend✓
Lizardman Caves, underneath Lizardman Settlement (Slayer task only)150Members8Show mapKourend Kourend✓
Lizardman Temple, beneath Molch150Members6Show mapKourend Kourend✓

Lizardman Canyon

Three shamans reside in the western area of Lizardman Canyon via the handholds. These three shamans are present in a multi-combat area. Shayzien soldiers will not attack the shamans (nor will the shamans attack them), since they are busy dealing with a small group of normal lizardmen. Below are a couple ways to get there.

Players can check how many players are currently in the western area of the canyon by speaking to the wounded soldier outside the canyon, just south of the broken crossbow.

Warning: Be wary of more than one shaman attacking at a time as they can quickly stack up damage from their abilities and attacks, which can quickly end a trip. To avoid being attacked constantly by the nearby lizardmen and their brute forms, killing the ones in the north and south-west corners is recommended.

Xeric's talisman

  1. Use Xeric's talisman to teleport to Xeric's Inferno.
  2. Run south through Lovakengj.
  3. Once you've reached the south end near some giant bats and a house with a water source, head a bit west to reach some patrolling Kourend guards.
  4. Go south into the canyon and down the handholds to the west.

Fairy rings

Partial completion of Fairytale II - Cure a Queen is required to use the fairy rings. A fairy ring (code DJR) is nearby, just south of Lizardman Canyon.

Lizardman Caves

From Xeric's Look-Out, follow the blue arrow to reach the shamans (Slayer task only).

Eight shamans reside inside a cave at the northern end of the Lizardman Settlement before Xeric's Shrine. This is a single-way combat area. This location requires players to be on a lizardman Slayer task. A dwarf multicannon cannot be used here.

Xeric's talisman

  1. Use Xeric's talisman to teleport to Xeric's Honour.
  2. Run south-east to the Mountain Guide and travel to Shayziens' Outpost.
  3. Once there, head west past some lizardman brutes.
  4. The shamans are inside the Lizardman Caves, and Xeric's Shrine is due north past the bridge.

Fairy rings

  1. Use the fairy ring code: CIR — requires partial completion of Fairytale II - Cure a Queen.
  2. Run south past the farming guild.
  3. Run over the bridge past the Shayzien soldiers guarding the exit of the bridge.
  4. The shamans are inside the Lizardman Caves, and Xeric's Shrine is due north past the bridge.

Fairy rings Lizardman Settlement - (Slayer Only Cave)

  1. Use the fairy ring code: BLS — requires partial completion of Fairytale II - Cure a Queen.
  2. Run north over bridge through to Lizardman settlement.
  3. Run north through lizardmen brutes.
  4. The shamans are inside the slayer only cave with Captain Cleive, there are 4 combat areas with 2 lizardman shamans each.

Attacks

Lizardman shamans have standard ranged and melee attacks, so one should use Protect from Missiles and stand at a distance. Unlike most monsters, lizardman shamans are able to attack with melee diagonally if the player is in range.

Lizardman shamans have several special attacks that they can utilise during the fight. Excluding the spawns, these attacks do not have a cooldown so it is possible for a lizardman shaman to repeatedly use the same ability over and over again.

  • A green acidic attack that will deal 25-30 damage. Wearing tiers 1-4 Shayzien armour will reduce the damage of this attack greatly; wearing a full set of tier 5 Shayzien armour will completely negate this damage. This attack can also inflict poison that ignores prayers starting at 10 damage.
  • A jump attack that targets a small area where the player was previously standing on. If the player is in that landing area when the shaman crashes down, they will be dealt with 20-25 typeless damage. This jump has a 3x3 AoE (2x2 in the temple, with the player's position as the north-east tile) and is not used if the jump location is obstructed.
  • Lizardman shamans can summon 3 small purple spawns that appear next to the player (indicated by the ground shaking). After a few seconds, the spawns will explode. The damage dealt is anywhere from 5-10 depending on the player's proximity next to them; their explosion covers a 5x5 area (3x3 area in the Lizardmen Temple), or a 2 tile radius from them (1 tile in the temple).

Money making

The following money making guides are available for Lizardman shaman:

MethodHourly profitSkills
Killing Lizardman Shamans (Settlement or Temple)1,044,048
  • Ranged 75+
  • Prayer 70+ recommended
Killing Lizardman Shamans (Canyon)999,444
  • Ranged 75+
  • Prayer 70+ recommended
  • Drops

    Drop rates are estimated based on 292,640 samples from the Drop Rate Project, unless otherwise cited.

    The average Lizardman shaman kill is worth 11,476. Excluding the dragon warhammer, the average kill is worth 6,455.00.

    The average high alch value of a Lizardman shaman kill is 4,268. Excluding the dragon warhammer, the average kill has a high alchemy value of 4,245.00.

    100%

    Item Quantity Rarity Price High Alch
    Big bones.png: Lizardman shaman drops Big bones with rarity Always in quantity 1Big bones1Always2460

    Pre-roll

    Item Quantity Rarity Price High Alch
    Dragon warhammer.png: Lizardman shaman drops Dragon warhammer with rarity 1/3,000 in quantity 1Dragon warhammer11/3,00015,063,07472,000

    Weapons and armour

    Item Quantity Rarity Price High Alch
    Rune med helm.png: Lizardman shaman drops Rune med helm with rarity 18/500 in quantity 1Rune med helm118/50011,17711,520
    Earth battlestaff.png: Lizardman shaman drops Earth battlestaff with rarity 17/500 in quantity 1Earth battlestaff117/5008,6979,300
    Mystic earth staff.png: Lizardman shaman drops Mystic earth staff with rarity 17/500 in quantity 1Mystic earth staff117/50024,92225,500
    Rune warhammer.png: Lizardman shaman drops Rune warhammer with rarity 16/500 in quantity 1Rune warhammer116/50024,52824,900
    Rune chainbody.png: Lizardman shaman drops Rune chainbody with rarity 12/500 in quantity 1Rune chainbody112/50029,61130,000
    Red d'hide vambraces.png: Lizardman shaman drops Red d'hide vambraces with rarity 10/500 in quantity 1Red d'hide vambraces110/5001,5762,160

    Runes

    Item Quantity Rarity Price High Alch
    Air rune.png: Lizardman shaman drops Air rune with rarity 25/500 in quantity 60-80Air rune60–8025/500300–400120–160
    Chaos rune.png: Lizardman shaman drops Chaos rune with rarity 25/500 in quantity 40-60Chaos rune40–6025/5004,240–6,3602,160–3,240
    Death rune.png: Lizardman shaman drops Death rune with rarity 25/500 in quantity 20-30Death rune20–3025/5003,700–5,5502,160–3,240
    Fire rune.png: Lizardman shaman drops Fire rune with rarity 25/500 in quantity 60-80Fire rune60–8025/500300–400120–160

    Materials

    Item Quantity Rarity Price High Alch
    Xerician fabric.png: Lizardman shaman drops Xerician fabric with rarity 40/500 in quantity 2Xerician fabric240/5002,4442
    Coal.png: Lizardman shaman drops Coal with rarity 20/500 in quantity 20-25 (noted)Coal20–25 (noted)20/5002,920–3,650540–675
    Iron ore.png: Lizardman shaman drops Iron ore with rarity 20/500 in quantity 30-35 (noted)Iron ore30–35 (noted)20/5002,280–2,660300–350
    Runite ore.png: Lizardman shaman drops Runite ore with rarity 8/500 in quantity 3-5 (noted)Runite ore3–5 (noted)8/50030,675–51,1255,760–9,600

    Herbs

    There is a 45/500 chance to hit the herb drop table.

    Item Quantity Rarity Price High Alch
    Grimy kwuarm.png: Lizardman shaman drops Grimy kwuarm with rarity 1/35.56 in quantity 2-3Grimy kwuarm2–31/35.563,628–5,44224–36
    Grimy cadantine.png: Lizardman shaman drops Grimy cadantine with rarity 1/44.44 in quantity 2-3Grimy cadantine2–31/44.444,152–6,22826–39
    Grimy dwarf weed.png: Lizardman shaman drops Grimy dwarf weed with rarity 1/44.44 in quantity 2-3Grimy dwarf weed2–31/44.442,686–4,02928–42
    Grimy lantadyme.png: Lizardman shaman drops Grimy lantadyme with rarity 1/59.26 in quantity 2-3Grimy lantadyme2–31/59.262,464–3,69626–39

    Seeds

    There is a 10/500 chance of rolling the tree-herb seed drop table.[1]

    Item Quantity Rarity Price High Alch
    Ranarr seed.png: Lizardman shaman drops Ranarr seed with rarity 1/416.7 in quantity 1Ranarr seed11/416.728,02830
    Snapdragon seed.png: Lizardman shaman drops Snapdragon seed with rarity 1/446.4 in quantity 1Snapdragon seed11/446.443,77336
    Torstol seed.png: Lizardman shaman drops Torstol seed with rarity 1/568.2 in quantity 1Torstol seed11/568.215,46342
    Watermelon seed.png: Lizardman shaman drops Watermelon seed with rarity 1/595.2 in quantity 15Watermelon seed151/595.23,510495
    Willow seed.png: Lizardman shaman drops Willow seed with rarity 1/625 in quantity 1Willow seed11/625549
    Mahogany seed.png: Lizardman shaman drops Mahogany seed with rarity 1/694.4 in quantity 1Mahogany seed11/694.420828
    Maple seed.png: Lizardman shaman drops Maple seed with rarity 1/694.4 in quantity 1Maple seed11/694.43,36528
    Teak seed.png: Lizardman shaman drops Teak seed with rarity 1/694.4 in quantity 1Teak seed11/694.46828
    Yew seed.png: Lizardman shaman drops Yew seed with rarity 1/694.4 in quantity 1Yew seed11/694.419,45185
    Papaya tree seed.png: Lizardman shaman drops Papaya tree seed with rarity 1/892.9 in quantity 1Papaya tree seed11/892.91,36969
    Magic seed.png: Lizardman shaman drops Magic seed with rarity 1/1,136.4 in quantity 1Magic seed11/1,136.469,558253
    Palm tree seed.png: Lizardman shaman drops Palm tree seed with rarity 1/1,250 in quantity 1Palm tree seed11/1,25016,421152
    Spirit seed.png: Lizardman shaman drops Spirit seed with rarity 1/1,562.5 in quantity 1Spirit seed11/1,562.5Not sold0
    Dragonfruit tree seed.png: Lizardman shaman drops Dragonfruit tree seed with rarity 1/2,083.3 in quantity 1Dragonfruit tree seed11/2,083.3136,077258
    Celastrus seed.png: Lizardman shaman drops Celastrus seed with rarity 1/3,125 in quantity 1Celastrus seed11/3,12516,427324
    Redwood tree seed.png: Lizardman shaman drops Redwood tree seed with rarity 1/3,125 in quantity 1Redwood tree seed11/3,12514,337390

    Other

    Item Quantity Rarity Price High Alch
    Coins_1000.png: Lizardman shaman drops Coins with rarity 70/500 in quantity 100-6000Coins100–6,00070/500100–6,000100–6,000
    Lizardman fang.png: Lizardman shaman drops Lizardman fang with rarity 40/500 in quantity 10-14Lizardman fang10–1440/500; 38/500[a]90–126360–504
    Chilli potato.png: Lizardman shaman drops Chilli potato with rarity 30/500 in quantity 2Chilli potato230/50032014
    Xeric's talisman (inert).png: Lizardman shaman drops Xeric's talisman (inert) with rarity 2/500 in quantity 1Xeric's talisman (inert)12/500; 4/500[b]Not sold210
    1. ^ Lizardman fang drop rate is decreased to 38/500 with the completion of Easy Kourend & Kebos Diary.
    2. ^ Xeric's talisman drop rate increased to 1/125 with the completion of Easy Kourend & Kebos Diary.

    Rare drop table

    There is a 20/500 chance of rolling the rare drop table.

    Item Quantity Rarity Price High Alch
    This does not exist.NothingN/A1/137.79; Never[d 1]N/AN/A
    Coins_1000.png: Lizardman shaman drops Coins with rarity 1/152.38 in quantity 3000Coins3,0001/152.383,0003,000
    Uncut sapphire.png: Lizardman shaman drops Uncut sapphire with rarity 1/640 in quantity 1Uncut sapphire11/640; 1/325[d 2]22815
    Loop half of key.png: Lizardman shaman drops Loop half of key with rarity 1/158.76 in quantity 1Loop half of key11/158.76; 1/157.58[d 2]9,75660
    Tooth half of key.png: Lizardman shaman drops Tooth half of key with rarity 1/158.76 in quantity 1Tooth half of key11/158.76; 1/157.58[d 2]9,88760
    Uncut emerald.png: Lizardman shaman drops Uncut emerald with rarity 1/1,280 in quantity 1Uncut emerald11/1,280; 1/650[d 2]47330
    Uncut ruby.png: Lizardman shaman drops Uncut ruby with rarity 1/2,560 in quantity 1Uncut ruby11/2,560; 1/1,300[d 2]1,08760
    Runite bar.png: Lizardman shaman drops Runite bar with rarity 1/640 in quantity 1Runite bar11/64012,2653,000
    Nature rune.png: Lizardman shaman drops Nature rune with rarity 1/1,066.67 in quantity 67Nature rune671/1,066.6711,4577,236
    Rune 2h sword.png: Lizardman shaman drops Rune 2h sword with rarity 1/1,066.67 in quantity 1Rune 2h sword11/1,066.6738,12338,400
    Rune battleaxe.png: Lizardman shaman drops Rune battleaxe with rarity 1/1,066.67 in quantity 1Rune battleaxe11/1,066.6724,63924,960
    Law rune.png: Lizardman shaman drops Law rune with rarity 1/1,600 in quantity 45Law rune451/1,6005,5356,480
    Death rune.png: Lizardman shaman drops Death rune with rarity 1/1,600 in quantity 45Death rune451/1,6008,3254,860
    Steel arrow.png: Lizardman shaman drops Steel arrow with rarity 1/1,600 in quantity 150Steel arrow1501/1,6009001,050
    Rune arrow.png: Lizardman shaman drops Rune arrow with rarity 1/1,600 in quantity 42Rune arrow421/1,6001,97410,080
    Adamant javelin.png: Lizardman shaman drops Adamant javelin with rarity 1/1,600 in quantity 20Adamant javelin201/1,6008001,920
    Rune sq shield.png: Lizardman shaman drops Rune sq shield with rarity 1/1,600 in quantity 1Rune sq shield11/1,60022,74723,040
    Dragonstone.png: Lizardman shaman drops Dragonstone with rarity 1/1,600 in quantity 1Dragonstone11/1,60010,7356,000
    Silver ore.png: Lizardman shaman drops Silver ore with rarity 1/1,600 in quantity 100 (noted)Silver ore100 (noted)1/1,6006,2004,500
    Nature talisman.png: Lizardman shaman drops Nature talisman with rarity 1/6,826.67 in quantity 1Nature talisman11/6,826.67; 1/3,466.67[d 2]2682
    Uncut diamond.png: Lizardman shaman drops Uncut diamond with rarity 1/10,240 in quantity 1Uncut diamond11/10,240; 1/5,200[d 2]2,439120
    Rune kiteshield.png: Lizardman shaman drops Rune kiteshield with rarity 1/3,200 in quantity 1Rune kiteshield11/3,20032,11032,640
    Dragon med helm.png: Lizardman shaman drops Dragon med helm with rarity 1/3,200 in quantity 1Dragon med helm11/3,20058,09060,000
    Rune spear.png: Lizardman shaman drops Rune spear with rarity 1/3,378.14 in quantity 1Rune spear11/3,378.14; 1/391.96[d 2][d 3]11,59912,480
    Rune javelin.png: Lizardman shaman drops Rune javelin with rarity 1/20,480 in quantity 5Rune javelin51/20,480; 1/10,400[d 2]6751,200
    Shield left half.png: Lizardman shaman drops Shield left half with rarity 1/6,756.29 in quantity 1Shield left half11/6,756.29; 1/783.92[d 2][d 3]65,35566,000
    Dragon spear.png: Lizardman shaman drops Dragon spear with rarity 1/9,008.38 in quantity 1Dragon spear11/9,008.38; 1/1,045.23[d 2][d 3]38,43837,440
    1. ^ The "nothing" drop is removed while wearing a ring of wealth.
    2. ^ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 The drop rate is increased while wearing a ring of wealth due to the "nothing" drop being removed.
    3. ^ 3.0 3.1 3.2 Slightly reduced chance of dropping if Legends' Quest has not been completed.

    Tertiary

    Item Quantity Rarity Price High Alch
    Brimstone key.png: Lizardman shaman drops Brimstone key with rarity 1/90 in quantity 1Brimstone key11/90[d 1]Not soldN/A
    Clue scroll (hard).png: Lizardman shaman drops Clue scroll (hard) with rarity 1/200 in quantity 1Clue scroll (hard)11/200[d 2][d 3]Not sold12
    Long bone.png: Lizardman shaman drops Long bone with rarity 1/400 in quantity 1Long bone11/400Not sold3
    Clue scroll (elite).png: Lizardman shaman drops Clue scroll (elite) with rarity 1/1,200 in quantity 1Clue scroll (elite)11/1,200[d 4][d 3]Not sold12
    Curved bone11/5,012.5Not sold4
    1. ^ Brimstone keys are only dropped if killed on a Slayer task given by Konar quo Maten.
    2. ^ The hard clue scroll drop rate increases to 1/190 after unlocking the hard Combat Achievements rewards tier.
    3. ^ 3.0 3.1 Clue scrolls will drop as scroll boxes after the completion of X Marks the Spot.
    4. ^ The elite clue scroll drop rate increases to 1/1,140 after unlocking the elite Combat Achievements rewards tier.

    Combat Achievements

    There are 2 Combat Achievement tasks (totalling 2 points) available for Lizardman Shaman.

    NameDescriptionTypeTierComp%
    Shayzien ProtectorKill a Lizardman Shaman in Molch which has not dealt damage to anyone (excluding its Spawns).Perfection Easy (1 pt)31.7%
    A Scaley EncounterKill a Lizardman Shaman.Kill Count Easy (1 pt)46.1%

    Treasure Trails

    Changes

    Date Changes
    27 August 2025
    (Update)

    Lizardman shamans now drop herbs unnoted instead of noted.

    29 May 2024
    (Update)

    The drop rate of the dragon warhammer has been increased from 1/5,000 to 1/3,000.

    10 January 2024
    (Update | poll)

    As Kourend Favour has been removed, fighting lizardman shamans no longer requires it.

    14 January 2019
    (Update)
    Hotfix

    Lizardman Shaman spawns in the Lizardmen Temple now have a 3x3 explosion radius down from 5x5.[2]

    Trivia

    • When the Chambers of Xeric was released, two shamans were added into the Lizardman Settlement. Unlike the shamans at the canyon, these did not require 100% favour. This led to backlash, as it removed the primary incentive to gain Shayzien favour. These shamans were eventually removed in favour of a task-only area on 13 July 2017. In the same update, safespots in the canyon were removed.
    • On release, shamans could summon spawns in quick succession. This was changed in an update on 8 February 2018.
    • It's possible to click on the shaman's hitbox during its jump attack. However, it cannot be attacked until it has landed.
    • Poison dynamite cannot be used on lizardman shamans.
    • Lizardman shamans enjoy eating chilli potatoes.[3]

    References

    1. ^
    2. ^
    3. ^ Kaht B'alam in Postbag from the Swamp. Old School RuneScape. "If you come thisss way again, could you bring more of thossse chilli potatoesss? Our ssstocksss have dwindled lately..."