Money making guide/Killing Lizardman Shamans (Settlement or Temple)
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| Requirements | |
|---|---|
| Skills | |
| Items | |
|
| |
| Quest | |
| None | |
| Other | |
|
| |
| Results | |
| Profit | Experience gained |
| 1,036,458, after tax | None |
| Inputs (734,158) | Outputs (1,770,617, after tax) |
| 3 × | 5.76 × |
The profit rate assumes 160 kills per hour. Your actual profits may be higher or lower depending on your speed and luck.
Lizardman Shamans are Lizardmans that possess the ability to use a few special attacks. They are relatively quick to kill, have decent drops overall, and also the Dragon warhammer as a rare drop. Kills range between 15-25 seconds in the Lizardman Temple and Caves when on Slayer task. This puts the range at around 130-160 kills, although more is possible with better gear and less damage taken. The average Lizardman shaman kill is worth 11,476. Excluding the dragon warhammer, the average kill is worth 6,455.00 Because of the rarity of the Dragon Warhammer, the full rate of Lizardman Shamans is inconsistent similar to Demonic Gorillas albeit to a much greater extent. On average, without the Dragon warhammer players will make around half as much gold per hour as they would with the drop. At 160 kills per hour one would need to kill Lizardman Shamans for approximately 25 hours to achieve the average profit per hour listed here.
Strategies
See the Lizardman Shaman article and the Lizardman shaman/Strategies for additional information.
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- ^ Assumes you are dismantling the Xeric's talisman (inert) into 100 Lizardman fang.