Money making guide/Crafting astral runes

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Money making guide/Crafting astral runes
Crafting astral runes
Requirements
Skills
Runecraft 85 (82 will slightly reduce profit, 40 will significantly)
Magic 69 recommended
Items
Quest
Lunar Diplomacy
Other
Results
ProfitExperience gained
1,493,898, after taxRunecraft 43,639 Magic 5,710
Inputs (63,069)Outputs (1,556,966, after tax)
5,016 × Pure essence (10,032)76 × Moonclan Teleport (24,244)9.5 × Astral Contact (2,109)7.6 × Stamina potion(4) (26,684)10,032 × Astral rune (973,104)6,019 × Astral rune (583,862) Extra runes from wearing a full set of Raiments of the Eye

Level 82 is required to make double the amount of astral runes, and 85 is required to maximise the capacity of the colossal pouch which will speed up runs. Using the Moonclan Teleport (requiring 69 Magic), a round trip from the Lunar Isle bank to the Astral Altar takes about 49 seconds, including banking and filling up essence pouches, allowing 73 trips per hour to be made. Alternatively, the Tele Group Moonclan spell (requiring 70 Magic) will teleport the player a few tiles closer to the bank. This can be further reduced to about 34 seconds using teleport to boat to a boat docked at Lunar Isle and using another teleport for banking (e.g. crafting cape, sailor's amulet to Deepfin Point). Teleport to boat also has the advantage of making the altar visible as soon as you teleport, making it a single click to craft the first set of runes.
To start out, players should withdraw a full inventory's worth of pure essence from the bank, and then fill their pouch(es) with the remaining essence; this should come out to 66 essence per trip if utilising the colossal essence pouch and rune pouch. Next, run outside heading south and then east past the Suqahs, trying to avoid being hit. With 43 Prayer, you can flick protect from melee to avoid taking any damage or losing any prayer points as you run past them. Otherwise, you may have to consume food or prayer potions occasionally, reducing profit per hour slightly. Once at the Astral Altar, craft your runes and use the moonclan teleport to bank, repeating the whole process. Using a crafting cape to bank at the crafting guild may potentially be slightly faster, however it is unlikely to increase profit if it takes up an inventory slot that could be used to carry essence instead, and wearing a weight-reducing cape is likely to be better.
If not wearing a Runecraft cape, you should use the Astral Contact spell to contact the Dark mage to repair your essence pouch(es) whenever they degrade. If using a rune pouch, you should store law, cosmic, and astral runes inside it, which along with a dust battlestaff, will cover your teleports to bank as well as your contact spells to repair pouches. If not using a rune pouch, you should either carry law runes or moonclan teleport tablets to cover your teleports to bank, keeping cosmic runes in the bank and withdrawing one each time you need to repair your essence pouch(es). Using teleport tablets is slightly less click-intensive, however it will likely lower your profit per hour. The current difference in profit per hour is −44,311
While wearing the recommended clothing, each trip will deplete your stamina by approximately 40%, so drink a 2-dose stamina potion while filling essence pouches at the bank (completion of Alfred Grimhand's Barcrawl will allow you to automatically destroy the empty vial upon finishing the potion). Slower alternatives are teleporting to Nardah with desert amulet 4 and praying at the Elidinis Statuette, using a Teleport to House tab or Spellbook Swap to drink from your Revitalisation pool, or using the Pool of Refreshment located in the Ferox Enclave via a ring of dueling. Depending on the cost of stamina potions and how quickly you are able to perform these alternatives, it may be possible for them to be more profitable.


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Content licenseCC BY-NC-SA 3.0
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PictureAstral Altar · file details

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