Money making guide/Pickpocketing master farmers

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Money making guide/Pickpocketing master farmers
Pickpocketing master farmers
Requirements
Skills
  • Thieving 38+ (94+ recommended)
  • Thieving 50 and Agility for Rogue equipment
  • Decent Hitpoints (if below Thieving 94 )
  • Farming 85 recommended (higher Farming increases rare seed pickpocket rates)
Items
  • Rogue equipment for guaranteed double loot
  • Seed box to save inventory space (recommended)
  • Food (if below Thieving 94 )
  • Quest
    None
    Other
    Completion of the Ardougne Diary (Hard) OR wearing the Thieving cape
    Results
    ProfitExperience gained
    1,214,091, after taxThieving 129,000
    InputsOutputs (1,214,091, after tax)
    31.75 × Watermelon seed (7,302)23.08 × Snape grass seed (341,515)2,167 × Barley seed (19,500)1,667 × Hammerstone seed (16,667)879 × Asgarnian seed (6,151)1,245 × Jute seed (6,224)582 × Yanillian seed (2,909)291 × Krandorian seed (1,745)84.51 × Wildblood seed (6,761)0.86 × Dwarf weed seed (585)1.44 × Lantadyme seed (160)2.02 × Cadantine seed (10,147)22.65 × Ranarr seed (622,128)13.54 × Toadflax seed (13,002)6.34 × Avantoe seed (2,211)4.32 × Kwuarm seed (8,479)3.24 × Snapdragon seed (138,799)0.65 × Torstol seed (9,806)

    IMPORTANT: The listed profit rate is calculated at Thieving 94 while wearing full Rogue equipment (requires Thieving 50 and Agility 50 ) with completion of the Ardougne Diary (hard) (requires Thieving 72 , boostable). Players with lower Thieving will not achieve this profit rate and should see the table below for their estimated profit. You will also need Farming 85 to get the expected herb seed drop rates.


    Pickpocketing master farmers can yield good amounts of seeds for Farming. The real money-makers are Ranarr seeds, Snapdragon seeds, and Snape grass seeds (worth 28,028, 43,773, and 15,101, respectively). These seeds are very rare (appearing every 1/302, 1/2083, and 1/260 pickpockets, respectively) but make up 94.5% of the profit.

    If playing through a third-party game client, it's recommended to pickpocket Martin in Draynor due to being able to change the left click from talk to pickpocket by holding shift. Talking to him before pickpocketing will prevent him from moving. He will move if you walk outside of a small radius, and will not talk to you again until 20 minutes in-game have elapsed.

    If low on health, players can buy wines from Fortunato in Draynor Village, or steal some cake from the Baker's stall if pickpocketing in Ardougne. Otherwise, players will need to use conventional food to restore Hitpoints.

    With Farming 85 a player can access the north wing of the Farming Guild wherein a Master Farmer can be trapped within the three-tile area on the west side of the Celastrus tree patch. Once the farmer walks to the furthest southern tile, a player only has to move one tile north every four minutes or so to allow the Master Farmer to move and reset its 5-minute respawn timer. Avoid stepping on the black rabbit or another player as this will cause the farmer to no longer be trapped by your character.

    Profit varies enormously based on Thieving level, greatly improving after certain milestones. At Thieving 50 players can equip full Rogue equipment for guaranteed double loot, doubling profit. At Thieving 72 players can complete the Ardougne Diary (hard) for an additional 10% pickpocketing boost. It is not recommended to thieve Master farmers for profit at low levels as there are much better money making methods out there. Below are some experience and profit estimates at certain levels.

    Thieving Level Success Rate Pickpockets/h Gold/h XP/h Bonuses Notes
    38 57.5% 639 126,504 27,474 Thieving
    50 64.7% 805 318,711 34,609 Thieving Players gain the ability to use Rogue equipment for guaranteed double loot.
    60 70.7% 977 386,782 42,001 Thieving
    70 76.7% 1191 471,774 51,231 Thieving
    72 80.9% 1376 545,039 59,187 Thieving Players can boost to complete the Ardougne diary (hard) for the 10% improved pickpocketing success.
    80 82.7% 1467 580,895 63,080 Thieving
    80 87.5% 1751 693,353 75,293 Thieving
    90 88.7% 1834 726,118 78,851 Thieving
    90 94.1% 2286 905,086 98,285 Thieving
    94+ 100% 3000 1,187,926 129,000 Thieving / Players stop failing entirely with the Ardougne diary (hard) bonus, or at level 99 with the Thieving cape.

    If you have 85 or higher Farming, your loot is better, yielding about 53,340 extra gp/hour relative to 71 Farming.


    Check the live price and daily volume of items on the Grand Exchange before making large investments in any method.
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    Source

    Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

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