Money making guide/Opening herb boxes
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| Profit per instance | |
|---|---|
| 94,694 per instance, after tax | |
| Activity time | |
| 2 minutes | |
| Minimum recurrence time | |
| 1440 minutes | |
| Effective profit | |
| 2,840,808 per hour, after tax | |
| Skill requirements | Quest requirements |
| For getting Nightmare Zone points, see this section. | See Nightmare Zone/Strategies. |
| Item requirements | Other requirements |
| 15 Herb boxes | 142,500 Nightmare Zone points |
| Experience gained | Location |
| None except the experience gained when earning the Nightmare Zone points. | Nightmare Zone |
| Inputs (0) | Outputs (94,694, after tax) |
| 15 × | 26.25 × |
After amassing a total of 142,500 Nightmare Zone points to purchase 15 herb boxes at 9,500 points each, opening a box yields an assortment of seven random grimy herbs. Players may only buy 15 boxes per day resetting at 00:00 UTC.
Check the live price and daily volume of items on the Grand Exchange before making large investments in any method.
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For newly added content, infrequently traded items, or sudden changes in price, the in-game market value may be inaccurate. All prices on this page are cached, meaning they may also be out of date.
To force a new cache of this page, click this link.
If a money making method is out of date, you can edit it or leave a message on the talk page.