Money making guide/Killing Dagannoth Kings (Solo tribrid)

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Killing Dagannoth Kings (Solo tribrid)
Requirements
Skills
  • Attack 85+ , Strength , Hitpoints recommended
  • Ranged 85+
  • Magic 85+
  • Defence 70+ recommended for wearing decent tank gear
  • Prayer 74+ recommended for Rigour
  • Agility 85+ recommended for the agility shortcuts
Items
  • For recommended equipment and recommended inventory, see this page:
  • Dagannoth Kings/Strategies#Equipment
  • Quest
    The Fremennik Trials to access Waterbirth Island
    Other
    It is recommended to do this while on task for more damage and faster kills per hour. Your profit will also be significantly higher with the Fremennik Elite Diary completed.
    Results
    ProfitExperience gained
    2,171,927, after taxMagic 27,500 Strength 25,500 Ranged 33,150 Hitpoints 23,400 Slayer 22,945
    Inputs (280,765)Outputs (2,452,691, after tax)
    375 × Trident of the swamp (178,500)1.25 × Antidote++(4) (11,564)6 × Super restore(4) (59,688)1 × Stamina potion(4) (3,685)2 × Saradomin brew(4) (13,730)1 × Super combat potion(4) (11,536)1 × Ranging potion(4) (2,062)75 × Dagannoth bones (848,325)0.2 × Berserker ring (646,572)0.2 × Warrior ring (9,933)0.2 × Archers ring (413,901)0.2 × Seers ring (130,998)1.37 × Adamant axe (633)0.78 × Steel platebody (708)0.59 × Mithril pickaxe (271)0.39 × Adamant platebody (3,612)1.17 × Fremennik blade (3,516)0.59 × Dragon axe (38,265)0.2 × Rune axe (1,391)0.59 × Fremennik shield (1,758)0.59 × Fremennik helm (1,758)0.2 × Ring of life (331)0.2 × Rock-shell plate (7,247)0.2 × Rock-shell legs (7,410)0.2 × Earth battlestaff (1,673)0.2 × Water battlestaff (1,671)0.2 × Air battlestaff (1,670)1.07 × Battlestaff (7,588)0.2 × Mud battlestaff (4,040)0.2 × Farseer helm (7,492)0.2 × Skeletal top (5,027)0.2 × Skeletal bottoms (4,443)0.2 × Seercull (8,733)0.2 × Archer helm (7,713)39.06 × Coal (5,664)29.3 × Iron ore (2,109)4.39 × Steel bar (2,465)97.66 × Yew logs (10,352)342 × Iron knife (12,646)19.53 × Blood rune (7,188)19.53 × Nature rune (3,301)21.48 × Death rune (3,975)3,322 × Coins (3,322)3.32 × Steel kiteshield (877)2.15 × Mithril warhammer (1,727)0.2 × Prayer potion(2) (862)0.2 × Super strength(2) (294)0.2 × Super defence(2) (354)48.83 × Mithril ore (7,275)0.59 × Adamantite bar (1,065)68.44 × Air talisman (13,415)97.74 × Earth talisman (53,561)52.72 × Water talisman (13,496)3.32 × Grimy ranarr weed (17,149)6.84 × Bass (328)3.91 × Swordfish (770)15.63 × Shark (15,766)176 × Air rune (879)16.6 × Law rune (2,009)19.53 × Mud rune (2,188)0.54 × Toadflax seed (523)0.25 × Avantoe seed (89.22)0.17 × Kwuarm seed (322)0.11 × Snapdragon seed (5,100)0.08 × Cadantine seed (387)0.14 × Snape grass seed (2,008)2.15 × Oyster pearls (1,369)73.24 × Mithril knife (12,305)1.37 × Red d'hide vambraces (2,110)7.32 × Rune thrownaxe (1,047)17.09 × Adamant dart (393)97.66 × Steel knife (7,324)0.2 × Spined body (765)0.2 × Spined chaps (2,674)146 × Steel arrow (879)352 × Iron arrow (2,109)19.53 × Opal bolt tips (430)0.39 × Runite limbs (3,483)3.75 × Ensouled dagannoth head (4,849)75 × Dagannoth hide (15,675)4.69 × Rare drop table (36,731)5.86 × Gem drop table (2,406)
    The main room of the dungeon.
    Sublevels 2-4 of the dungeon.
    Sublevel 5 of the dungeon.
    A detailed map of the lair and example cycle for tackling the Kings.

    The kills per hour here is measured in kills of all three Dagannoth Kings. The profit rate assumes 25 kills per hour, per king. Your actual profits may be higher or lower depending on your speed and luck.

    It is highly recommended that players have 85 Agility (boostable at 80) and completion of the Elite Fremennik Diary before using this money-making method. Without either one, travelling to the Kings will take much longer and profit will be significantly slashed to the point that players are likely to lose money if they do not roll the berserker or archer ring.

    As long as a player can consistently kill 2 kings before the third one respawns (requiring a minimum average dps of 5.6 against all 3 kings, but realistically closer to 7 or 8 to allow for time picking up loot, switching gear, etc.), it becomes possible to stay for extremely long trips, especially when using a saradomin godsword in conjunction with a lightbearer, making the only limit prayer and poison. The respawn timer makes it impossible to spend less than 45 seconds per kill in the long run, or 135 seconds per cycle. This puts an upper limit of 26.6 kills (of all 3 kings) per hour, but the actual kills per hour will vary depending on trip length, because getting to the dungeon takes so long. This guide assumes one trip per hour and approximately 10 minutes to bank, return, and set up the loop.

    Because of time needed to get there, maximizing trip length is critical to maximizing profit: better supplies and fewer switches are worthwhile if they mean longer stays. Flicking Rigour and Piety can conserve prayer points, further extending trips. If not on task, the Serpentine helm provides immunity to poison. Additionally, loot management is critical.

    To avoid taking significant damage while getting there, it is important to pray the correct prayers when running through Waterbirth Island Dungeon. What to pray and when can be seen in the pictures listed. It is highly recommended to have 85 Agility before using this money-making method, as it will significantly cut down travel time and allow players to reach the bosses faster.

    More information on how to set up the cycle can be found at Dagannoth Kings/Strategies. Players used to only killing Dagannoth Rex can also opt to start the cycle by sneaking around the south of the island and safespotting Rex, then running north to kill Dagannoth Prime with ranged, then kill Dagannoth Supreme with Melee. More confident players can opt to kill Supreme first and flick Prime if he attacks.


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    Source

    Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

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    Canonical sourceMoney making guide/Killing Dagannoth Kings (Solo tribrid)
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