Money making guide/Killing green dragons
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| Requirements | |
|---|---|
| Skills | |
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| Items | |
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| |
| Quest | |
| None | |
| Other | |
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| Results | |
| Profit | Experience gained |
| 864,488, after tax | |
| Inputs (94,813) | Outputs (959,301, after tax) |
| 1.5 × | 180 × |
The profit rate assumes 180 kills per hour using melee in the wilderness. Your actual profits may be higher or lower depending on your method, speed, and luck.
Wilderness
Green dragons are monsters found in the Wilderness, always drop dragon bones and green dragonhide (along with various other chance drops), which sell for 3,324 and 1,593 respectively. This makes each kill worth 4,917 coins, thus offering the player the opportunity to make a good amount of money by killing them and picking up their drops. So, players should therefore only bring items that they are prepared to lose since there still are some player killers active around the zones where the green dragons are.
There are multiple locations to kill green dragons in the Wilderness. The location indicated on the map to the right can be reached by teleporting to the Bandit Camp using the burning amulet and running south-west. This location is a relatively safe place, since players may teleport without needing an amulet of glory (for locations in level 21-30 Wilderness), or the need to run south to level 20 Wilderness or less (using a teleport other than from dragonstone jewellery can only be done in level 20 Wilderness or below).
Each trip will require a few minutes to bank hides and bones and return to the green dragon location. Kills per hour can be maximised by picking up drops in rotation. It takes a couple of seconds for each dragon's drops to appear after being killed, so it is advisable to pick up the drops only after coming back to the same spot. Players should ensure that they have auto retaliate toggled on so that they do not accidentally waste time. Use of a looting bag is also advised.
Players who have completed the elite Wilderness Diary will automatically note all dragon bones received on dragon kills in the Wilderness. This will extend the possible length of trips, since a player could hold around 50 green dragon hides in their inventory and looting bag, and just use 1 slot for dragon bones. This, of course, increases players' risk, since they will be holding twice as much loot.
Myths' Guild Dungeon
Players who have completed Dragon Slayer II can kill green dragons in the Myths' Guild basement. These are outside the wilderness and much closer to a bank, alongside ease of access with the mythical cape teleport. Kill rates will be improved by bringing the best gear available without risk of player killers, alongside faster banking options.
| Setup | Gear | KPH |
|---|---|---|
| Low Level Ranged | Rune crossbow safespotting | 140 |
| Low Level Melee | Dragon scimitar / Dragon defender | 180 |
| High Level Ranged | Dragon Hunter Crossbow | 260 |
| High Level Melee | Dragon Hunter Lance | 320 |
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