Demonic Pacts League/Guide/Melee

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Overview

Attack, Strength, and Defence are all trained in similar ways through combat. Strength can be trained slowly through barbarian fishing Kandarin, or Barbarian Gathering and Defence can also be trained with Ranged or Magic while on the defensive combat style.

Notable training methods

In Demonic Pacts League, combat can be trained almost everywhere. The following are notable methods that take advantage of relics, boosted minigame points, or are otherwise notable for training.

Demonic Pacts

Melee combat is enhanced by unique methods in the Demonic Pacts tree: defensive oriented nodes that deal damage to enemies with the thorns effect, nodes that increase attack speed with light-weight weapons (less than 1kg in weight) and improve special attack energy generation, and nodes that deal damage through bonus attacks with heavy weapons (greater than 1kg) through an effect called blindbag.

The first thorn node available requires an equipped shield and provides an effect to instantly deal 3 melee damage to attacks when you take 0 damage. Other nodes in the defensive side of the tree provide boosts to the thorns effect by increasing the player's defence level, increasing thorns damage, and providing hitpoints and prayer points restoration. The thorns capstone causes it to always trigger twice, dealing 50% damage in the second hit.

The light-weight oriented nodes provide power through a guaranteed additional hit which can do 40% of your base max hit, an attack speed increase by 1 tick (0.6 seconds), and a percentage boost to melee strength based on Strength level. There are also many special attack oriented nodes providing increased generation or a chance to not consume special attack energy. The capstone grants 2% special attack energy restoration per hit with a melee weapon.

The heavy-weight nodes mostly affect 2-handed weapons with increased attack range and power through an effect called blindbag. The effect has a base 15% chance to trigger an instant attack with a random heavy melee weapon in the player's inventory, as if they had equipped it themselves. The attack can trigger additional blindbag attacks as well. There is a major node that also provides a 5% chance to trigger a ranged echo effect, which is an additional attack which rolls against the target's melee defence and counts as a melee attack. The Three nodes in the ranged section of the tree also affect the ranged echo via the following: the bow node causes all ranged echoes to never miss, the crossbow node improves the chance of a ranged echo by +15%, and the thrown weapon node causes ranged echoes to have a 20% chance to max hit. Although the bow, crossbow, and thrown weapon nodes are in the ranged section, they do affect the ranged echoes caused by melee hits. There is also an additional major node in the ranged tree that allows ranged echoes to trigger additional echoes at 50% of the base chance. The chance for a blindbag attack can be further increased with a major node that adds a 2% chance per heavy weapon in the inventory, up to a maximum of 10%. The capstone node for blindbag attacks adds a 2% max hit to the blindbag attack for each heavy weapon in the inventory up to 10%.

The final capstone exclusively affects halberds by giving them an attack range of 7 and setting attack speed to 5 ticks (3 seconds).

Equipment

Regions in the required column are always required. However, only one of the optional regions is required.

Echo items

Gear Required regions Notes
Infernal tecpatl Varlamore Obtainable from Echo Amoxliatl. Dual hitting demonbane weapon that use all 3 melee styles. 4-hit special attack.
Fang of the hound Asgarnia Obtainable from Echo Cerberus. 3-tick attack speed. With an instant special attack and additional fire spell.
V's helm Fremennik Obtainable from Echo Dagannoth Kings. A best-in-slot helmet for melee that also has a damage mitigation effect.
Crystal blessing Tirannwn Obtainable from Echo Hunllef. Applies the crystal armour set effect to all melee weapons.

Weapons

Gear Required regions Optional regions Notes
Dragon scimitar Kandarin Kandarin✓ Can be purchased for 100,000 coins from Daga's Scimitar Smithy
Dragon longsword Can be purchased for 100,000 coins from Jukat (shop)
Rapier Morytania Morytania✓ Can be purchased for 25,600 by speaking to Smith, identical stats to Rune Scimitar but with the stab and slash attack bonuses swapped
Abyssal bludgeon The components to make the bludgeon are obtained from the unsired
Abyssal whip Morytania Morytania✓Kourend Kourend✓ Dropped by abyssal demons and Abyssal Sire
Abyssal tentacle Kandarin Kandarin✓ Morytania Morytania✓ Made by combining a tentacle with an abyssal whip
Dragon 2h sword Desert Desert✓Wilderness Wilderness✓ The dragon 2h sword is dropped by most Wilderness bosses and the Kalphite Queen
Granite maul Morytania Morytania✓ Since LMS is disabled, the special attack cannot be reduced to 50%
Saradomin sword Asgarnia Asgarnia✓ Unlike most two-handed weapons in the game, the Saradomin sword has an attack speed of 4
Zamorakian spear Asgarnia Asgarnia✓ –
Zamorakian hasta Asgarnia Asgarnia✓Kandarin Kandarin✓ The hasta is made by taking a Zamorakian spear to Otto Godblessed, along with a payment of 300,000 coins
Crystal halberd Kandarin Kandarin✓Tirannwn Tirannwn✓ The special attack can deal damage against large groups of enemies
Dharok's greataxe Morytania Morytania✓ Attacks deal more damage as hitpoints decrease if the rest of Dharok the Wretched's equipment is worn
Barrelchest anchor Morytania Morytania✓ A damaged anchor can be obtained from Brother Tranquility and repaired by speaking to Smith for 230,000 or bought repaired from Perdu for 290,000
Blade of saeldor Tirannwn Tirannwn✓ Best slash weapon
Ghrazi rapier Morytania Morytania✓ Highest stab and Stength bonus for any weapon of its attack speed
Scythe of vitur Desert Desert✓Morytania Morytania✓Kourend Kourend✓ Can hit up to three enemies simultaneously
Inquisitor's mace Morytania Morytania✓ Best crush weapon
Noxious halberd Morytania Morytania✓ Strong slash weapon with a chance to envenom. Special attack can cure venom.
Components to make the halberd are dropped from Araxxor.
Viggora's chainmace Wilderness Wilderness✓ When Viggora's chainmace is charged with revenant ether, an additional 50% melee accuracy and damage boost is applied when attacking any NPC in the Wilderness
Dragon claws Kourend Kourend✓ Special attack can hit up to 4 times
Dragon warhammer Kourend Kourend✓ Special attack deals 50% more damage and lowers the target's current Defence level by 30% on a successful hit.
Elder maul Kourend Kourend✓ Highest tier crush and strength weapon.
Special attack increases accuracy by 25% and lowers the target's current Defence level by 35% on a successful hit.
Dinh's bulwark Kourend Kourend✓ This shield is equipped in both hand slots with a strength bonus that scales with the player's defence bonus.
Sarachnis cudgel Kourend Kourend✓ Provides high crush and strength bonuses for the early game
Dragon hunter lance Kourend Kourend✓ Dropped in full by Alchemical Hydra
Osmumten's fang Desert Desert✓ The fang rolls accuracy twice to increase the chances of hitting high defence opponents. The fang will also always deal between 15% and 85% of the maximum damage.
Soulreaper axe Asgarnia Asgarnia✓Desert Desert✓Fremennik Fremennik✓Varlamore Varlamore✓ The axe deals 8 Hitpoints to the player for every hit on a target, providing a 6% Strength boost, up to 30%.
Leaf-bladed battleaxe Fremennik Fremennik✓Tirannwn Tirannwn✓ The leaf-bladed battleaxe is easily attained from Kurask and provides excellent strength bonus for the early game
Voidwaker Wilderness Wilderness✓ Special attack consumes 50% energy to deal guaranteed Magic damage between 50% and 150% of maximum hit.
Sulphur blades Varlamore Varlamore✓ Deals damage in two hitsplats.
Glacial temotli Varlamore Varlamore✓ Deals damage in two hitsplats.
Earthbound tecpatl Varlamore Varlamore✓ Deals damage in two hitsplats.
Dual macuahuitl Varlamore Varlamore✓ Has bonus effect when used with full blood moon armour set.

Helmets

Gear Required regions Optional regions Strength bonus Notes
Black mask Morytania Morytania✓ Strength +16.67% Provides a 16.67% boost to Attack and Strength against all monsters on the player's current Slayer task
Slayer helmet (i) Morytania Morytania✓ Kandarin Kandarin✓ Strength +16.67% 1,250,000 coins are required to imbue at the Nightmare Zone.
Dragon full helm Kandarin Kandarin✓ Strength +0 Can be obtained as a rare drop from mithril dragons
Helm of neitiznot Fremennik Fremennik✓ Strength +3 –
Neitiznot faceguard Fremennik Fremennik✓ Strength +6 Made by combining a basilisk jaw with a helm of neitiznot
Serpentine helm Tirannwn Tirannwn✓ Strength +5 Grants immunity to poison and venom
Inquisitor's great helm Morytania Morytania✓ Strength +4 When equipped, the great helm boosts damage and accuracy by 0.5% when using the crush attack style
Obsidian helmet Karamja Karamja✓ Strength +3 –
Torva full helm Asgarnia Asgarnia✓ Strength +8 Provides the highest Strength bonus of all helmets
Blood moon helm Varlamore Varlamore✓ Strength +4 Degradable, has bonus effect when used with full blood moon armour and the dual macuahuitl.
Blue moon helm Varlamore Varlamore✓ Strength +3 Degradable, has bonus effect when used with full blue moon armour and the blue moon spear.
Eclipse moon helm Varlamore Varlamore✓ Strength +3 Degradable, has bonus effect when used with full eclipse moon armour and the eclipse atlatl.
Crystal helm Tirannwn Tirannwn✓ Strength +0 Provides a 2.5% damage bonus and 5% accuracy bonus to melee weapons with the crystal blessing.

Shield slot

Gear Required regions Optional regions Strength bonus Notes
Dragon sq shield Kandarin Kandarin✓ Strength +0 Made by combining the shield left half and the shield right half (purchasable from the Legends' Guild or the Myths' Guild).
Dragon defender Asgarnia Asgarnia✓ Strength +6 Farmable at Warriors' Guild. Food purchasable on site. Excellent to combine with Slayer Task: Hill giants (substitutes them). ~4-6 hours to get.
Avernic defender Morytania Morytania✓ Strength +8 Dropped in full from the Theatre of Blood
Dragonfire shield Karamja Karamja✓Fremennik Fremennik✓ Strength +7 Dropped by metal dragons
Crystal shield Tirannwn Tirannwn✓ Strength +0 Made by combining 40 crystal shards with one crystal weapon seed at a singing bowl in Prifddinas
Elysian spirit shield Wilderness Wilderness✓ Strength +0 Requires Prayer 75 to equip
Toktz-ket-xil Karamja Karamja✓ Strength +5 Provides a +5 Strength bonus. Awards League Points when equipped. (As all Obsidian equipment does)

Chest slot

Gear Required regions Optional regions Strength bonus Notes
Dragon chainbody Desert Desert✓Kandarin Kandarin✓ Strength +0 –
Obsidian platebody Karamja Karamja✓ Strength +3 Notable for having no negative offensive bonuses.
Fighter torso Kandarin Kandarin✓ Strength +4 Obtained from Barbarian Assault
Bandos chestplate Asgarnia Asgarnia✓ Strength +4 Unlike the other body armours which provide a strength bonus, the Bandos chestplate also has substantial defensive bonuses
Inquisitor's hauberk Morytania Morytania✓ Strength +4 When equipped, the hauberk boosts damage and accuracy by 0.5% when using the crush attack style
Torva platebody Asgarnia Asgarnia✓ Strength +6 An upgraded version of the bandos chestplate, Torva armour provides the maximum strength bonus.
Blood moon chestplate Varlamore Varlamore✓ Strength +4 Degradable, has bonus effect when used with full blood moon armour and the dual macuahuitl.
Blue moon chestplate Varlamore Varlamore✓ Strength +2 Degradable, has bonus effect when used with full blue moon armour and the blue moon spear.
Eclipse moon chestplate Varlamore Varlamore✓ Strength +3 Degradable, has bonus effect when used with full eclipse moon armour and the eclipse atlatl.
Crystal body Tirannwn Tirannwn✓ Strength +0 Provides a 7.5% damage bonus and 15% accuracy bonus to melee weapons with the crystal blessing.

Legs slot

Gear Required regions Optional regions Strength bonus Notes
Obsidian platelegs Karamja Karamja✓ Strength +1 Can be purchased for 100,500 Tokkul
Bandos tassets Asgarnia Asgarnia✓ Strength +2 –
Dragon plateskirt Karamja Karamja✓ Fremennik Fremennik✓ Strength +0 Drops semi-frequently from Steel Dragon and Skeletal Wyvern. Very good to combine with slayer task.
Dragon platelegs Karamja Karamja✓ Fremennik Fremennik✓ Strength +0 Drops semi-frequently from Steel Dragon and Skeletal Wyvern. Very good to combine with slayer task.
Granite legs Asgarnia Asgarnia✓ Strength +0 Drops semi-frequently from Skeletal Wyvern. Very good to combine with slayer task.
Torva platelegs Asgarnia Asgarnia✓ Strength +4 Highest Strength bonus for the leg slot
Inquisitor's plateskirt Morytania Morytania✓ Strength +2 When equipped, the plateskirt boosts damage and accuracy by 0.5% when using the crush attack style
Blood moon tassets Varlamore Varlamore✓ Strength +2 Degradable, has bonus effect when used with full blood moon armour and the dual macuahuitl.
Blue moon tassets Varlamore Varlamore✓ Strength +1 Degradable, has bonus effect when used with full blue moon armour and the blue moon spear.
Eclipse moon tassets Varlamore Varlamore✓ Strength +1 Degradable, has bonus effect when used with full eclipse moon armour and the eclipse atlatl.
Crystal legs Tirannwn Tirannwn✓ Strength +0 Provides a 5% damage bonus and 10% accuracy bonus to melee weapons with the crystal blessing.

Boots

Gloves

Gear Required regions Optional regions Strength bonus Notes
Combat bracelet Strength +6 Requires a dragonstone which can be found in a variety of places
Regen bracelet Karamja Karamja✓Tirannwn Tirannwn✓ Strength +7 Requires an onyx
Ferocious gloves Kourend Kourend✓ Strength +14 Dropped in full by Alchemical Hydra

Jewellery

Gear Required regions Optional regions Strength bonus Notes
Ring of shadows Desert Desert✓ Strength +2 Can be obtained from the Mysterious Bandit in the Ancient Vault for 75,000 coins
Berserker ring Fremennik Fremennik✓ Strength +4 Always provides at least 1 max hit
Brimstone ring Kourend Kourend✓ Strength +4 Assembled from drops obtained from Hydra or the boss variant Alchemical Hydra
Berserker ring (i) Fremennik Fremennik✓Kandarin Kandarin✓ Strength +8 Requires 650,000 coins to imbue at Nightmare Zone
Bellator ring Asgarnia Asgarnia✓ Strength +6 Drops in full from The Whisperer
Ultor ring Varlamore Varlamore✓ Strength +12 Drops in full from Vardorvis
Amulet of strength Strength +10 Lvl 49 magic to enchant. Common drop from the Giant Mole
Amulet of power Strength +6 Lvl 57 magic to enchant
Amulet of fury Karamja Karamja✓Asgarnia Asgarnia✓Tirannwn Tirannwn✓ Strength +8 –
Amulet of blood fury Morytania Morytania✓ Strength +8 Has a 20% chance to heal for 30% of the damage dealt
Amulet of torture Kandarin Kandarin✓ Strength +10 Requires a zenyte
Amulet of rancour Morytania Morytania✓ Strength +12 Drops in full from Araxxor

Other items and bonuses

Gear Required regions Optional regions Strength bonus Notes
Piety Kandarin Kandarin✓ Strength +varies Also unlocked by the Grimoire relic
Cape of legends Kandarin Kandarin✓ Strength +0 –
Mixed hide cape Varlamore Varlamore✓ Strength +1 Hunter 46 , Ranged 60 , and 50
Mythical cape Kandarin Kandarin✓ Strength +1 Available for purchase in the Myths' Guild
Fire cape Karamja Karamja✓ Strength +4 –
Infernal cape Karamja Karamja✓ Strength +8 –
Obsidian cape Karamja Karamja✓ Strength +0 –
Void melee helm Asgarnia Asgarnia✓ Strength +10% Provides a 10% bonus to melee damage and accuracy if worn with the rest of the Void set

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceDemonic Pacts League/Guide/Melee
Content licenseCC BY-NC-SA 3.0
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