Amulet of blood fury

Item
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Amulet of blood fury
Released4 June 2020 (Update)
MembersYes
Quest itemNo
League regionMorytania Morytania
Properties
TradeableNo
EquipableYes
StackableNo
NoteableNo
OptionsWear, Check, Revert
Worn optionsCheck
DestroyThis will turn it back into an Amulet of Fury. The Blood shard will be permanently lost.
ExamineA very powerful onyx amulet, imbued with blood magic.
Values
Value402,000 coins
High alch241,200 coins
Low alch160,800 coins
Weight0.02 kg
Advanced data
Item ID24780
LinkMOID

The amulet of blood fury is an amulet of fury temporarily enhanced with a blood shard, granting a passive chance for life leech on melee attacks only. The blood shard can be obtained as a rare drop from vyrewatch sentinels or venators, or via pickpocketing vyres.

When killed by another player and the amulet of blood fury is not one of the items protected on death, the amulet is converted to a normal amulet of fury; the blood shard and any remaining charges are lost.

Combat stats

 Attack bonuses
StabSlashCrushMagicRanged
+10+10+10+10+10
 Defence bonuses
StabSlashCrushMagicRanged
+15+15+15+15+15
 Other bonusesSlot
StrengthRangedMagic damagePrayerNeck slot table
+8+0+0%+5List

Creation

A player attaches a blood shard to an amulet of fury
Requirements
Members
Ticks4 (2.4s)
Materials
ItemQuantityCost
Amulet of fury12,619,721
Blood shard17,474,435
Total cost10,094,156
Amulet of blood fury1N/A

Passive effect

When dealing melee damage, the amulet grants a passive 20% chance to heal 30% of the damage dealt on any hit. On average, players will heal for roughly 6% of the melee damage they deal. This can trigger independently from Guthan the Infested's equipment ability, and could potentially happen at the same time.[1]

Once created, the amulet has 10,000 charges. Additional blood shards can be used to charge the amulet up to a maximum of 30,000 charges - each additional blood shard adds 10,000 charges. Players can configure the charges while the amulet is in their bank by right-clicking on Configure-Charges, as long as players have the required materials. A charge is depleted for every successful melee hit regardless of whether the amulet's effect triggers. One charge currently costs 747.44 coins. For weapons that hit multiple times per attack (such as scythe of vitur), it may consume multiple charges per swing. When it runs out of charges, the blood shard breaks, leaving the player with only the amulet of fury.

Shard lifespan will greatly depend on the player's attack speed and accuracy. Assuming 100% accuracy:

  • With a 4 tick weapon (such as the abyssal whip or Ghrazi rapier), one shard will last for 6.7 hours of sustained combat before depleting (1,115,587 per hour).
  • With a 5 tick weapon (such as the Osmumten's fang or noxious halberd), one shard will last 8.3 hours (893,002 per hour).
  • With a 5 tick weapon hitting three times (such as the Scythe of vitur), one shard will last 2.8 hours (2,604,332 per hour).

The total health that a fully charged amulet will heal is approximately the player's maximum hit multiplied by 300: for example, with a setup with a maximum hit of 50, the amulet will heal 15,000 hit points on average before breaking. This is equivalent to 750 sharks which would cost 771,750.

RankMethod
1K'ril Tsutsaroth/Strategies (Solo Melee)
1K'ril Tsutsaroth/Strategies (Melee Tank)
3K'ril Tsutsaroth/Strategies (Melee)
2Dagannoth Kings/Strategies (Tribrid (All Kings))
3TzHaar Fight Cave/Strategies (Melee)
1Mithril dragon/Strategies (Melee tank)
3Kalphite Queen/Strategies (High level melee)
3Kree'arra/Strategies (Melee (soulflame horn))
1General Graardor/Strategies (Melee (Solo))
1General Graardor/Strategies (Advanced Tank)
3General Graardor/Strategies (Melee Attacker)
1Corporeal Beast/Strategies (Quick pool)
1Corporeal Beast/Strategies (Fewer stat drains)
3Cerberus/Strategies (Melee)
3Demonic gorilla/Strategies (Melee)
1Lizardman shaman/Strategies (Melee)
3Chambers of Xeric/Strategies (Melee)
1Fossil Island Wyverns/Strategies (Melee)
3Grotesque Guardians/Strategies (Melee)
3Theatre of Blood/Strategies (Learner)
3Theatre of Blood/Strategies (Melee)
3Alchemical Hydra/Strategies (Melee)
2Sarachnis/Strategies (Melee (High level))
2Ultimate Ironman Guide/Equipment
2The Nightmare/Strategies (Melee)
3Basilisk Knight/Strategies (Melee)
3Slayer task/Gargoyles (Melee)
3Chambers of Xeric/Challenge Mode/Strategies (Melee)
1Slayer task/Fossil Island wyverns (Melee)
3Adamant dragon/Strategies (Melee)
3Theatre of Blood/Hard Mode (Melee)
3Phosani's Nightmare/Strategies (Melee)
3TzHaar-Ket-Rak's Speed-Trialist (Melee)
2Morytania Only (Melee)
1Nex/Strategies (Hybrid)
3Tombs of Amascut/Strategies (Melee switch)
3Down Do Specs (Melee)
3Chompington (Melee)
3Duke Sucellus/Strategies (Melee)
2Vardorvis/Strategies (Melee)
1Fortis Colosseum/Strategies (Ranged)
1Fortis Colosseum/Strategies (Mage)
1Fortis Colosseum/Strategies (Budget)
1Fortis Colosseum/Strategies (Melee)
1, 2Fortis Colosseum/Strategies (GM time)
1, 2Fortis Colosseum/Strategies (High efficiency)
3Tormented Demon/Strategies (Melee switch)
3Araxxor/Strategies (Melee)
2Yama/Strategies (Melee)
3Duel of Mokhaiotl (Melee)
3Slayer task/Kurasks (Melee)
1Maggot King/Strategies (Melee)

Changes

Date Changes
5 March 2025
(Update)

The Amulet of blood fury supports a bank item option for changing charges.

30 September 2020
(Update)

The amulet of blood fury no longer stretches while performing certain emotes.

2 September 2020
(Update | poll)

The amulet of blood fury's chance to heal and amount healed has been increased from 10% for both to 20% and 30% respectively.

References

  1. ^

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceAmulet of blood fury
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureAmulet of blood fury · file details

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