Raging Echoes League/Guide/Magic

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Raging Echoes League/Guide/Magic

Overview

Players only have access to the standard spellbook by default, and must unlock the Fremennik Province region to access the lunar spellbook, the Desert region to access Ancient Magicks, and Kourend for the Arceuus spellbook. These spellbooks are automatically unlocked in full upon unlocking their respective region, but players must still visit the appropriate location to swap from the normal spellbook, unless players unlock the Grimoire relic.

Certain teleports are disabled due to area restrictions.

Notable training methods

Combat

Ancient Magicks

With access to Ancient Magicks from Grimoire relic or Desert Desert✓, using burst and barrage spells on this spellbook can be used to kill multiple monsters at once in multi-combat areas. Certain regions may not have access to a weapon that can autocast ancient magicks.

Utility Spells

  • Using High Level Alchemy while doing other activities is a good way to gain passive magic experience, especially when combined with Golden God - this makes the spell free, automatically casts itself on stacks, can be combined with various activities such as combat and fishing, further increasing efficiency) and provides a large amount of profit over time.
  • Superheat Item can be used to obtain bars and save time while smithing.
  • Plank Make and Superglass Make from the lunar spellbook can be used to get resources for other skills at the same time.
  • Many of the self buffing spells from the Arceuus spellbook can be cast on a cooldown without interrupting other skilling or combat actions, such as Greater Corruption, Ward of Arceuus, and Shadow Veil.

Combat Masteries

Mastery Description
When you roll above 90% of your max hit with Magic, damage is increased by 50%.
Magic max hit is increased by 5% per tick in-between your attacks (Up to +40%).
Magic attack rate set to 80%, rounding down.
When you roll above 90% of your max hit with Magic, heal 10% of damage dealt.
Magic attack rate set to 50%, rounded down above 5t, rounded up below 4t.
Max hit with Magic is increased by 1% for every 100 Hitpoints remaining on target (Up to 10%).
On a successful Magic hit, if your target has less Hitpoints than your max hit, you max hit.

Relics

Golden God provides the following benefits for alchemy spells:

  • High and Low Alchemy spells have no rune cost or level requirements
  • Items give 15% more gold and have a 65% chance to not be consumed when the spell is cast
  • When Alchemy spells are cast on a stack of items, the spells will automatically be recast over time, until the stack is depleted or moved
  • Actions that would normally cancel Alchemy such as walking or attacking will not whilst it is automatically casting

Grimoire provides the following benefits:

  • Any spell can be used, regardless of area, quest, or diary requirements
  • The arcane grimoire can be used to swap spellbooks and can be used in place of the book of the dead

Obtaining runes

Morytania is the only region without a Rune shop. Players will be unable to purchase Soul runes without unlocking either the Fremennik Province Region, the Kourend Region, the Desert Region, or both the Asgarnia Region and Kandarin Region. If a player chooses to unlock any combination of Asgarnia, Kandarin, Fremennik Province and Morytania only, they will be unable to purchase Cosmic runes from shops.

Region Shop
Misthalin Misthalin✓ Aubury's Rune Shop 430 3 330 9950 180 N/A N/A N/A N/A N/A N/A
Karamja Karamja✓ TzHaar-Mej-Roh's Rune Store[1] 645 4 4 ea 135 ea 270 N/A N/A N/A N/A N/A N/A
Desert Desert✓ Ali's Discount Wares.[2] 5 ea 3 412 12437 225 500 62 225 300 375 N/A
Wilderness Wilderness✓ Battle Runes 430 N/A 330 9950 180 400 N/A N/A N/A N/A N/A
Wilderness Wilderness✓ Lundail's Arena-side Rune Shop 430 3 330 9950 180 N/A 50 180 240 N/A N/A
Asgarnia Asgarnia✓ Betty's Magic Emporium 430 3 330 9950 180 N/A N/A N/A N/A N/A N/A
Asgarnia Asgarnia✓ Void Knight Magic Store 430 3 330 9950 180 N/A N/A N/A N/A N/A N/A
Asgarnia Asgarnia✓
Kandarin Kandarin✓
Magic Guild Store[3] 430 3 330 9950 180 400 N/A 180 240 300 N/A
Kandarin Kandarin✓ Tutab's Magical Market 430 N/A N/A N/A N/A N/A N/A N/A 240 N/A N/A
Fremennik Fremennik✓ Baba Yaga's Magic Shop[4] 430 3 330 9950 180 400 N/A 180 240 300 50
Tirannwn Tirannwn✓ Amlodd's Magical Supplies[4] 430 3 330 9950 180 400 50 180 240 N/A N/A
Kourend Kourend✓ Regath's Wares 602 4 462 N/A N/A 560 N/A N/A N/A 420 N/A
Kourend Kourend✓ Thyria's Wares 430 3 330 9950 180 N/A N/A N/A N/A N/A N/A
Varlamore Varlamore✓ The Runic Emporium 430 3 330 9950 180 N/A N/A 180 240 N/A N/A
  1. ^ Prices reduced while wearing Karamja gloves 1 or better.
  2. ^ Requires completion of the Rogue Trader miniquest to access shop. No additional region requirements.
  3. ^ Requires 66 Magic and completion of The Hand in the Sand quest, which requires Asgarnia and Kandarin unlocked.
  4. ^ 4.0 4.1 When purchasing runes, prices become more expensive more quickly than at other shops.

Restrictions

If the player is not taking the Grimoire relic, the following restrictions to spellbooks apply:

The Lunar spellbook will only be accessible after unlocking the Fremennik Fremennik✓ region.

The Ancient spellbook will only be accessible after unlocking the Desert Desert✓ region. Additionally, to swap spellbooks quickly a player will either need the arcane grimoire from the Grimoire relic, either Fremennik Fremennik✓ or Varlamore Varlamore✓ unlocked to build an Ancient altar in their player-owned house (along with a Pharaoh's sceptre from Pyramid Plunder), the Kandarin Kandarin✓ region unlocked to purchase the Magic cape at 99 Magic (limited to 5 spellbook swaps per day), or to complete the Hard Desert Diary to teleport to the entrance to Enakhra's Temple with the Camulet.

The Arceuus spellbook is available after talking to Tyss in the northernmost part of Kourend Kourend✓. Additionally, a larger set of combat and utility spells are accessible to players upon completion of A Kingdom Divided.

Icon Spell Magic Level Runes Region Description
Camelot Teleport 45 5Air 1Law Kandarin Kandarin✓ Teleports player to Camelot, useful for training magic.
Iban Blast 50 5Fire 1Death Tirannwn Tirannwn✓ Unless a player unlocks the Kandarin region as well, they will have to recharge their Iban's Staff every 120 casts.
Magic Dart 50 1Death 4Mind Misthalin Misthalin✓ Max hit substantially increased by unlocking the Wilderness Region and obtaining a Slayer's staff (e).
Ardougne Teleport 51 2Water 2Law Kandarin Kandarin✓ Requires completion of Plague City, which can be manually completed in the Kandarin Region or auto-unlocked in the Tirannwn Region or Fremennik Province Region.
Charge Water Orb 56 30Water 3Cosmic 1Unpowered Orb Asgarnia Asgarnia✓
Kandarin Kandarin✓
Requires the Asgarnia Region to access the Taverley Dungeon, and the Kandarin Region to climb the ladder to the Water obelisk.
Watchtower Teleport 58 2Earth 2Law Kandarin Kandarin✓ The Watchtower quest is auto-unlocked in the Kandarin Region, so this spell is immediately accessible.
Charge Earth Orb 60 30Earth 3Cosmic 1Unpowered Orb Wilderness Wilderness✓ The Earth obelisk cannot be reached without unlocking the Wilderness Region to access the Edgeville dungeon.
Bones to Peaches 60 2Earth 4Water 2Nature Desert Desert✓ Requires manual unlock in the Mage training arena.
Saradomin Strike 60 4Air 2Fire 2Blood Wilderness Wilderness✓ Requires manual unlock of the Mage arena miniquest.
Claws of Guthix 60 4Air 1Fire 2Blood Wilderness Wilderness✓ Requires manual unlock of the Mage arena miniquest.
Flames of Zamorak 60 1Air 4Fire 2Blood Wilderness Wilderness✓ Requires manual unlock of the Mage arena miniquest.
Trollheim teleport 61 2Fire 2Law Asgarnia Asgarnia✓ Eadgar's Ruse is auto-unlocked in the Asgarnia Region, so this spell is immediately accessible.
Charge Fire Orb 63 30Fire 3Cosmic 1Unpowered Orb Asgarnia Asgarnia✓ The Fire obelisk cannot be reached without unlocking the Asgarnia Region to access the Taverley Dungeon.
Ape Atoll Teleport 64 2Fire 2Water 2Law 1Banana Kandarin Kandarin✓ Monkey Madness II is auto-unlocked in the Kandarin Region, so this spell is immediately accessible.
Charge Air Orb 66 30Air 3Cosmic 1Unpowered Orb Wilderness Wilderness✓ The Air Obelisk cannot be reached without unlocking the Wilderness Region to access the Wilderness area of Edgeville dungeon.
Kourend Castle Teleport 69 5Fire 4Water 2Law 2Soul Kourend Kourend✓ Teleports the caster to the Kourend Castle courtyard.
Charge 80 3Air 3Fire 3Blood Wilderness Wilderness✓ A player must claim a god staff from the Chamber guardian in the Mage arena before being able to cast this spell
Wind Surge 81 7Air 1Wrath Fremennik Fremennik✓ Wrath runes are only obtainable after Dragon Slayer II is completed, which can only be auto-unlocked in the Fremennik Province Region. Wrath runes can then be obtained as PvM drops, as they can only be Runecrafted if the Kandarin Region is also unlocked.
Water Surge 85 7Air 10Water 1Wrath Fremennik Fremennik✓ Wrath runes are only obtainable after Dragon Slayer II is completed, which can only be auto-unlocked in the Fremennik Province Region. Wrath runes can then be obtained as PvM drops, as they can only be Runecrafted if the Kandarin Region is also unlocked.
Tele Block 85 1Chaos 1Death 1Law Wilderness Wilderness✓ Tele block can only be cast on other players in the Wilderness.
Teleport to Target 85 1Chaos 1Death 1Law N/A Last man standing and Bounty hunter are disabled in the Raging Echoes League.
Earth Surge 90 7Air 10Earth 1Wrath Fremennik Fremennik✓ Wrath runes are only obtainable after Dragon Slayer II is completed, which can only be auto-unlocked in the Fremennik Province Region. Wrath runes can then be obtained as PvM drops, as they can only be Runecrafted if the Kandarin Region is also unlocked.
Lvl-7 Enchant 93 20Blood 1Cosmic 20Soul Kandarin Kandarin✓ A Zenyte shard is only obtainable as a drop from Demonic gorillas in the Kandarin Region.
Fire Surge 95 7Air 10Fire 1Wrath Fremennik Fremennik✓ Wrath runes are only obtainable after Dragon Slayer II is completed, which can only be auto-unlocked in the Fremennik Province Region. Wrath runes can then be obtained as PvM drops, as they can only be Runecrafted if the Kandarin Region is also unlocked.

Notable Elemental Weaknesses

Exploiting elemental weaknesses is a good way to speed up magic training when multi-hitting attacks like burst or barrage spells are not available. The increased damage dealt equates to more experience per cast.

Monster Elemental Weakness Locations Notes
Fire giant Water
Water 100%
Desert Desert✓ - Smoke Dungeon
Kandarin Kandarin✓ - Stronghold Slayer Dungeon; Waterfall Dungeon
Karamja Karamja✓ - Brimhaven Dungeon
Misthalin Misthalin✓ - Isle of Souls Dungeon
Wilderness Wilderness✓ - Deep Wilderness Dungeon
Isle of Souls Fire Giants can be accessed and safespotted at very low level.
Ice giant Fire
Fire 100%
Asgarnia Asgarnia✓ - Asgarnia Ice Dungeon; White Wolf Mountain
Kourend Kourend✓ - Settlement Ruins
Varlamore Varlamore✓ - Ruins of Tapoyauik
Wilderness Wilderness✓ - Frozen Waste Plateau; Wilderness Slayer Cave
Ice troll female
Ice troll male
Fire
Fire 100%
Fremennik Fremennik✓ - Fremennik Isles Neitiznot shield reduces damage taken by ice troll females.
Runts only have a 50% fire weakness.
Ice warrior Fire
Fire 100%
Asgarnia Asgarnia✓ - Asgarnia Ice Dungeon; White Wolf Mountain
Varlamore Varlamore✓ - Ruins of Tapoyauik
Wilderness Wilderness✓ - Frozen Waste Plateau
Pyrefiend Water
Water 100%
Asgarnia Asgarnia✓ - God Wars Dungeon
Desert Desert✓ - Smoke Dungeon
Fremennik Fremennik✓ - Fremennik Slayer Dungeon
Misthalin Misthalin✓ - North-eastern Isle of Souls
Morytania Morytania✓ - Sisterhood Sanctuary
Wilderness Wilderness✓ - Wilderness God Wars Dungeon
Requires 30 Slayer to damage.
Pyrelords do not have an elemental weakness.
Spiritual mage Zaros
Spiritual ranger Zaros
Spiritual warrior Zaros
Fire
Fire 200%
Asgarnia Asgarnia✓ - God Wars Dungeon Requires access to the Ancient Prison along with 63 Slayer for Rangers, 68 for Warriors and 83 for Mages.
Other spiritual creatures do not have an elemental weakness.
Waterfiend Earth
Earth 100%
Kandarin Kandarin✓ - Ancient Cavern; Kraken Cove
Tirannwn Tirannwn✓ - Iorwerth Dungeon


Temporary boosts

Item Region Notes
Imbued heart Various Players can use the Invigorate option on the heart to temporarily increase their Magic level by 1 to 10 levels (1 + 10% of the player's level, rounded down). Only useable once every 7 minutes. Obtainable as a rare drop from superior slayer monsters.
Saturated heart Fremennik Fremennik✓ An upgraded version of the imbued heart, created by combining it with 150,000 ancient essence. The heart grants a 5-minute temporary boost that increases the player's Magic level by 4 + 10% of their level, rounded down.
Spicy stew (red spice) Desert Desert✓ Boosts Magic by ±0-5. Requires manual completion of the Freeing Evil Dave subquest in Recipe for Disaster.
Magic potion Desert Desert✓
OR
Asgarnia Asgarnia✓
OR
Morytania Morytania✓
OR
Kourend Kourend✓
Boosts Magic by 4. Requires level 76 Herblore. Secondary ingredient limitation, see Herblore guide.
Ancient brew Asgarnia Asgarnia✓ A dose of ancient brew boosts the player's Magic level by 2 + 5% of their base Magic level, as well as restoring prayer points equal to 2 + 10% of their base Prayer level (with the ability to restore up to 5% over the player's base Prayer level). However, it will also drain the player's Attack, Strength, and Defence levels by 2 + 10% of their current levels.
Forgotten brew Asgarnia Asgarnia✓ AND Fremennik Fremennik✓ A dose of forgotten brew boosts the player's Magic level by 3 + 8% of their base Magic level, as well as restoring prayer points equal to 2 + 10% of their base Prayer level (with the ability to restore up to 5% over the player's base Prayer level). However, it will also drain the player's Attack, Strength, and Defence levels by 2 + 10% of their current levels.
Magic essence Misthalin Misthalin✓ Boosts Magic by 3. Requires level 57 Herblore.
Wizard's mind bomb Asgarnia Asgarnia✓
OR
Fremennik Fremennik✓
OR
Varlamore Varlamore✓
Boosts Magic by 2-3. See shop locations.
Wizard's mind bomb(m) Morytania Morytania✓
OR
Fremennik Fremennik✓
OR
Varlamore Varlamore✓
Boosts Magic by 3-4. Requires the Morytania or Fremennik region to brew with level 34 Cooking, more easily produced by using the stuff from Trouble BrewingMorytania.
Oldak Misthalin Misthalin✓ Boosts Magic by ±2.

Skillcape

Item Region Master Notes
Magic Cape Kandarin Kandarin✓ Wizard Sinina Five permanent spellbook swaps per day. Useless without also unlocking the Lunar spellbookFremennik or the Ancient spellbookDesert.

Quests

Quest Base XP
Reward
Requirements Required Regions Autocompleted Regions
Witch's Potion 325 - Asgarnia Asgarnia✓
Imp Catcher 875 - Misthalin Misthalin✓
Spirits of the Elid 1,000 Magic 33 Magic
Thieving 37 Thieving
Ranged 37 Ranged
Mining 37 Mining
Desert Desert✓
The Giant Dwarf 1,500 Crafting 12 Crafting
Firemaking 16 Firemaking
Magic 33 Magic
Thieving 14 Thieving
Asgarnia Asgarnia✓
Fremennik Fremennik✓
Recipe for Disaster/Freeing the Lumbridge Guide 2,500 Cooking 40 Cooking Asgarnia Asgarnia✓
Kandarin Kandarin✓
The Path of Glouphrie 5,000 60 Strength
Slayer 56 Slayer
Thieving 56 Thieving
Ranged 47 Ranged
Agility 45 Agility
Kandarin Kandarin✓

XP rewards with skill choice

Quest Base XP
Reward
Requirements Required Regions Autocompleted Regions
X Marks the Spot 300 - Asgarnia Asgarnia✓ Kourend Kourend✓ Fremennik Fremennik✓
A Tail of Two Cats 2,500 twice - Asgarnia Asgarnia✓
Desert Desert✓
Fremennik Fremennik✓
Shadow of the Storm 10,000 Crafting 30 Crafting Desert Desert✓
Contact! 7,000 twice - Desert Desert✓
Sins of the Father 15,000 6 times Woodcutting 62 Woodcutting
Fletching 60 Fletching
Crafting 56 Crafting
Agility 52 Agility
50 Attack
Slayer 50 Slayer
Magic 49 Magic
Morytania Morytania✓

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceRaging Echoes League/Guide/Magic
Content licenseCC BY-NC-SA 3.0
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