Last Stand (Raging Echoes League)
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| Last Stand | ||||
|---|---|---|---|---|
| Released | 27 November 2024 (Update) | |||
| Removed | 22 January 2025 (Update) | |||
| Members | Yes | |||
| League | Raging Echoes League | |||
| Tier | 8 | |||
Last Stand was a Tier 8 relic in the Raging Echoes League. When choosing this relic, you gain the Last Stand ability, which works as follows:
- If damage would reduce you to 0 hp, you are reduced to 1 hp instead.
- Your combat stats are instantly boosted to 255 but begin draining rapidly back down to +15 above their base level.
- For the next 16 ticks (9.6 seconds) after this ability is activated, you cannot be reduced to 0 hp.
- When the effect ends, all incoming damage is nullified and the player is healed based on the damage they dealt over the last 16 ticks.
Once this ability is used, it cannot be used again until you die or 3 minutes have passed.
Players cannot heal above 1 hitpoint by any means for the duration of the Last Stand effect (this includes consuming food or the passive healing effects from various Combat Masteries). An exception to this is using the Crystal of echoes gained from the Total Recall relic, which is able to heal the player even if the Last Stand effect is still active. Damage dealt towards some targets that receive unique hitsplats will not build healing for the relic, such as the Phantom muspah during its Prayer shield phase. A visual indicator in the form of a red bar over the player's head will track how much the player is due to heal at the end of the 16-tick period, with the bar completely filling indicating a complete HP restore.
When the 16-tick Last Stand period ends, player's combat stats will be drained back to +15 over their base level. This drain cannot be slowed down with the Preserve prayer. If the player is under the effect of an Overload or Smelling salts when Last Stand triggers, their stats will briefly drain below the Overload/Salt level boosts; however, Last Stand will not clear the 15 second timer to re-boost stats.
Last Stand will not save the player's life if they are killed by an instant-kill mechanism, such as the Mind the Gap kill, or a Volcanic Mine collapse, or when succumbing to Wintertodt's cold.
Gallery
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Player receiving lethal damage and activating Last Stand
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