Raging Echoes League/Combat Masteries

Article

This copy was last processed on . The copied wiki revision is dated .

Combat masteries are a new system to Raging Echoes League that offer boosts to combat. Masteries are a separate progression system to relics, offering players new choices and permanent decisions to further increase power.

The Combat Masteries are split into three styles: Melee, Ranged, and Magic, each with 6 Masteries. Each Combat Mastery in a style requires the previous tier of that style to be unlocked. The first time the player reaches a tier of Combat Mastery in any style will also enable an additional passive bonus that applies to all styles of combat.

Unlocking

Combat Masteries are unlocked by completing any of the following 10 tasks in any order. There are only 10 tasks, so each player can earn up to a total of 10 Combat Mastery points.

Defeat a Giant.
Defeat 10 monsters with a combat level of 100 or more.
Defeat Scurrius by yourself.
Defeat a monster with a Slayer requirement of 55 or more.
Defeat TzTok-Jad in the Fight Caves.
Reach a combat level of 100.
Defeat an Echo Boss.
Defeat two unique Echo Bosses.
Defeat three unique Echo Bosses.
Defeat TzKal-Zuk.

Masteries

Melee

A player with Melee VI generating two echoes at once.
Mastery Description
Melee hits have a 25% chance to roll damage twice and take the highest result.
Melee hits have a 10% chance to generate an echo hit
(Additional melee hit, 50% max-hit, respects Accuracy, PvM only).
Melee attack rate set to 80%, rounding down.
Melee hits have a 5% chance to heal 40% of damage dealt.
Melee attack rate set to 50%, rounded down for 5t and above, rounded up below 4t.
Your chance to generate a Melee echo increases to 20%, and your echoes can generate additional echoes (Up to 8 times in a row).

Ranged

Mastery Description
Damage rolls beneath 30% of max hit with Ranged are increased to 30%.
Each subsequent Ranged attack has its max hit increased by an additional 5%. Resets after +20%.
Ranged attack rate set to 80%, rounding down.
Every 5th Ranged hit, heal 5 hitpoints.
Ranged attack rate set to 50%, rounded down for 5t and above, rounded up below 4t.
Never miss with Ranged (PvM only).

Magic

Mastery Description
When you roll above 90% of your max hit with Magic, damage is increased by 50%.
Magic max hit is increased by 5% per tick in-between your attacks (Up to +40%).
Magic attack rate set to 80%, rounding down.
When you roll above 90% of your max hit with Magic, heal 10% of damage dealt.
Magic attack rate set to 50%, rounded down for 5t and above, rounded up below 4t.
Max hit with Magic is increased by 1% for every 100 Hitpoints remaining on target (Up to 10%).
On a successful Magic hit, if your target has less Hitpoints than your max hit, you max hit.

Passive Buffs

These passive buffs apply to each style, and are unlocked the first time the player reaches the equivalent tier of any Combat Mastery style.

Tier Description
Tier 1 95% chance to save weapon charges, ammunition, and runes used for spells.
Tier 2 Healing from all sources is increased by 20%.
Tier 3 Accuracy with all styles is increased by 100%.
Tier 4 Damage taken is reduced by 15%.
Tier 5 Prayer Point gain from all sources is increased by 25%.
Tier 6 Attacks with all styles now have 60% Prayer penetration.

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceRaging Echoes League/Combat Masteries
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureQuest point icon · file details

Notices

  • Content has been reformatted for web display. Consult the canonical source URL for the authoritative version.
  • Created using intellectual property belonging to Jagex Limited under the terms of Jagex's Fan Content Policy. This content is not endorsed by or affiliated with Jagex.
  • This is an unofficial, non-commercial reference website. It is not endorsed by or affiliated with Jagex Limited or the Old School RuneScape Wiki / Weird Gloop.
  • Non-text media on the source wiki should not be assumed to be available under the same license as the text. Media licensing is recorded per file where known and is otherwise marked unknown.