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Money making guide/Farming herbs

Farming Herbs
Profit per instance
200,838 per instance, after tax
Activity time
6 minutes
Minimum recurrence time
90 minutes
Effective profit
2,008,380 per hour, after tax
Skill requirementsQuest requirements
  • Ghosts Ahoy
  • My Arm's Big Adventure
  • Fairytale I - Growing Pains
  • Making Friends with My Arm for the Weiss herb patch (optional)
  • Children of the Sun for the Civitas illa Fortis herb patch (optional)
  • Dream Mentor (optional)
  • Item requirementsOther requirements
  • Farming equipment:
  • Huasca seeds
  • Magic secateurs (highly recommended)
  • Farming cape (optional)
  • Bottomless compost bucket (highly recommended)
  • Amulet of nature (optional)
  • Runes for teleportation and spells (optional)
  • An Elemental staff to reduce teleportation and spell costs (optional)
  • Transportation recommendations:
  • Player-owned house for access to all teleports
  • Ardougne cloak 2/3/4 or Skills necklace for the Ardougne herb patch
  • Catherby herb patch - Catherby teleport or Camelot Teleport
  • Explorer's ring 2/3/4 or amulet of glory for the Falador herb patch
  • Farming cape or Skills necklace for the Farming guild herb patch
  • Harmony island teleport for the Harmony island herb patch
  • Xeric's talisman or Hosidius teleport for the Hosidius herb patch
  • Ectophial or Fairy ring ALQ for the Port Phasmatys herb patch
  • Stony basalt or Trollheim teleport for the Trollheim herb patch
  • Quetzal whistle or Civitas illa fortis teleport for the Varlamore herb patch
  • Icy basalt for Weiss herb patch
  • Tool leprechaun with a seed dibber, a spade, a rake, and some Ultracompost
    Achievement Diary Medium Lumbridge & Draynor Diary (or higher) for Explorer's ring 2 teleport to cabbage patch adjacent to the Falador farm herb patch (optional)
    Achievement Diary Medium Ardougne Diary (or higher) for Ardougne cloak 2 teleport to Ardougne herb patch (optional)
    Achievement Diary Hard Fremennik Diary for the enhanced Stony basalt teleport (optional)

    Achievement Diary Elite Morytania Diary if using the Harmony Island herb patch (optional)
    Experience gainedLocation
    Farming 10,905 Ardougne, Catherby, Falador, Farming Guild, Harmony Island, Hosidius, Port Phasmatys, Trollheim, Varlamore and Weiss herb patches
    Inputs (463,210)Outputs (664,048, after tax)
    10 × Huasca seed (460,560)5 × Ultracompost (2,650)88 × Grimy huasca (664,048)

    This guide assumes 8.8 herbs from each patch, thus 88 herbs per run. Your profit per run may vary depending on a multitude of factors, exact rates for your specific conditions can be calculated using the following calculator: Calculator:Farming/Herbs.

    Farming herbs can be a very profitable way to spend a few minutes at a time, with Grimy huasca currently being the most profitable. Magic secateurs help increase profits slightly due to the 10% boost to crop yield. Generally, good harvests yield 6-15 herbs per patch, but the norm is six to ten, so players can expect an average of 8.8 herbs per patch.

    Players can further increase their profits:

    • If they use a Bottomless compost bucket to halve the amount of Ultracompost used and make inventory management easier. This is generally preferable to the use of Fertile Soil as it is lower cost and minimises use of inventory space.
    • If they use Resurrect crops to revive dead crops. Note that this is only recommended for high value seeds as the high cost of casting the spell can result in reduced profit for low value seeds.
    • If they plant Anima plants (Farming 76 , boostable). Iasor, Kronos, and Attas decrease the rate of disease, decrease the amount of time it takes for crops to grow, and increase the yield of crops, respectively.
    • If they own a Farming cape, due to the 5% boost to crop yield.
    • If they attune an Amulet of Nature to one of their herb patches, and keep it with them while doing other tasks around the game, so that they can check frequently whether their crops are fully grown.
    • If they use the Geomancy spell that can monitor the health of their patches and tell them when their patches are fully grown.

    Players should have 10 Huasca seeds and their selected means of teleportation. The player can start their herb run at any herb patch and withdraw any additional supplies needed from the tool leprechaun. Pick any Grimy huascas that have survived (or clear dead herbs), plant a new Huasca seed and use Ultracompost on the patch. The player can then move onto the next patch in any order. An example of a herb run is provided below.

    Farming Herb Profitability

    The below table details all farmable herbs, their profitability, and the expected experience gained per run based on an average of 88 herbs per run. Players wishing to level farming may want to consider farming herbs with a slightly lower Profit Per Instance but significantly higher Average Farming Experience Per Instance.

    All prices are calculated using current Grand Exchange market prices, meaning the actual profit per hour may vary from what is stated here, especially for lower volume items. If you notice a discrepancy between profits listed here and profits listed on guide pages, it is possibly a caching issue. You can force this page to update by clicking here.

    Farming Herbs Profitability
    Farming
    Level
    Input Seed Output Herb Input Cost Output Value
    (includes G.E. tax)
    Profit
    (per instance)
    Effective Profit
    (per hour)
    Average Farming Experience
    (per instance)
    Farming 9 Guam seed Grimy guam leaf 2,810 16,896 14,086 140,860 Farming 1,570
    Farming 14 Marrentill seed Grimy marrentill 2,820 15,840 13,020 130,200 Farming 1,815
    Farming 19 Tarromin seed Grimy tarromin 2,760 10,560 7,800 78,000 Farming 2,104
    Farming 26 Harralander seed Grimy harralander 2,970 25,168 22,198 221,980 Farming 2,687
    Farming 32 Ranarr seed Grimy ranarr weed 286,340 454,520 168,180 1,681,800 Farming 3,309
    Farming 38 Toadflax seed Grimy toadflax 12,530 163,328 150,798 1,507,980 Farming 4,088
    Farming 44 Irit seed Grimy irit leaf 3,360 108,944 105,584 1,055,840 Farming 5,058
    Farming 50 Avantoe seed Grimy avantoe 6,250 117,480 111,230 1,112,300 Farming 6,317
    Farming 56 Kwuarm seed Grimy kwuarm 21,740 159,896 138,156 1,381,560 Farming 7,914
    Farming 62 Snapdragon seed Grimy snapdragon 455,630 632,544 176,914 1,769,140 Farming 9,903
    Farming 65 Huasca seed Grimy huasca 463,210 664,048 200,838 2,008,380 Farming 10,905
    Farming 67 Cadantine seed Grimy cadantine 51,720 182,424 130,704 1,307,040 Farming 11,985
    Farming 73 Lantadyme seed Grimy lantadyme 3,830 106,480 102,650 1,026,500 Farming 15,037
    Farming 79 Dwarf weed seed Grimy dwarf weed 9,500 116,072 106,572 1,065,720 Farming 18,961
    Farming 85 Torstol seed Grimy torstol 160,980 258,104 102,424 1,024,240 Farming 22,111

    Check the live price and daily volume of items on the Grand Exchange before making large investments in any method.
    For newly added content, infrequently traded items, or sudden changes in price, the in-game market value may be inaccurate. All prices on this page are cached, meaning they may also be out of date.
    To force a new cache of this page, click this link.
    If a money making method is out of date, you can edit it or leave a message on the talk page.

    Source

    Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

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