Ironman Guide/Smithing

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Ironman Guide/Smithing

Smithing is a skill most efficiently trained by buying ores from Ordan, and smelting them at the Blast Furnace. A decent amount of experience also comes from smelting ores and forging bars obtained from monster drops. Alternatively, the Giants' Foundry minigame is a slower but cheaper and more accessible alternative training, and can be profitable.

Early training: Quests

Completing The Knight's Sword, Elemental Workshop I and II, The Giant Dwarf, Heroes' Quest and Pirate Pete subquest of Recipe for Disaster will grant a total of 30,982 Smithing experience, elevating a level 1 Smithing to level 37. 2 iron bars are necessary for The Knight's Sword; an iron bar spawn can be found west of the Graveyard of Shadows next to the bears in some trees in level 18 Wilderness. For Hardcore Ironmen who don't want to enter the Wilderness, another iron bar spawns at Sunset Coast in Varlamore. Alternatively, players can safespot paladins in East Ardougne or kill dwarves for an iron bar drop. With the addition of Sailing an iron bar can be obtained from Small salvage.

Though Family Crest does not reward smithing experience directly, it allows access to the goldsmith gauntlets, which yield approximately 2.5x experience when smithing gold bars.

Fastest experience

Levels 15–30/40: Iron dart tips

At lower levels, mine iron ore in the South-east Ardougne mine, superheat them into iron bars while walking to the south-eastern bank in East Ardougne, teleport back with the Ardougne cloak 1 (or higher) and repeat (you can also walk to Port Khazard anvils and smith them there). Alternatively, buy the ores from Ordan and smelt them into bars in the Blast Furnace. Do this until enough supplies are made to get around level 50–55 Fletching. Smith the bars later into iron dart tips for early Fletching training. The darts can be used for early Ranged training or saved for luring monsters when training Slayer.

Levels 40–99: Gold Ore Blast Furnace

The Blast Furnace in Keldagrim.

The fastest way to train Smithing from level 40 onwards is to buy gold ore from Ordan and smelt them into gold bars in the Blast Furnace whilst wearing goldsmith gauntlets. This can net more than 230,000 Smithing experience per hour. This is very expensive and should be done only once the player can afford it. Every 1 xp will cost 4 gp not including payments to the workers, or payment to use the blast furnace before level 60.

As gold bars have limited uses, some players opt to make darts for ranged training or platebodies for gold.

Make sure there are 27 bars in the dispenser before starting, otherwise the animation for withdrawing bars will be cancelled and slow you down. Run to the south side of the dispenser to allow the bars to smelt so that you can take out 28. If the conveyor belt breaks, take out 1 bar on the way to depositing more ores. If there are 28 bars left in the dispenser you won't be able to deposit anymore. Wield ice gloves to withdraw bars and equip goldsmith gauntlets as soon as you withdraw bars. Buy from worlds until there's less than 28 ore left. You can bank more than 11,000 gold ore per hour if the Worlds are full, but 8,000–9,000 is more realistic, doing 3 inventories per World.

Alternatively, players can attain more than 300,000 Smithing experience per hour, but the experience rate varies heavily depending on stock/click speed. The difference between this method and the other is that you're dropping the bars you collect instead of banking them, and buying then using gold straight from the ore seller. Hop to a non Blast Furnace World, buy 2–3 inventories of ore, use them on the belt, hop to a Blast Furnace World again, collect and drop bars, and repeat.

Purchasing ores

If short on money, making platebodies and casting High Level Alchemy on them can significantly reduce the cost per experience, at a significantly slower rate of experience per hour. Another alternative, making iron or steel darts, gives even less experience per hour but fletching the darts can be done while training agility or doing other activities involving walking, making it still relatively efficient. If money is no problem and fletching experience is obtained in different ways, smelting gold bars is the most efficient.

Metal Smithing level xp per bar Price per bar Price per xp
Smelting Darts Platebody
15 19 33 37.5 25 0.67
30 34 48 55 92 1.67
40 N/A N/A 56.2 225 4
50 54 68 80 377 4.71

This strategy involves using the bars for platebodies (gold bracelets for gold) and casting high level alchemy on them to reduce the costs of purchasing ore from Ordan.

Metal platebody gp/Smithing xp (consuming nature runes)
Free 180 per
336 156 0.17
1,200 1,020 2.04
330 150 −1.33
3,120 2,940 2.64

This strategy involves getting the best experience out of every bar by not processing the gold and using the other metals for fletching.

Metal Fletching gp/xp
Lvl XP Smithing Fletching Skills
22 38 −0.67 −0.66 −0.33
37 75 −1.67 −1.23 −0.71
N/A N/A −4.00 N/A −4.00
52 112 −4.71 −3.37 −1.96

Other methods

Levels 15/30–99: Giants' Foundry

The Giants' Foundry.

The Giants' Foundry minigame is a slower, but cheaper and more accessible alternative to Blast Furnace. You can use your own metal bars or use unwanted metal equipment for this minigame. Using better moulds applicable to the player's Smithing level and buying the Smiths' Uniform would result in a higher profit/lower loss, higher experience rate, and more reputation points.

Purchasing weapons for bars

Warhammers are one of the cheapest sources of bars at all metal tiers when bought at shops, providing 2 bars each (behind only platebodies). The Cam Torum Blacksmith has the highest stock and is close to a bank, but requires Perilous Moons to be started. Alternative shops are Vigr's Warhammers (bank nearby) and Skulgrimen's Battle Gear (deposit with Peer the Seer after Fremennik Easy Diary), though their prices are slightly higher.

At Levels 15–30, players buy and melt bronze and iron equipment purchased from stores, notably platebodies, platelegs and plateskirts located in the stores in Al Kharid Ranael's Super Skirt Store. and Louie's Armoured Legs Bazaar. This results in a small profit. Note that these are more expensive than warhammers, but have greater stock available as the stores are next to each other.

By Level 30 onward, players can profit from buying and smelting iron and steel equipment purchased from these stores.

By Level 50, mithril can be smelted but the player may not be able to profit from smelting purchased steel and mithril equipment. However, claws are cheap and purchasing mithril claws from Jatizso's Weapons galore is recommended to reduce money loss and profit with non-purchased steel or adamant (Smithing 70 ) items. It's also around this level when better moulds can be purchased for better overall rates.

From Levels 70–99, with the completion of Song of the Elves, buying and using mithril and adamant armour from Aneirin's Armour shop in Prifddinas is the best method for experience, but it will not profit. Alternatively from Levels 85–99, players can kill Zalcano for adamantite and runite drops and profit from those.

Purchasing ores at Blast Furnace for bars

It is significantly cheaper (about half the price) and faster to purchase ores up to mithril at Blast Furnace Ore's Seller and then use the Blast Furnace to process them into bars instead of purchasing weapons. Therefore it is not advised to buy weapons or armour for iron, steel or mithril if you have access to the Blast Furnace.

Price per bar Buying warhammers Buying ores Buying ores including Blast Furnace cost
Iron 86,5 25 40
Steel 320 92 122 (110 with coal bag)
Mithril 830 377 422 (405 with coal bag)

Processing bars

Bars that are acquired through your own methods, such as Blast Furnace and PVM, can be used at the Giants' Foundry. Giants' Foundry is an alternative to traditional bar smithing if you prefer to spend more time processing and less time collecting bars or GP for Blast Furnace. Depending on the method of acquiring bars, bar type, alloy, and moulds available, you will make roughly 10x XP/bar and, aside from Runite, will make comparable or more GP/Bar as opposed to smithing platebodies and high alching them. However, it will take much longer to process these bars compared to making platebodies, so should primarily be done if your current methods of making money aren't very strong or if the rewards from Giants' Foundry are desirable.

It is NOT worth processing bars into items to then recycle at Giants' Foundry, as you will get less XP/Bar for similar or worse XP rates overall. This is due to the fact that processed items do not contribute the same number of bars to the Giants' Foundry crucible that it took to create the item. For example, creating Steel Claws takes 2 steel bars, but they only contribute 1 bar towards the crucible. Even if you use the most efficient items, platebodies, the extra experience gained per bar is usually less than 20% of the experience gained by using the bars for the Giants' Foundry crucible directly.

However, it can be worthwhile to purchase premade equipment from a vendor if you have the GP for it. Buying Mithril Claws and Steel Warhammers from a vendor allows a player to fill the crucible with a Steel/Mithril alloy and the sword created will always generate a profit over the cost of the items purchased from a store. This can be an effective training method with minimal initial investment, for those that are saving their bars for other activities.

The table below is a reference for approximate GP and XP per item. 14:14 alloys are used, however, most alloys can substitute more lower tier bars for a minimal loss in metal score. 18:10 is generally the best ratio to not lose too much metal score while using bars that are quicker to make or acquire. Where possible, it is always best to use an alloy over using a single metal.

Method Bars / Item Bars / Hour GP / Bar

Platebody (180 per )

or Foundry Commission

GP/HR XP / Bar XP/HR
Giants Foundry Default Moulds 14
14
196
196
287.14 112,560 143.6 56,290
Best Moulds 437.14 171,360 218.6 85,690
Smithing Platebodies 5 4000 −16.80 Both:

7.20

−67,200 Both:

28,800.00

12.5 Both:

18.75

50,000 Both:

75,000

5 4000 31.20 124,800 25 100,000

Method Bar / Item Bars / Hour GP / Bar

Platebody (180 per )

or Foundry Commission

GP/HR XP / Bar XP/HR
Giants Foundry Default Moulds 14
14
196
196
430.71 168,840 215.4 84,430
Best Moulds 606.43 237,720 303.2 118,850
Smithing Platebodies 5 4000 31.20 Both:

117.60

124,800 Both:

470,400.00

25 Both:

31.25

100,000 Both:

125,000

5 4000 204.00 816,000 37.5 150,000

Method Bar / Item Bars / Hour GP / Bar

Platebody (180 per )

or Foundry Commission

GP/HR XP / Bar XP/HR
Giants Foundry Default Moulds 14
14
182
182
642.86 243,000 321.4 116,980
Best Moulds 850.71 309,660 425.4 154,840
Smithing Platebodies 5 4000 204.00 Both:

396.00

816,000 Both:

1,584,000.00

37.5 Both:

43.75

150,000 Both:

175,000

5 4000 588.00 2,352,000 50 200,000

Method Bar / Item Bars / Hour GP / Bar

Platebody (180 per )

or Foundry Commission

GP/HR XP / Bar XP/HR
Giants Foundry Default Moulds 14
14
154
154
947.14 291,720 473.6 145,860
Best Moulds 1,191.43 366,960 595.7 183,470
Smithing Platebodies 5 4000 588.00 Both:

1,274.40

2,352,000 Both:

5,097,600.00

50 Both:

56.25

200,000 Both:

225,000

5 4000 1,960.80 7,843,200 62.5 250,000

Method Bar / Item Bars / Hour GP / Bar

Platebody (180 per )

or Foundry Commission

GP/HR XP / Bar XP/HR
Giants Foundry Default Moulds 14
14
126
126
1,369.29 345,060 684.6 172,520
Best Moulds 1,656.43 417,420 828.2 208,700
Smithing Platebodies 5 4000 1,960.80 Both:

4,862.40

7,843,200 Both:

19,449,600.00

62.5 Both:

68.75

250,000 Both:

275,000

5 4000 7,764.00 31,056,000 75 300,000

For hourly rates with optimal moulds requiring up to Smithing 81 Smithing, see Giants' Foundry/Strategies § Hourly rates. These rates also suggest that the player is not using the Smiths' Uniform (uniform will increase rates) and the time taken to acquire alloys will not be taken into account.


Levels 35+: Cannonballs

Steel cannonballs can be made after the completion of the Dwarf Cannon quest and they can be useful for certain Slayer scenarios. However, due to their slow forging speed of 4 cannonballs every 4.8 seconds with the regular ammo mould, it is recommended to purchase the double ammo mould from Giants' Foundry to double the production rate to 8 cannonballs every 4.8 seconds. Additionally, players can make use of the Ancient Furnace to double the production rate to 4 cannonballs every 2.4 seconds with the regular ammo mould or 8 cannonballs every 2.4 seconds with the Double ammo mould.

Regular ammo mould at the Edgeville Furnace:

  • 2,160 cannonballs per hour
  • 13,824 Smithing experience per hour

Double ammo mould at the Edgeville Furnace:

  • 4,320 cannonballs per hour
  • 27,648 Smithing experience per hour

Coal and iron ore can be quickly bought from Ordan at the Blast Furnace and smelt into steel bars for cannonballs. To get from 40 to 70 Ranged while primarily using a cannon for Ranged training, you'll need about 35,000 cannonballs, requiring 8,750 steel bars.

If you need a large quantity of iron and coal ores for smithing steel bars into cannonballs, it's more efficient to spend time earning money to buy ores from Ordan instead of directly mining them. If you can earn 200,000 coins per hour from Thieving or the Agility Pyramid, you can purchase around 4,000 iron ore or 1,400 coal from Ordan and bank at the nearby chest. Assuming you would normally mine and bank 1,000 ores an hour, this represents a significant increase in the number of ores you would be able to obtain.

Levels 75/90-99: Making Hastae (Requires 99 fishing)

Background

This method requires the Fishing cape for the teleport to Otto's Grotto, as well as a quick teleport to a bank, such as the Achievement Diary Cape or the Enchanted Lyre(i).

Hastae are unique in that they essentially provide double the experience per bar used, at the expense of using a log in the process. For example, smithing a rune sword requires 1 runite bar, and provides 75 experience, however smithing a rune hasta requires 1 runite bar and 1 magic log, providing 150 experience.

This is useful for players with lots of spare yew logs (for adamant hastae), magic logs (for rune hastae), and who wish to increase their smithing experience/bar without having to go to Giant's Foundry.

Process

If using the Achievement diary cape for banking at Jarr, the camera may be oriented to the East for this entire process, making it even lower intensity.

  1. Start at a bank, withdraw 13 adamantite/runite bars, and 13 yew/magic logs
  2. Using the fishing cape, teleport to Otto's grotto; the barbarian anvil is only one tile away from the teleport
  3. Smith 13 hastae, return to the bank and repeat.

Levels 70+: Zalcano

Once the player has access to Prifddinas, killing Zalcano is an excellent way of banking Smithing experience in the form of gold ore, or mithril ore/bars and adamantite ore/bars in addition of earning ~3,000 Smithing experience per hour while fighting her. The experience rates of the dropped ores/bars will be slower than simply buying gold ore; but the activity is effectively free money-wise, and is much more engaging.

Some recommended activities for the bars obtained from Zalcano:

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

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