Ultimate Ironman Guide/Fletching

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Fletching is trained most efficiently by making broad arrows during other activities that have downtime while training. Because the supplies required to make arrows are all stackable, it is relatively easy to make room for them in most inventory setups for a variety of situations. All the supplies can be quickly bought in bulk, which makes fletching arrows a much more effective training method than fletching darts, bolts, or bows. However, doing so can cost a lot of money.

The Vale Totems minigame offers an alternative approach to Fletching training, with no input costs but lower experience rates.

Fletching is needed for making high-level Ranged weapons and ammo for use in Ranged combat.

General information and tips

Arrows, darts, and bolts can be made while doing other activities. For the best efficiency, they should be made during activities which do not require full inventory space and provide downtime that allows fletching the ammo. Such activities include:

Arrow shafts can be bought from the Dargaud's Bow and Arrows. in the Ranging Guild. They cost 4.5 coins each if buying the full stock per world, and up to 500,000 arrow shafts can be bought per hour if there is no competition for stock. Alternatively, players can fletch the arrow shafts from noted logs. Cutting the logs is only recommended as a low-effort alternative if the player does not have any noted logs; if doing so, willow logs are recommended for lower levels and redwood logs for higher.

Feathers can be bought in bulk through feather packs. The best shops to buy feather packs from are Fishing Guild Shop. in the Fishing Guild, Gerrant's Fishy Business. in Port Sarim, and Ishmael's Fish He Sells in the Ruins of Unkah. Feathers cost 3–3.5 coins each on average when buying full stock of feather packs.

Training methods

Levels 1–52: Starting off

Headless arrows are made by attaching feathers to arrow shafts. They give 1 Fletching experience per headless arrow made. This is a relatively slow training method by itself, but is useful if the player plans on training Fletching by making broad arrows at a higher level.

To reach level 52, the player would need to make 123,660 headless arrows. This would cost around 375,000 coins. Fewer arrows are needed if the arrow shafts are cut from logs.

Headless arrows can be made into arrows by attaching arrowtips to them. Arrowtips can be bought from Hickton's Archery Emporium. in Catherby.

Levels 20-99: Vale Totems

The Vale Totems minigame is a no-cost, self-contained, and repeatable way to train Fletching. There are oak, maple, yew, and magic trees around Auburnvale in the minigame area to build totems and fletch unstrung bows for totem decorations. The minigame offers some helpful rewards; notably the fletching knife, which speeds up most fletching actions by 1 tick and can be stored at a magic wardrobe within the POH. Otherwise, the loot from rummaging offerings may be of more interest to ultimate ironmen than the unique rewards available from the exchange shop with research points. With bow string spool(s) players can spin bow strings from flax bales to train Crafting, and later string bows for totem decorations, or string bows they fletch while training Woodcutting. Ent branches can be bought and crafted into atlatl dart shafts for a small amount of experience.

The log basket from the Forestry Shop significantly increases experience rates by increasing the number of totems that can be completed before cutting more logs. Another aspect of the log basket is that it can reduce weight to help conserve energy; all logs stored in the basket are weightless. Players can store logs in the log basket while running to conserve energy.

The graceful outfit is recommended to maintain run energy. The lumberjack outfit can be used instead to increase Woodcutting experience gain, although the player may need to spend time admiring with ents to regain energy.

Levels 52–99: Broad arrows

A broad arrowhead pack.

Fletching broad arrows becomes the most efficient training method at level 52. While the arrows are not very useful for anything, broad arrowheads can be bought much faster than any other arrowtips through broad arrowhead packs, and they offer relatively high experience per arrow. However, this method is expensive, costing around 5.93 coins per experience.

To fletch broad arrows, players must have purchased the Broader Fletching perk for 300 Slayer reward points. Broad arrowhead packs can be bought from any Slayer master.

Each broad arrow made gives 11 experience, including the experience gained from making the headless arrow. If the arrow shafts are fletched from logs, each broad arrow would give 11.33 experience. Reaching level 99 from level 52 would require making 1,174,000 broad arrows, including the experience gained from making the headless arrows. This would cost around 76,600,000 coins.

Other

Wintertodt

Training Firemaking at Wintertodt can give some passive Fletching experience. Fletching a bruma root into bruma kindling give 0.6 times the player's Fletching level in experience, so the experience rates are heavily dependent on the player's current Fletching level.

For more information, see Ultimate Ironman Guide/Firemaking.

Darts

High-level players who use the toxic blowpipe will need to make darts to use it. Amethyst and rune darts are generally the best ones to make, as they can be obtained in relatively large quantities. Using lower-tier darts, such as adamant, is only recommended for short-term use as they are a lot weaker.

Gathering amethyst darts requires level 92 Mining to mine the amethyst, level 89 Crafting to chisel the amethyst into dart tips, and level 90 Fletching to feather the dart tips. Players can gather around 660–780 dart tips per hour depending on the Mining level.

Making rune darts out of bars or ores requires level 89 Smithing along with level 81 Fletching. They are only slightly weaker than amethyst, and can be obtained much faster than amethyst darts. However, players will miss out on a lot of cash from not making alchable items instead of rune darts (such as rune swords), effectively making them very expensive.

Adamant darts are an alternative to amethyst or rune darts for players who lack the requirements to make them. However, they offer much lower damage output, so they are generally not recommended for long-term use. Adamantite can be obtained from Zalcano, Zulrah, Vorkath, the Chambers of Xeric, and the Theatre of Blood.

For more information, see Ultimate Ironman Guide/Smithing.

Arrow Shafts from Noted Logs

If the ranging guild's arrow shafts are sold out, arrow shafts can instead be fletched from noted yew logs or magic logs.

The arrow shafts should then be processed further into broad arrows.

Noted /h Fletching exp/h
Yew logs 150k 50k
Magic logs 180k 60k

Arrow Shafts from 1.5 Tick Redwood trees

Arrow shafts may also be fletched from Redwood logs when they are cut from a planted Redwood tree (Farming) using tick manipulation.

If a Crystal axe is used at 99 woodcutting this method is a viable alternative to buying arrow shafts, with a Dragon axe it is slightly worse than fletching them from noted yew logs.

Woodcutting level /h Woodcutting exp/h Fletching exp/h
90-92 37.7k 136k 12.6k
93-95 38.8k 140k 12.9k
96-98 39.9k 144k 13.3k
99 40.9k 148k 13.6k

Woodcutting level /h Woodcutting exp/h Fletching exp/h
90 42.0k 152k 14.0k
91-93 43.0k 156k 14.3k
94-96 44.0k 159k 14.7k
97-98 45.0k 163k 15.0k
99 46.0k 167k 15.4k

For more information, see Ultimate Ironman Guide/Woodcutting.

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