Ironman Guide/Fletching

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The Fletching skill is most often trained by ironmen while working on other skills, as the ability to purchase all ingredients, as well as their stackability, makes them easy to bring to different training locations. Common skills Fletching is trained alongside are Runecraft, Agility, and Farming. Players also train Fletching while completing quests.

Fletching is also used for making high-level darts and arrows for use in Ranged combat. It can also be useful as a source of mid-tier Ranged armour or weaponry, depending on the player's Fletching level. Players looking to train Slayer will need large amounts of arrows if they plan to use Ranged in combat.

Levels 1–52: Early training methods

Levels 1–52: Headless arrows

Starting at level 1, feathers can be attached to arrow shafts to make headless arrows. Headless arrows give 1 Fletching experience per arrow. This is a relatively slow training method, but is useful if the player plans on training Fletching by making broad arrows at a higher level, or if the player is training Woodcutting.

Feathers can be easily bought in bulk through feather packs, costing 2 coins per feather. Arrow shafts can be bought for 6 coins each at the Bow and Arrow shop within the Ranging Guild, which requires level 40 Ranged to access. Alternatively, players can cut the arrow shafts from logs, giving ⅓ Fletching experience per arrow regardless of the type of log. At 30 Fletching, willow logs are recommended as they are one of the fastest sources of arrow shafts at lower levels.

Because feathers, arrow shafts, and headless arrows are all stackable, this method can be used to train almost anywhere with very little stress in terms of inventory space, such as training Agility, or while running about the world for Farming training or doing quests.

Assuming all materials are collected, about 45,000 headless arrows can be made per hour (3,000 actions).

Summary
Method Inputs Cost Outputs Experience per hour
Buying all items from shops Feather x 123,660, arrow shaft x 123,660 370,980 Headless arrow x 123,660 45,000
Fletching the arrow shafts Feather x 92,745, logs x 6,183 185,490 Headless arrow x 92,745 Various

Levels 1–52: Arrows

Fletching arrows is a faster but more expensive alternative to solely fletching headless arrows. Refer to each arrowtips' page below to find shop locations. Assuming all materials are collected, about 45,000 arrows can be made per hour (3,000 actions).

Summary
Levels Inputs Output Cost from shops Experience Experience per hour Cost per hour
1-15 Headless arrow x 15, Bronze arrowtips x 15 Bronze arrow x 15 15 19.5 for 15 58,500 45,000
15-30 Headless arrow x 15, Iron arrowtips x 15 Iron arrow x 15 30 or 45 37.5 for 15 112,500 90,000
30-45 Headless arrow x 15, Steel arrowtips x 15 Steel arrow x 15 90 or 135 75 for 15 225,000 270,000
45-52 Headless arrow x 15, Mithril arrowtips x 15 Mithril arrow x 15 240 or 360 112.5 for 15 337,500 720,000

Note that this section assumes headless arrows are already obtained, and that arrowtips are bought from stores for their minimum price. Since prices increase depending on a shop's stock, buying all arrowtips at once will increase the overall price.

Alternative for levels 22–52: Iron darts

Another low-level training method is to smith iron bars into iron dart tips, and fletch the tips into iron darts. This can be a good way to train low-level Mining, Smithing, and Fletching at the same time, before faster methods for each skill are available. Darts have a hard limit of 10 sets made per tick, meaning that players can theoretically make up to 60,000 darts per hour; realistically, players can expect to make 3 sets of ten during a single game tick, resulting in 18,000 darts made per hour, or 1,800 sets of 10.

This method is a fast way to get the required levels create the mith grapple, as well as being a cheap AFK ammunition for training ranged.

Summary
Inputs Output Experience Experience per hour
Iron dart tip x 10, Feather x 10 Iron dart x 10 38 for 10 68,000+

Levels 52+

Levels 52–99: Broad arrows

A broad arrowhead pack.

Fletching broad arrows becomes the most efficient training method at level 52. Each broad arrow made gives 11 experience, including the experience gained from making headless arrows (or 11.33 if also fletching the arrow shafts from logs).

While the arrows themselves are not very useful for anything, players are able to quickly buy the supplies in bulk, which makes this method a lot more effective than any other methods. However, it's very expensive, costing around 5.70 per experience point.

To be able to fletch broad arrows, players must purchase the Broader Fletching perk for 300 Slayer reward points. Broad arrowhead packs can be bought from any Slayer master, and feather packs from the Port Sarim or Fishing Guild fishing shops. It is best to buy the arrow shafts from the Ranging Guild, but players can alternatively fletch the arrow shafts from logs.

For the best efficiency, broad arrows and the headless arrows required to make them should be made while doing other activities, specifically those which do not require a full inventory and which provide downtime that allows making the arrows. Such activities include training Agility at Hallowed Sepulchre, tracking herbiboars, crafting blood or soul runes in Arceuus, and having two crewmates do shipwreck salvaging while periodically harvesting the crystal extractor.

Summary
Inputs Output Cost from shops Experience Experience per hour Cost per hour
Arrow shaft x 15, Feather x 15 Headless arrow x 15 45 15 for 15 45,000 154,000
Headless arrow x 15, Broad arrowheads x 15 Broad arrows x 15 825 150 for 15 450,000 2,475,000
Arrow shaft x 15, Feather x 15, Broad arrowheads x 15 Broad arrows x 15 870 165 for 15 247,500 1,282,500

Levels 55–99: Maple longbows

Maple logs can be obtained for 56.10 each from Miscellania and can then be fletched into Maple longbows (u) for about 100,000 experience per hour (about 150,000 experience per hour with Fletching knife). They can then be turned into maple longbows for additional Fletching experience, although for ironmen this is not recommended. Bow strings can be obtained quickly from tasks such as Temple Trekking or Killing Zulrah for flax, at which point they can be spun with the Spin Flax spell with Magic 76 Magic and access to the Lunar spellbook. These longbows can then be high alched for 384 coins each.

Levels 92+: Redwood shields

If the player has excess redwood logs from training Woodcutting, they may choose to fletch them into redwood shields at Fletching 92 . Requiring two redwood logs, these provide 216 experience per shield made, or 108 experience per log. The experience rates are over 150,000 experience per hour, and require minimal attention.

Other methods

Wintertodt

For more information, see Ironman Guide/Firemaking.

Training Firemaking at Wintertodt can give some passive Fletching experience. Fletching a bruma root into bruma kindling give 0.6 times the player's Fletching level in experience, so the experience rates are heavily dependent on the player's current Fletching level.

Each root will give between 0.6-59.4 experience, and players can fletch between 350-370 kindling per hour while actively playing. Players are not recommended to use this method as a primary training method at lower levels, and will benefit from reaching at least level 20 before joining.

Summary
Fletching level Experience per hour
1 210
10 2,100
20 4,250
30 6,500
40 8,500
50 11,000
60 13,000
70 15,000
80 17,000
90 19,000
99 21,000

Trouble Brewing

With 40 Cooking and the completion of Cabin Fever, players can enter Trouble Brewing. Games of Trouble Brewing can be played consistently on World 304, or on any world with another player. Within the minigame, there is a variety of activities that can be completed with very low initial stats. Players wishing to train Fletching can bring a Woodcutting axe and take a knife from the Workbench to cut Scrapey trees. These give Scrapey tree logs that can be fletched into Scrapey bark for 50 Fletching experience each. These can additionally be deposited upstairs in the Hopper for 100 Cooking experience each.

With a Rune axe and 41+ Woodcutting, experience rates of over 30k Fletching experience, 16k Woodcutting experience, and 60k Cooking experience per hour can be achieved with no upfront costs or supplies.

Certain strategies may also increase potential experience rates. Dropping scrapey bark instead of depositing it can enable higher experience rates in Fletching and Woodcutting, albeit sacrificing the potential Cooking experience. Cutting from the west side pairs of scrapey trees can minimize downtime if done with no competition, which is consistently possible on a world with only one player on each team.

Darts

High-level to mid-level players who have the toxic blowpipe will need to make darts to use it. Adamant darts are easy to obtain and provide decent experience. Amethyst darts are the highest level darts that can be gathered and provide significant bonuses over adamant darts.

As this section is highly dependent on Smithing, players may also want to consider either fletching or stringing bows, or making more arrows and crossbow bolts, as they will need plenty of ammunition for ranging. Bows can be sold for a small amount at Lowe's Archery Emporium.

Vale Totems

With the completion of a miniquest, players can construct and decorate totem sites around Auburnvale as part of the Vale Totems activity. This minigame is an active Fletching method with experience rates dependent on the wood used for constructing the totem and for fletching the decorations used on the totem. Rewards for this activity also include Vale Research Points, bird nests, tree roots, dirty arrowtips, bales of flax, and ent branches.

At maximum efficiency, Vale Totems offers the highest Fletching experience rates per hour that a player can achieve without monetary investment. The most efficient experience rates are achieved with: a stockpile of logs in the bank, carrying a log basket, running the route to construct and decorate 8 totem sites around Auburnvale, all while Fletching and stringing bows between totem sites. At that rate,players can expect to earn approximately 8000 Vale offerings per hour, which is equivalent to 80 Vale Research Points.

Less effective methods are available for those who wish to train Woodcutting at the same time, or who do not have a stockpile of logs available, where a player sticks to a single totem while cutting nearby trees until the totem site decays.

Experience per Hour @ Max Efficiency
Logs Standard Log Basket Log Basket + Bow String
Oak 22,500 29,000 36,000
Willow 55,000 71,000 89,000
Maple 87,500 120,000 150,000
Yew 140,000 225,000 265,000
Magic 265,000 340,000 420,000
Redwood 325,000 420,000 -

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