Torag's hammers

Item

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Undamaged1007550250
Torag's hammers
Released9 May 2005 (Update)
MembersYes
Quest itemNo
League regionMorytania Morytania✓
Properties
TradeableYes
EquipableYes
StackableNo
NoteableYes
OptionsWield, Check, Drop
Worn optionsCheck
DestroyIf you drop this item it will break. Are you sure you want to drop it?
ExamineTorag the Corrupted's twin hammers.
Values
Value160,000 coins
High alch96,000 coins
Low alch64,000 coins
Weight3.628 kg
Grand Exchange
Exchange96,354 coins (info)
Buy limit15
Daily volume134
Loading...
Advanced data
Item ID4747
LinkMOID

Torag's hammers are a two-handed blunt weapon that is part of Torag the Corrupted's set of barrows equipment. To wield Torag's hammers, a player must have 70 Attack and Strength.

Being part of Torag's barrows set, if Torag's hammers are wielded along with all of the other pieces of equipment in Torag's barrows set the player gains a special effect: damaging melee attacks have a chance of lowering the victim's run energy by 20%.

Torag's hammers have lower popularity and value compared to other Barrows weapons, as the hammers have a lower strength bonus and Torag's special effect is not as useful in combat. However, they have a high crush bonus and can be one of the more likely out of the melee Barrows weapons to hit as most armours have less crush defensive bonus than slash.

Like the glacial temotli, sulphur blades, and Earthbound tecpatl, the hammers perform two independently rolled hits per attack. The maximum damage of each hit is determined by calculating the combined max hit as normal and dividing it by two. If the combined max hit is odd, one max hit is rounded up while the other is rounded down (e.g., 45 → 22 + 23). This unique effect is useful when fighting NPCs with negative flat armour, such as the Blue Moon, as the flat damage increase gets applied to each hitsplat separately.

Combat stats

Undamaged1007550250
 Attack bonuses
StabSlashCrushMagicRanged
-4-4+85-4+0
 Defence bonuses
StabSlashCrushMagicRanged
+0+0+0+0+0
 Other bonusesSlot
StrengthRangedMagic damagePrayer2h slot table
+72+0+0%+0List
Combat styleAttack typeWeapon styleAttack speedRangeExperienceLevel boost
PoundCrushAccurate5 ticks (3.0s)1 tileAttack Hitpoints+3 Attack
PummelCrushAggressiveStrength Hitpoints+3 Strength
BlockCrushDefensiveDefence Hitpoints+3 Defence

Degradation

Barrows equipment degrades as it is used. Equipment received from the Barrows reward chest is fully repaired and can be used for 15 hours of combat until it degrades completely and requires repair before it can be used again. Barrows armour degrades even if the player is using protection prayers or not taking damage. Barrows equipment does not suffer in performance as it degrades from fully repaired to fully degraded. Fully repaired Barrows items start out with no numbers in their names, e.g. Torag's hammers. It will become Torag's hammers 100 the first time it's used in combat. Eventually it will degrade to Torag's hammers 75, then 50, then 25 and finally 0 at which point the equipment will be unusable until repaired. Additionally, Barrows equipment may only be traded if fully repaired or fully degraded.

When dropped or lost on dangerous PvP death, any piece of Barrows equipment will automatically degrade to 0. Players who attempt to drop Barrows equipment will receive a warning message about this. As a bank note, dropping will not break the equipment.

There are two ways to repair Barrows equipment. Players can talk to any of the NPCs listed below and they will repair the items for a price, or repair the pieces themselves using an armour stand in any player-owned house. The equipment can be repaired at any stage, and the cost will be adjusted according to how much it has degraded. The repair costs below are as if the equipment has fully degraded.

The following NPCs can repair the equipment:

It costs less to repair Barrows equipment at an armour stand compared to paying an NPC. Stat boosts do affect the price of repair. The formula used to calculate the cost at a repair stand is:

A player with a Smithing level of 60, for instance, would pay 70% of normal cost:

Simply put, every 2 Smithing levels reduces the repair cost by 1% when compared to an NPC vendor. At level 99 this equals roughly 50% in savings.

Torag's hammers
Level requiredSmithing 1
Smithing XP25 xp
Uses itemTorag's hammers 0, Coins
FacilityArmour stand
Costs to repair
barrows equipment
NPC POH Armour Stand
Level 1 Smithing Level 99 Smithing
Helm 60,000 59,700 30,300
Body 90,000 89,550 45,450
Legs 80,000 79,600 40,400
Weapon 100,000 99,500 50,500
Total 330,000 328,350 166,650

Enter your smithing level here to calculate how much it would cost to repair the Torag's hammers on an Armour stand:

template = Barrows repair/calc
form = repairForm
result = repairResult
param = price||100000|hidden
param = level|Smithing Level (1-105)|1|int|1-105

Item sources

SourceLevelQuantityRarityLeague region
Chest (Barrows)N/A 17 × 1/2,448Morytania

Changes

Date Changes
20 March 2024
(Update | poll)

Torag's hammers now split their damage into two hitsplats.

16 April 2015
(Update)

A "Check" option was added to see the remaining durability.

10 December 2014
(Update)
  • The undamaged version was renamed from "Torags hammers" to "Torag's hammers".
  • Damaged versions were renamed from "Torags hammer n" to "Torag's hammers n".

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceTorag's hammers
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureTorag's hammers · file details

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