Deadman: Annihilation/Points

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Deadman: Annihilation/Points
The interface that shows the total points earned in the event.

Skull Points can be earned through a variety of activities during Deadman: Annihilation, then spent on sigils and quest lamps in the Deadman's Skull Store inside the Deadman's skull item. The Deadman tab of the character summary interface shows the total number of points earned, while the Skull Store interface shows the current balance.

At the conclusion of the tournament, the total Skull Points earned (not the current balance) will be converted into an equal number of Deadman Points. These can be redeemed on regular worlds at the Deadman Reward Store for various rewards, including those from previous Deadman seasons. To earn each of the Annihilation rewards, one would need to earn 37,000 points.

Players are ranked on the official HiScores for this event by their total points. The theoretical maximum points that can be earned is 405,062.

Points

General activities

Players will earn points for levelling up, completing Collection Log slots, opening Clue Caskets, and dealing damage to Breach bosses. Damage dealt to Breach bosses includes damage dealt by thralls. After hitting the Breach point cap, no more points will be earned from damaging Breach bosses, although loot will still be awarded. Unlike Deadman: Armageddon, points are not rewarded for obtaining quest points from completing quests.

General activities
Activity Reward Maximum
Breaches 1 point per damage dealt to Breach bosses (top 100 players only) 5000 per day the game mode has been running, accumulates over time[a] up to 75000 (total)
Levelling Levels 1 — 49: 5 points per level 5520
Levels 50 — 99: 10 points per level 11270
300 points on reaching level 99 in a skill 6900
Collection log 10 points per new entry 16,080
Clue scrolls 5 points per Beginner Clue Casket
25 for first casket
520 (100 clues)
8 points per Easy Clue Casket
40 for first casket
832 (100 clues)
15 points per Medium Clue Casket
75 for first casket
1560 (100 clues)
20 points per Hard Clue Casket
100 for first casket
2080 (100 clues)
30 points per Elite Clue Casket
150 for first casket
3120 (100 clues)
55 points per Master Clue Casket
275 for first casket
5720 (100 clues)
  1. ^ Cap on day 1 is 5000 total, cap on day 2 is 10000 total, cap on day 3 is 15000 total, etc.

Achievement Diaries

Task completion
Tier Points
Easy 15
Medium 25
Hard 40
Elite 60
  1. ^ Total points from completing all tasks in a tier
  2. ^ Nightmare Zone & Castle Wars are disabled so points for those tasks cannot be earned
  3. ^ Presumes that the rat pits task can be completed despite the fact that the minigame itself is disabled
  4. ^ Pickpocketing a man/woman is autocompleted
  5. ^ Trouble Brewing is disabled so the corresponding task cannot be completed

Player versus Monster

Each boss is assigned a fixed number of points depending on their difficulty and the associated risk, coupled with the fact whether they are fought solo or in a team context. The very first kill of any boss will award 5 times the regular number of points, while any kill past the first 100 kills gives no points.

  1. ^ 5 per brother.
  2. ^ Upon using a mossy key to open the chest.
  3. ^ Upon reaching wave 8, and for each wave completing beyond wave 8.
  4. ^ 10 per moon.
  5. ^ Upon using a giant key to open the chest

Combat Achievements

Task & tier completion
Tier Tasks Points per task Points from tier Cumulative points
Easy 38 10 380 380
Medium 55 15 825 1205
Hard 82 25 2050 3255
Elite 161 35 5365 8620
Master 168 50 8400 17020
Grandmaster 121 75 9075 26095
Total 625 - 26095

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceDeadman: Annihilation/Points
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureDeadman Annihilation summary interface · file details

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