Sigil of the ruthless ranger

Item

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This item can only be obtained during temporary Deadman Mode events.
It may not be currently obtainable. Players cannot obtain this item in the live game.
Un-attunedAttuned
Sigil of the ruthless ranger
Released25 August 2021 (Update)
MembersYes
Quest itemNo
Properties
TradeableNo
EquipableNo
StackableNo
NoteableNo
OptionsAttune, Inspect, Destroy
DestroyYou can sell duplicate sigils by using them on Deadman's skull.
ExamineUpon dealing ranged damage, you have a 15% chance to cripple the target's movement. The effect deals 15 damage (33% less damage in 3-60 worlds) over the next 6 seconds and also drains a total of 15 run energy in that time. The damage is doubled against targets with less than 10% run energy. A target can only suffer from one crippling effect at a time.
Values
Value1 coin
AlchemyNot alchemisable
Weight0.1 kg
Advanced data
Item ID26072
LinkMOID

The Sigil of the Ruthless Ranger is a tier 2 combat Deadman Mode sigil. It is the basic Ranging sigil and can be chosen for free as a starting sigil in Deadman: Annihilation or purchased for points thereafter. It gives a chance to cripple the target's movement when dealing ranged damage, dealing ranged damage over time and draining run energy. It is an attunable sigil.

In Deadman: Annihilation, the un-attuned version can be purchased from the skull shop. It can be activated by clicking Attune. Up to three attunable sigils can be attuned at once. Duplicate sigils can be sold back to the skull shop by using them on the deadman's skull.

In past Deadman Mode events, the un-attuned version was dropped by most monsters (via the Deadman Mode drop table) and was tradeable on the Grand Exchange.

Effect

Event Effect
Deadman: Annihilation Upon dealing ranged damage, you have a 15% chance to cripple the target's movement. The effect deals 15 damage (33% less damage in 3-60 worlds) over the next 6 seconds and also drains a total of 15 run energy in that time. The damage is doubled against targets with less than 10% run energy. A target can only suffer from one crippling effect at a time.
Deadman: Armageddon Upon dealing Ranged damage, you have a 10% chance to cripple the target's movement. The effect deals 15 damage over the next 6 seconds and drains a total of 30 run energy in that time. The damage is doubled against targets with no run energy. A target can only suffer from one crippling effect at a time.
Deadman: Apocalypse Upon dealing Ranged damage, you have a 10% chance to cripple the target's movement. The effect deals 5 damage over the next 6 seconds and drains a total of 30 run energy in that time. The damage is doubled against targets with no run energy. A target can only suffer from one crippling effect at a time.
Deadman: Reborn Upon dealing Ranged damage, you have a 10% chance to cripple the target's movement. The effect deals 5 damage over the next 6 seconds and drains a total of 30 run energy in that time. The damage is doubled against targets with no run energy. A target can only suffer from one crippling effect at a time. You also gain an additional 50% XP in the Ranged skill.

Changes

Date Changes
23 August 2023
(Update)

The sigil no longer gives a 50% XP bonus in Ranged for Deadman: Apocalypse.

The Sigil of the ruthless ranger when activated.