Sigil of the meticulous mage

Item

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This item can only be obtained during temporary Deadman Mode events.
It may not be currently obtainable. Players cannot obtain this item in the live game.
Un-attunedAttuned
Sigil of the meticulous mage
Released25 August 2021 (Update)
MembersYes
Quest itemNo
Properties
TradeableNo
EquipableNo
StackableNo
NoteableNo
OptionsAttune, Inspect, Destroy
DestroyYou can sell duplicate sigils by using them on Deadman's skull.
ExamineYour magic accuracy is increased by +40 and you have a 50% chance to save runes or staff charges when casting spells.
Values
Value1 coin
AlchemyNot alchemisable
Weight0.1 kg
Advanced data
Item ID26003
LinkMOID

The Sigil of the Meticulous Mage is a tier 1 combat Deadman Mode sigil. It is an attunable sigil that increases magic accuracy, with a 50% chance of saving runes or staff charges when casting spells.

In Deadman: Annihilation, the un-attuned version can be purchased from the skull shop. It can be activated by clicking Attune. Up to three attunable sigils can be attuned at once. Duplicate sigils can be sold back to the skull shop by using them on the deadman's skull.

In past Deadman Mode events, the un-attuned version was dropped by most monsters (via the Deadman Mode drop table) and was tradeable on the Grand Exchange.

Effect

Event Effect
Deadman: Annihilation Your magic accuracy is increased by +40 and you have a 50% chance to save runes or staff charges when casting spells.
Deadman: Armageddon Your magic accuracy is increased by +40 and you have a 50% chance of saving runes or staff charges when using Magic.
Deadman: Apocalypse Your magic accuracy is increased by +20 and you have a 50% chance of saving runes or staff charges when using Magic.
Deadman: Reborn Your magic accuracy is increased by +10 and you have a 50% chance of saving runes or staff charges when using Magic.

Changes

Date Changes
21 January 2026
(Update)

The un-attuned item's examine was changed from "A power enhancing sigil not yet attuned to you." to "Your magic accuracy is increased by +40 and you have a 50% chance to save runes or staff charges when using Magic."