Corrupted volatile nightmare staff

Item

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This item can only be obtained during temporary Deadman Mode events.
It may not be currently obtainable. Players cannot obtain this item in the live game.
Corrupted volatile nightmare staff
Released17 July 2024 (Update)
MembersYes
Quest itemNo
Properties
TradeableYes
EquipableYes
StackableNo
NoteableYes
OptionsWield, Drop
ExamineAn ancient staff corrupted by darkness. A volatile orb has been added to it.
Values
Value250,000 coins
High alch150,000 coins
Low alch100,000 coins
Weight1.6 kg
Grand Exchange
Advanced data
Item ID29602
LinkMOID

The corrupted volatile nightmare staff is a magic weapon that requires level 50 Magic and 20 Hitpoints to wield. Exclusive to Deadman: Armageddon, it can be acquired by opening a Trinket of advanced weaponry obtained from a breach.

As a corrupted variant of the volatile nightmare staff, the attack range of its special attack is 6 tiles rather than 10.

Combat stats

 Attack bonuses
StabSlashCrushMagicRanged
+0+0+0+16+0
 Defence bonuses
StabSlashCrushMagicRanged
+0+0+0+14+0
 Other bonusesSlot
StrengthRangedMagic damagePrayerOne-handed slot table
+0+0+15%+0List
Combat styleAttack typeWeapon styleAttack speedRangeExperienceLevel boost
BashCrushAccurate5 ticks (3.0s)1 tileAttack Hitpoints+3 Attack
PoundCrushAggressiveStrength Hitpoints+3 Strength
FocusCrushDefensiveDefence Hitpoints+3 Defence
SpellMagicDefensive Autocast5 ticks (3.0s)10 tilesMagic Hitpoints DefenceNone
SpellMagicAutocastMagic HitpointsNone

Special attack

A player performing the regular volatile nightmare staff's special attack, Immolate.

The corrupted volatile nightmare staff has a special attack, Immolate, that consumes 55% of the player's special attack energy to hit the target with 50% increased accuracy and deals a high amount of damage. The special attack does not consume runes.

When calculating the max hit, Immolate acts like any other spell. The spell's max hit is calculated first and then rounded down. All magic damage gear, including the +15% from the staff is calculated separately. Because the staff has a magic damage bonus, the max hit seen in-game will always be higher than the spell's max hit. The max hit varies with visible Magic level according to the formula below.[1] The spell's max hit is limited to, at most, 58. This means that even though the max hit is based on the player's magic level, boosting above magic level 98 will not increase the max hit. It can be increased though by using additional magic damage gear including the Slayer helmet (i) when on a slayer task.

For additional details, see volatile nightmare staff


Item sources

SourceLevelQuantityRarityLeague region
Trinket of advanced weaponryN/A 11/8N/A
  1. ^

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceCorrupted volatile nightmare staff
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureCorrupted volatile nightmare staff · file details

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