Sigil of the porcupine

Item

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This item can only be obtained during temporary Deadman Mode events.
It may not be currently obtainable. Players cannot obtain this item in the live game.
Un-attunedAttuned
Sigil of the porcupine
Released25 August 2021 (Update)
MembersYes
Quest itemNo
Properties
TradeableNo
EquipableNo
StackableNo
NoteableNo
OptionsAttune, Inspect, Destroy
DestroyYou can sell duplicate sigils by using them on Deadman's skull.
ExamineOn level 81-95 and 96+ Worlds: Activate the sigil to recoil 4 damage to your attacker for every hit you take. On level 3-60 and 61-80 worlds: Activate the sigil to recoil 2 damage to your attacker for every hit you take. The effect lasts for 25 seconds and has a 1 minute cooldown.
Values
Value1 coin
AlchemyNot alchemisable
Weight0.1 kg
Advanced data
Item ID26063
LinkMOID

The Sigil of the Porcupine is a tier 2 Deadman Mode combat sigil. It is an attunable sigil and, when activated, recoils damage to an attacker. The amount recoiled increases in higher combat level bracket worlds. The sigil must be carried in the inventory to be used.

In Deadman: Annihilation, the un-attuned version can be purchased from the skull shop. It can be activated by clicking Attune. Up to three attunable sigils can be attuned at once. Duplicate sigils can be sold back to the skull shop by using them on the deadman's skull.

In past Deadman Mode events, the un-attuned version was dropped by most monsters (via the Deadman Mode drop table) and was tradeable on the Grand Exchange.

Effect

Event Effect
Deadman: Annihilation On level 81-95 and 96+ Worlds: Activate the sigil to recoil 4 damage to your attacker for every hit you take. On level 3-60 and 61-80 worlds: Activate the sigil to recoil 2 damage to your attacker for every hit you take. The effect lasts for 25 seconds and has a 1 minute cooldown.
Deadman: Armageddon On level 71-90, 91-110 and 111+ Worlds: Activate the Sigil to recoil 4 damage to your attacker for every hit you take. On level 3-50 and 51-70 worlds: Activate the Sigil to recoil 2 damage to your attacker for every hit you take. The effect lasts for 15 seconds and has a 1-minute cooldown.
Deadman: Apocalypse Activate the Sigil to recoil 4 damage to your attacker for every hit you take. The effect lasts for 45 seconds and has a 2-minute cooldown. (The most damage that can be recoiled this way in a single game cycle is 16)
Deadman: Reborn Activate the Sigil to recoil 4 damage to your attacker for every hit you take. The effect lasts for 36 seconds and has a 2-minute cooldown. (The most damage that can be recoiled this way in a single game cycle is 16)
The Sigil of the porcupine when activated.