Breach (scenery)

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This content can only be accessed on Deadman Mode worlds.
Players cannot access this content outside of permanent Deadman Mode world 345 or during temporary Deadman Mode events.
Breach
Released23 August 2023 (Update)
MembersYes
QuestNo
LocationVaries
OptionsNone
ExamineA source of terrible things....
Advanced data
Object ID49561
LinkMOID

Breaches are spawners in Deadman Mode which shoot out projectiles spawning breach monsters. In permanent Deadman Mode there are two types of breaches, one that is simultaneously in two locations, of which one is in single-way combat and one in multicombat. The other type is a region breach in which there is only one breach spawner but the projectile range spans more widely.

When a breach spawns, it lasts for 15 minutes. Over the course of those 15 minutes, it will spit out projectiles at the surrounding area, and a Boss Spawn will appear where the projectiles land, which spawns a breach monster.

The player can find the location of the active breach by talking to Perdu or using the Deadman's skull. The skull can also be used to check how long until the next breach occurs.

See also

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceBreach (scenery)
Content licenseCC BY-NC-SA 3.0
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PictureBreach (scenery) · file details

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