Deadman: All Stars Season 3

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Deadman: All Stars Season 3
Deadman: All Stars Season 3
Type Deadman
Open date 6 June 2026
End date 20 June 2026
Update blog None
Removal update None

Deadman: All Stars Season 3 was the third season of Deadman: All Stars, an invite-only variant of Deadman Mode running from 6 June 2026 to 15 June 2026. As with seasons 1 and 2, it was hosted and spearheaded by content creator Solo Mission, in collaboration with Jagex.

The finale took place on 20 June 2026, and was held at a live in-person event at the Rosemont Theatre in Rosemont, Illinois, USA.

Teams

Each of the 6 teams was led by a team captain, who drafted their team members using a snake draft during a livestream at 19:00 UTC on 31 May 2026. Bold contestants were new for season 3.

Name Colour Members Storage NPC
Odablock Warriors Red
  • Odablock (c)
  • DubieDobies
  • Gnomonkey
  • Raikesy
  • Evscape
Warrior
Framed Friends Pink
  • Framed (c)
  • Lake
  • Pip
  • Synq
  • Alfie
Friend
Westham Weasels Yellow
  • Westham (c)
  • Greg
  • Mika
  • Eliop14
  • Faux
Weasel
Dino Nuggets Green
  • Dino (c)
  • B0aty
  • 61M
  • Sick Nerd
  • MMORPG
Nugget
Rhys Rhinos Blue
  • Rhys (c)
  • Torvesta
  • Muts
  • V the Victim
  • C Engineer
Rhino
Purpp Rebels Purple
  • Purpp (c)
  • Skiddler
  • Skill Specs
  • Coxie
  • Mr Mammal
Rebel

Players that did not return from the previous season: Verf, Sparc Mac, Port Khazard, Ditterbitter, Purespam and Solo Mission.

Format

Starting with fresh accounts, each team had 9 days to build accounts on a private Deadman world, from 6 June 2026 to 15 June 2026. Competitors were limited to 120 total hours playtime each, with 6 hours of enforced downtime per day, with the server being closed from 05:00 BST (0:00 EDT) to 11:00 BST (6:00 EDT) each day. There was also a midweek break, with the world being closed on June 11. The world opened June 6th at 13:00 BST (8:00 EDT).

The event was streamed by most of the competitors, as well as an official commentary stream hosted by Solo Mission and PureSpam.

Finale event

The in-person finale event occurred at 13:00 CDT (19:00 BST) 20 June 2026 at the Rosemont Theatre in Rosemont, Illinois, USA.

Pre-sale tickets were made available to active players using the Jagex Launcher on 27 February 2026 17:00 BST through link displayed on a banner. General sale tickets were made available 24 hours after the pre-sale via Ticketmaster.

Three ticket tiers were available: a standard ticket, the Rune Package ticket, and the Dragon Package ticket.

Standard tickets include:

  • Seat in the audience
  • Full access to event
  • Free gifts on entry

Rune Package tickets include:

  • Some of the best seating in the house
  • Goodie Bag
  • 15% Discount on all in-event merchandise
  • Early entry into the venue.

Dragon Package tickets include:

  • The best seating in the house
  • Goodie Bag
  • 20% Discount on all in-event merchandise
  • Early entry into venue
  • Open bar and open catering for the entire event in private VIP lounge
  • Commemorative event lanyard

Event-exclusive merchandise was also available for sale during the event, and was made available to preorder via the Ticketmaster link as an event extra.

The event was streamed on the Old School RuneScape Twitch channel, hosted by Purespam and Mod Manked, to provide an easy way to follow the action and offer commentary on teams' strategies and performance.

Mechanics

Most game mechanics worked similarly to the seasonal Deadman Mode events. Drop rates were boosted 6x and XP rates were boosted 15x for all skills outside of instances, 3x for combat skills in instances, and no boost for non-combat skills in instances.

Reverted Deadman: Annihilation changes

Various changes from Deadman: Annihilation, intended to make the game mode more accessible to casual players, were reverted.[1]

Auto-completed quests

Drop table changes

Safezones

All safezones except for Varrock were removed. Players spawned, respawned, and could home teleport to the Grand Exchange. Safe deposit boxes were removed and replaced with a designated NPC for each team which could hold up to 40 tradeable items, accessible by any member of a team.

These designated NPCs were:

Sigils

Players began with eight sigils in their bank. Additional sigils were not obtainable in any way.

The starting sigils were:

Additionally, the skull shop was fully removed from the gamemode.

Breaches

Breaches made a return, functioning similarly to those in season 2. They spawned once a day at 20:00 BST (15:00 EDT) in a multi-combat area and lasted for 30 minutes. Breach monsters drop Ancient Warriors' weapons at a rate in 1/90 and corrupted weapons at a rate of 1/80, and attacking a breach monster skulls the player. The breaches took place in the following locations:

Missions

Twice a day, a mission was posted for all teams, at 16:00 BST (11:00 EDT) and 00:00 BST (19:00 EDT). Missions varied in difficulty but always required a specific boss or monster to be killed. The monster dropped a mission totem, which must be brought back to the totem trader at the Grand Exchange to complete the mission and claim the reward. The player currently holding the totem was marked with a red skull, meaning they couldn't safely enter the safezone around Varrock, and if killed in PvP, the totem was lost to the player who killed them, who could turn the totem in for their team instead.

Rewards for turning in a mission totem varied from tier 4 (gear useful for progression) to tier 1 (best-in-slot gear for the finale), with later missions rewarding better gear.[2]

While teams did not know the exact mission or reward in advance, they did know the tier that each mission awards.

When the mission totem is dropped after defeating the target, a global message of [Target] has been defeated. was sent.

Day Tier Mission Winning Team Reward
Day 1

(6 June)

Tier 2 Kill King Black Dragon Rhys Rhinos Dragonfire shield
Tier 4 Kill Dagannoth Prime Odablock Warriors All four Fremennik rings (unimbued)
Day 2

(7 June)

Tier 4 Kill Scurrius[a] on Crabclaw Isle Framed Friends Statius's warhammer
Tier 3 Kill the Hueycoatl Dino Nuggets Team's choice of any Hueycoatl unique.
Chose the dragon hunter wand.
Day 3

(8 June)

Tier 3 Kill Callisto Rhys Rhinos Team's choice of any Voidwaker piece.
Chose the Voidwaker gem.
Tier 3 Kill Sol Heredit[a] in Kruk's Dungeon Dino Nuggets Team's choice of any corrupted weapon.
Chose the corrupted twisted bow.
Day 4

(9 June)

Tier 3 Kill Kree'arra[a] in the Enchanted Valley Westham Weasels 100 Morrigan's javelins
Tier 2 Complete the Theatre of Blood on at least Normal mode Dino Nuggets Team's choice of any Theatre of Blood unique.
Chose the scythe of Vitur (fully charged).
Day 5

(10 June)

Tier 3 Kill Elidinis' Warden[a] in the White Knight's Castle Westham Weasels Team's choice of any corrupted weapon.
Chose the corrupted Voidwaker.
Tier 1 Kill Tztok-Jad[a] on Lava Dragon Isle Purpp Rebels[b] Vesta's longsword
Day 6

(12 June)

Tier 2 Kill General Graardor Rhys Rhinos Team's choice of any God Wars unique (not including Nex).

Chose the Armadyl crossbow.

Tier 2 Kill the Doom of Mokhaiotl (Delve 16) Rhys Rhinos Team's choice of any Doom of Mokhaiotl unique.

Chose the Avernic treads.

Day 7

(13 June)

Tier 3 Kill TzKal-Zuk in the Inferno Odablock Warriors Team's choice of any corrupted weapon.

Chose the corrupted Voidwaker.

Tier 1 Kill Nex Westham Weasels Team's choice of any Nex unique.

Chose the Zaryte crossbow.

Day 8

(14 June)

Tier 2 Kill the Corporeal Beast Westham Weasels Arcane spirit shield
Tier 1 Kill Yama[a] at the Settlement Ruins Dino Nuggets Zuriel's staff
Day 9

(15 June)

Tier 3 Complete the Fortis Colosseum Odablock Warriors Team's choice of any corrupted weapon.

Chose the corrupted Voidwaker.

  1. ^ 1.0 1.1 1.2 1.3 1.4 1.5 Special version with 5000 Hitpoints
  2. ^ Due to the circumstances of the mission, where a referee mistakenly told contestants V the Victim was holding the mission totem, no blood money was lost and all gear lost from deaths was refunded (except for the Purpp Rebels). Blood money was still rewarded for any kills during this mission.

Blood money

Killing other players during the week rewarded the killer's team with blood money. Kills in single-way combat or later in the week will reward more blood money than those in multicombat areas, at breaches, or earlier in the week. Dying removed 1 blood money from a team's total, regardless of time or location. A team could never have a negative amount of blood money.

Blood Money Rewards and Penalties
Day Date Single kill Multi kill Breach Kill Death
1 June 6th 1 1 2 −1
2 June 7th 2 1 2 −1
3 June 8th 3 1 2 −1
4 June 9th 4 2 2 −1
5 June 10th 5 2 3 −1
6 June 12th 6 2 3 −1
7 June 13th 6 2 3 −1
8 June 14th 6 2 4 −1
9 June 15th 6 2 N/A −1

Blood money could be spent on upgrades for use exclusively in the finale. Available upgrades were arcane and dexterous prayer scrolls, trinkets of vengeance with two charges, and Saradomin brew upgrades (replacing one anglerfish in the finale inventory). The price of each upgrade increased each time it was purchased. Purchases are for individual team members, not upgrades for the full team.

Additionally, the Vesta's longsword, Zuriel's staff, Morrigan's javelins, and Morrigan's throwing axes were available for purchase but could only be purchased once per team.

Finale Shop Prices
#
1st 1 1 1 5 40 25 15 15
2nd 2 2 2 10
3rd 3 3 4 20
4th 4 4 8 40
5th 5 5 16 80

Finale rules

Sigils were banned during the finale. Other banned items, spellbooks, actions, etc. include:

All players began with a base inventory consisting of a ranging potion, supercombat potion, three Sanfew serums, two Saradomin brews, and nine anglerfish or manta rays. One food for each player could be replaced by a Saradomin brew by spending blood money earned by killing other players throughout the week.

Results

Kills/Deaths/Blood Money

By team

Blood money was calculated on a per-team basis, not individually.

Team Team Kills Team Deaths K/D Ratio Blood Money
Odablock Warriors 16 61 0.26 40
Westham Weasels 97 28 3.46 162
Dino Nuggets 53 46 1.15 80
Framed Friends 19 29 0.655 19
Rhys Rhinos 40 41 0.98 50
Purpp Rebels 32 52 0.62 32

By individual

Team Player Kills Deaths K/D Ratio
Odablock 13 14 0.93
DubieDobies 1 16 0.06
Gnomonkey 1 8 0.13
Raikesy 1 17 0.06
EVScape 1 7 0.14
Framed 8 4 2.00
Lake 5 2 2.50
Pip 2 9 0.22
Synq 2 7 0.22
Alfie 2 7 0.22
Westham 27 4 6.75
Greg 25 5 5.00
Mika 19 3 6.33
Eliop14 16 7 2.29
Faux 10 9 1.11
Dino 14 7 2.00
B0aty 14 4 3.50
61M 6 11 0.55
Sick Nerd 14 6 2.33
MMORPG 5 18 0.28
Rhys 19 9 2.11
Torvesta 5 10 0.50
Muts 7 5 1.40
V the Victim 3 12 0.25
C Engineer 6 5 1.20
Purpp 12 8 1.50
Skiddler 4 10 0.40
Skill Specs 8 17 0.47
Coxie 2 6 0.33
Mr Mammal 6 11 0.55

Finale

The finale has two stages, a group stage and a bracket. Teams are seeded based on blood money earned. The fights all took place in an altered version of the 1v1 Arena.

During the group stage, the teams are divided into two groups of three each. Each team will fight one match each against the other teams in their group, with the top teams from each group advancing to the semifinals and the semifinal winners advancing to the finals.

Each match is a continuous series of 1v1 fights, starting with the last-row pick for each team and the next teammate stepping in when their teammate dies. The winner is the last team with members still alive.

Group Stage

Group Team Matches Round 1 Round 2
Group A Rhys Rhinos 2-0
Dino Nuggets 1-1
Framed Friends 0-2
Group B Westham Weasels 2-0
Purpp Rebels 1-1
Odablock Warriors 0-2

Playoffs

Semifinals Grand Finale
Dino Nuggets 1 Dino Nuggets 2
Westham Weasels 0
Rhys Rhinos 1 Rhys Rhinos 1
Purpp Rebels 0

Sources

Newsposts

References

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceDeadman: All Stars Season 3
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureDeadman All Stars Season 3 logo · file details

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