Deadman: Apocalypse/Global loot table
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The global loot table for Deadman: Apocalypse is accessed by nearly all monsters killed during the game mode, except for raids and Nightmare Zone.
Rate of access
Drop rates are estimated based on 3,300,000 samples from the Drop Rate Project, unless otherwise cited.
The drop rate formulas shown below, together with the composition of the various subtables, were derived from crowdsourced information during the previous Deadman: Reborn event, but have been confirmed to still apply to the Deadman: Apocalypse game mode.[1] Some differences exist: Ancient Warriors' weapons are now only dropped by monsters spawned from breaches, and items primarily obtained from Treasure Trails have been moved off the global loot table.
The chance of receiving supplies through the global loot table is halved when killing maniacal monkeys in Kruk's Dungeon.[2] Superior slayer monsters have a guaranteed chance of rolling on this table.
The rate of accessing this table depends on the combat level of the monster. The probability of rolling for this table after killing a monster with combat level is approximately:
For monsters level 1 to 50:
For monsters level 50 to 150:
- .
For monsters over level 150:
Resources
If the rolls for a sigil or emblem both fail, two rolls for resources are received.
The resource tables are broken up into multiple subtables of items that can be rolled for. Each item on all the subtables have the same chance to be rolled for. The roll depends on the monster's combat level using the formula:
Emblems
Tier 1 and tier 5 emblems have a chance to drop on any monster. The chance appears to be approximately 1/12 per resource drop, and you can only get one emblem per resource drop.
Monsters killed during Wilderness Slayer have additional chances to drop tier 1 emblems.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Archaic emblem (tier 1) | 1 | Varies | Not sold | N/A | |
| Archaic emblem (tier 5) | 1 | Varies | Not sold | N/A |
Subtable 1
All monsters can access this table. For monsters over level 100, there is a 4/100 chance to roll this table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Lobster | 50–80 (noted) | Varies | 4,800–7,680 | 2,100–3,360 | |
| Superantipoison(4) | 8–16 (noted) | Varies | 9,536–19,072 | 1,728–3,456 | |
| Chaos rune | 400–600 | Varies | 42,400–63,600 | 21,600–32,400 | |
| Irit leaf | 30–40 (noted) | Varies | 42,450–56,600 | 720–960 | |
| Unicorn horn | 36–40 (noted) | Varies | 16,992–18,880 | 432–480 |
Subtable 2
Monsters level 5 and above can access this table. For monsters over level 100, there is a 4/100 chance to roll this table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Swordfish | 50–80 (noted) | Varies | 10,050–16,080 | 2,400–3,840 | |
| Super strength(4) | 8–16 (noted) | Varies | 20,992–41,984 | 1,320–2,640 | |
| Cosmic rune | 400–600 | Varies | 49,600–74,400 | 12,000–18,000 | |
| Kwuarm | 30–40 (noted) | Varies | 59,190–78,920 | 960–1,280 | |
| Limpwurt root | 36–40 (noted) | Varies | 8,244–9,160 | 144–160 |
Subtable 3
Monsters level 9 and above can access this table. For monsters over level 100, there is a 4/100 chance to roll this table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Monkfish | 50–80 (noted) | Varies | 7,750–12,400 | 6,900–11,040 | |
| Super energy(4) | 8–16 (noted) | Varies | 15,888–31,776 | 1,440–2,880 | |
| Law rune | 400–600 | Varies | 49,200–73,800 | 57,600–86,400 | |
| Avantoe | 30–40 (noted) | Varies | 43,980–58,640 | 840–1,120 | |
| Mort myre fungus | 36–40 (noted) | Varies | 9,576–10,640 | 0 |
Subtable 4
Monsters level 13 and above can access this table. For monsters over level 100, there is a 12/100 chance to roll this table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Shark | 50–80 (noted) | Varies | 52,650–84,240 | 5,100–8,160 | |
| Prayer potion(4) | 8–16 (noted) | Varies | 73,320–146,640 | 912–1,824 | |
| Nature rune | 400–600 | Varies | 68,400–102,600 | 43,200–64,800 | |
| Ranarr weed | 30–40 (noted) | Varies | 163,710–218,280 | 450–600 | |
| Snape grass | 36–40 (noted) | Varies | 38,880–43,200 | 216–240 |
Subtable 5
Monsters level 25 and above can access this table. For monsters over level 100, there is a 12/100 chance to roll this table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Shark | 100–150 (noted) | Varies | 105,300–157,950 | 10,200–15,300 | |
| Super defence(4) | 8–16 (noted) | Varies | 30,336–60,672 | 1,584–3,168 | |
| Mud rune | 400–600 | Varies | 46,400–69,600 | 4,800–7,200 | |
| Cadantine | 30–40 (noted) | Varies | 67,710–90,280 | 1,170–1,560 | |
| White berries | 36–40 (noted) | Varies | 23,508–26,120 | 216–240 |
Subtable 6
Monsters level 37 and above can access this table. For monsters over level 100, there is a 12/100 chance to roll this table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Cooked karambwan | 50–80 (noted) | Varies | 20,550–32,880 | 7,500–12,000 | |
| Antifire potion(4) | 8–16 (noted) | Varies | 6,280–12,560 | 1,584–3,168 | |
| Mist rune | 400–600 | Varies | 36,800–55,200 | 4,800–7,200 | |
| Lantadyme | 30–40 (noted) | Varies | 41,070–54,760 | 1,200–1,600 | |
| Blue dragon scale | 36–40 (noted) | Varies | 648–720 | 1,080–1,200 |
Subtable 7
Monsters level 49 and above can access this table. For monsters over level 100, there is a 12/100 chance to roll this table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Cooked karambwan | 50–100 (noted) | Varies | 20,550–41,100 | 7,500–15,000 | |
| Ranging potion(4) | 8–16 (noted) | Varies | 15,936–31,872 | 1,728–3,456 | |
| Steam rune | 400–600 | Varies | 37,200–55,800 | 4,800–7,200 | |
| Dwarf weed | 30–40 (noted) | Varies | 43,260–57,680 | 1,260–1,680 | |
| Wine of zamorak | 36–40 (noted) | Varies | 37,296–41,440 | 0 |
Subtable 8
Monsters level 61 and above can access this table. For monsters over level 100, there is a 8/100 chance to roll this table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Sea turtle | 50–80 (noted) | Varies | 54,400–87,040 | 6,000–9,600 | |
| Saradomin brew(4) | 8–16 (noted) | Varies | 54,792–109,584 | 960–1,920 | |
| Lava rune | 400–600 | Varies | 12,000–18,000 | 4,800–7,200 | |
| Toadflax | 30–40 (noted) | Varies | 61,590–82,120 | 840–1,120 | |
| Crushed nest | 36–40 (noted) | Varies | 151,884–168,760 | 4,320–4,800 |
Subtable 9
Monsters level 69 and above can access this table. For monsters over level 100, there is a 12/100 chance to roll this table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Sea turtle | 100–150 (noted) | Varies | 108,800–163,200 | 12,000–18,000 | |
| Super restore(4) | 8–16 (noted) | Varies | 79,800–159,600 | 1,440–2,880 | |
| Death rune | 400–600 | Varies | 74,000–111,000 | 43,200–64,800 | |
| Snapdragon | 30–40 (noted) | Varies | 222,510–296,680 | 1,050–1,400 | |
| Red spiders' eggs | 36–40 (noted) | Varies | 6,696–7,440 | 144–160 |
Subtable 10
Monsters level 81 and above can access this table. For monsters over level 100, there is a 12/100 chance to roll this table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Manta ray | 50–80 (noted) | Varies | 72,650–116,240 | 6,000–9,600 | |
| Super combat potion(4) | 8–16 (noted) | Varies | 92,568–185,136 | 1,200–2,400 | |
| Blood rune | 400–600 | Varies | 149,600–224,400 | 96,000–144,000 | |
| Torstol | 30–40 (noted) | Varies | 94,650–126,200 | 1,350–1,800 | |
| Potato cactus | 36–40 (noted) | Varies | 2,556–2,840 | 0 |
Subtable 11
Monsters level 93 and above can access this table. For monsters over level 100, there is a 8/100 chance to roll this table.
There appears to be a 1/5 chance to roll on the uniques table.
Regular
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Manta ray | 100–150 (noted) | Varies | 145,300–217,950 | 12,000–18,000 | |
| Anti-venom(4) | 8–16 (noted) | Varies | 84,120–168,240 | 2,112–4,224 | |
| Wrath rune | 400–600 | Varies | 134,400–201,600 | 120,000–180,000 | |
| Soul rune | 400–600 | Varies | 152,000–228,000 | 72,000–108,000 |
Unique
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Amulet of fury | 1 | Varies | 2,658,661 | 121,200 | |
| Dark bow | 1 | Varies | 705,217 | 72,001 | |
| Archers ring | 1 | Varies | 2,145,147 | 6,000 | |
| Master wand | 1 | Varies | 4,289,821 | 60,000 | |
| Abyssal whip | 1 | Varies | 856,524 | 72,000 | |
| Mage's book | 1 | Varies | 4,171,476 | 300 | |
| Berserker ring | 1 | Varies | 3,397,281 | 6,000 | |
| Seers ring | 1 | Varies | 670,006 | 6,000 |
References
| Items |
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| New sigils |
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| Returning sigils |
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