Sigil of restoration
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| Sigil of restoration | |||||||||||||||||||
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| Released | 17 July 2024 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Quest item | No | ||||||||||||||||||
| Properties | |||||||||||||||||||
| Tradeable | No | ||||||||||||||||||
| Equipable | No | ||||||||||||||||||
| Stackable | No | ||||||||||||||||||
| Noteable | No | ||||||||||||||||||
| Options | Unlock, Inspect, Destroy | ||||||||||||||||||
| Destroy | You can sell duplicate sigils by using them on Deadman's skull. | ||||||||||||||||||
| Examine | Upon a successful hit, your Hitpoints are restored by 10% of the damage dealt, rounded up. Excludes attacks on multiple targets and special attacks. | ||||||||||||||||||
| Values | |||||||||||||||||||
| Value | 1 coin | ||||||||||||||||||
| Alchemy | Not alchemisable | ||||||||||||||||||
| Weight | 0.1 kg | ||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Item ID | 29670 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
The Sigil of Restoration is a tier 2 combat Deadman Mode sigil. Upon a successful hit, your Hitpoints are restored by 10% of the damage dealt, rounded up. Excludes attacks on multiple targets and special attacks. It is a permanent unlock.
In Deadman: Annihilation, it can be purchased from the skull shop. It can be activated by clicking Attune and is a permanent unlock. There is no limit on how many permanent sigils can be active at once. Duplicate sigils can be sold back to the skull shop by using it on the deadman's skull.
In past Deadman Mode events, the un-attuned version was dropped by most monsters (via the Deadman Mode drop table) and was tradeable on the Grand Exchange.
The healing gained from dealing damage is . This healing, as a percentage of damage dealt, is:
Effect
| Event | Effect |
|---|---|
| Deadman: Annihilation | Upon a successful hit, your Hitpoints are restored by 10% of the damage dealt, rounded up. Excludes attacks on multiple targets and special attacks. |
| Deadman: Armageddon | Upon a successful hit, your hitpoints are restored by 10% of the damage dealt, rounded up. Excludes attacks on multiple targets and special attacks. |
| Items |
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| New sigils |
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| Returning sigils | |||||||||||
| Rewards |
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| New breach monsters | |||||||||||
| Items |
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| New sigils |
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| Returning sigils |
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| Rewards |
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| Breach monsters |
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