The Red Reef
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| The Red Reef (#179) | ||||
|---|---|---|---|---|
| Released | 20 May 2026 (Update) | |||
| Members | Yes | |||
| Quest series | Tortugan, #2 | |||
| Lead developer(s) | Mod Ed, Mod Elena | |||
The Red Reef is the second quest in the Tortugan quest series, following up on the events of Troubled Tortugans. It involves helping Floopa overcome her injury while investigating the dealings of the Red Reef Trading Company, a potential new threat to the Tortugan way of life.
Details
| Start point | |
|---|---|
| Official difficulty | Experienced |
| Official length | Medium |
| Description | Investigate the dealings of the Red Reef Trading Company and gain access to some trees to cut. |
| Requirements | |
| Items required | |
| Recommended |
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| Enemies to defeat |
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| League notes | Not accessible in the Demonic Pacts League |
Walkthrough
Troubled Tortugan
Speak to Elder Raley at his house just south of the bank at the Summer Shore. He asks whether you've seen Floopa, who has wandered off somewhere. You'll offer to look for her, and Raley recommends that you ask around town whether they've seen her.
Speak to any tortugan in the Summer Shore marketplace, and they'll direct you to the Sacred Grove to the north-east. Speak to Elder Katt, who will permit you temporary access to the Grove. Upon entering the Grove, speak to Floopa to the north-west, who will tell you that she was just out to gather camphor logs, but is taking a while due to her injury.
She further says that the camphor wood is for a new spear, and upon pressing her for details, she reveals that she recognized the ship that sailed away from the Little Pearl during the events of Troubled Tortugans, which is a ship owned by the Red Reef Trading Company. Once a navigator for their flagship, The Zenith, she was betrayed by Spencer Brentwood, the company's founder, who caused the events that resulted in her injury.
You will offer to investigate the trading company on her behalf while she recovers, and she tells you that their headquarters is on Red Rock, to the far west of the Great Conch.
Problem Solving
Make your way to Red Rock via boat.
- Tip: While in Red Rock, inspect the Sailors' Marker next to Shipwright Sylvia to unlock the teleport for the sailor's amulet.
Head to the building headquarters to the west and speak to the receptionist, who will set you up with a meeting with her superior, Theodore Paxton, after hearing of your need for employment. She will tell you to inspect the displays detailing the company's history while you wait. Start with the display closest to the door, and move anti-clockwise to view the displays in chronological order. Once all four displays have been inspected, players will be able to speak to Theodore Paxton in the southern part of the building.
Theodore will ask that you help deal with a pirate captain named Black Eye Bethel, who has been attacking the company's ships. He will ask that you sail to their hideout at Last Light and "put an end to her and her ships".
Last Light
Sail south towards Last Light, and the The Bark of the Bight and The Four of a Kind will appear upon approaching the island, immediately attacking the player and player's boat when in range.
Each boat has 250 hitpoints and 4 crew members: one captain, one helmsman, and two cannoneers.
- Captain Jack/Captain Ruban Acer: Will directly attack the player with ranged attacks; Protect from Missiles blocks all damage. If their helmsman is killed, they will take over the steering of the ship.
- Bloody Jack/Mister U.: Mans the helm of the ship.
- Old Jack/Mute Jack/Oaky Doak/Boatswain Bill Teak: Mans one of the cannons each; each cannon has a 180 degree range of fire. If all other crewmates are killed, they will attack the player with ranged attacks.
To defeat both ships, players must either kill all of the crew onboard or sink the ship; the former requires magic or ranged attacks, while the latter requires the use of cannons on the player's boat. It is recommended to only pursue one of the two methods. Players with lower stats and/or cannon tiers should bring at least 300 hitpoints in repair kits, preferably teak or higher.
- For the cannon method, players should be using a sloop with both cannons on the same side of the boat. One of the cannons should be manned by the player themselves, as this greatly increases the cannon's accuracy and damage. Wear equipment with good ranged bonuses as these affect the cannon's damage output. Be aware that crewmates must have a sufficiently high Privateering stat to operate higher tier cannons. Players may be tempted to reclick after performing actions such as drinking a potion, but clicking the cannon again will disengage the player from it, while reclicking the boat runs the risk of accidentally clicking a pirate, which causes the player to stop firing.
- Players with strong weapons and combat stats can opt to kill the pirate crew instead; each boat's crew has a total of 450 hitpoints. Players can target the captains (or helmsmen, as the captains will take over their jobs) first to reduce the need for protection prayers, or they can prioritise the cannoneers to reduce the need for repair kits.
Once both ships are dealt with, sail further south to Last Light. Upon disembarking, players must defeat six pirates in multi-combat before they can head upstairs. The four pirates outside may be safespotted by trapping them to the north of the mooring point, while the two pirates inside may be flinched by standing just north of the staircase. Protect from Melee will prevent all damage. Leaving the fight early via the mooring point will reset the fight.
- Warning: Teleporting away from the island after docking will cause your ship to become lost at sea, along with its contents.
Black Eye Bethel
Head up two flights of stairs to find Black Eye Bethel. She will only attack with melee, but has various special mechanics:
- Step out of the way when she charges up an attack. Her attack will still hit you even if you're several tiles back; instead you must stand to the left or right of the row of tiles she's facing. You'll know she's charging up when the tile she stands on turns blue, and she says .
- Upon reaching below 70% health, she will switch to a rune scimitar, which increases her max hit but decreases her accuracy and defence.
- Upon reaching below 40% health, she will switch to a dragon scimitar, which increases her max hit further but decreases her accuracy and defence further. Additionally, she can use its special attack to disable the player's protection prayer.
If you die to Black Eye Bethel, you will not be required to fight the six pirates on the Last Light again.
Upon defeating Black Eye Bethel, return to Theodore Paxton at Red Rock, who will refer you to his boss Spencer Brentwood.
Meeting the Boss
Sail to The Zenith, found to the east of Red Rock.
Speak to Spencer Brentwood upon boarding The Zenith, and he'll ask that you come along to help him repair the coral dredgers on the seabed. If you did not bring diving equipment, he will provide you with a set. Note that even with flippers you will not be able to run in this section. Should you need to leave, speak to Spencer to board your boat again; teleporting out will result in the boat being lost at sea and must be recovered via shipwright!
Once you reach the seabed, talk to Spencer about repairing the dredgers. After talking to him, the option to repair will be visible and you can help Spencer repair the northern coral dredger. Upon attempting to do so, a giant lobster will appear. It can be safespotted by standing to the west of the dredger, moving down to attack and then back up to prevent the lobster from pathing towards you. It may use a special attack which can be avoided by moving when bluish particles appear under you. You may also choose to avoid the fight altogether by waiting for it to despawn.
Upon defeating the giant lobster, repair the coral dredger and head to the dredger to the south-east to find Spencer, who will take your back to the surface. He will at last reveal to you the issue he faces: the red coral in the Red Reef is depleting, and he requires a new source of red coral - a large reef in the Pearl Bank. However, as the Little Pearl is nearby, the tortugans will not allow the company to set up operations, confirming their involvement in the attack on the island. He will task you with finding a way for the company to acquire the Little Pearl with minimal bloodshed.
Return to Elder Raley's house, where you will find that Floopa has returned as well. Report your findings to them, and they will reward you with access to The Sacred Grove and a schematic.
Congratulations, quest complete!
Rewards
- 2
Quest points
15,000 Sailing experience
5,000 Smithing experience
- Access to Red Rock (partial completion)
- Ability to unlock Red Rock as a teleport destination on the Sailor's amulet by inspecting the Sailors' Marker just west of the bank
- Access to the Sacred Grove
- Bosun's workbench schematic
Transcript
Music
| Name | Unlock details | Music track |
|---|---|---|
| Business as Unusual | Unlocked upon arriving at Red Rock | |
| Boat 'Em Up | Unlocked upon approaching Last Light | |
| Cannonballin' | Unlocked upon arriving at Last Light | |
| Ocean Depths | Unlocked upon diving at the Red Reef |
Trivia
- From 14 January to 21 January 2026, the quest was listed in the modern skill guide interface for Sailing under the "Quest XP" tab, with the text in grey (The Red Reef). When the quest was clicked on, the usual interface opened but with the description:
| “ | This quest is coming soon...
When it releases, I can start it by talking to Raley at his home on the Great Conch. |
” |
- One of the display cases in the Red Reef's company offices states that Spencer Brentwood was given a "small loan of one million gold" from his father to start the Brentwood Trading Company. This is a reference to a well-known quote by US President Donald Trump about receiving a "small loan of a million dollars" from his father.
- The captain of one of the pirate ships fought during the quest is named "Captain Jack," which is likely a reference to Captain Jack Sparrow from the Pirates of the Carribbean franchise.
- When Black Eye Bethel switches to her dragon scimitar, she will shout , which is a reference to how Monkey Madness I is required to wield the scimitar.
- If the player is wielding their own dragon scimitar when Bethel is switching to hers, she will instead shout .
- There is a red parrot in a cage on the upper floor of the Last Light lighthouse which can be released, this is not required during the quest.
- The red coral that Brentwood's company harvests is used by mages for "divination," dreams of the future. He also tells the player about his own dream, pertaining to: "The future of humanity, of course. I've long believed our salvation lies beneath the waves. Indeed, I myself feel far more alive below the sea than above it. I'd be very keen to show you." These themes (dreams of the future and salvation beneath the waves willingly shared) have a significant resemblance with the powers of an influential deity, and especially what is known of a similar deity in RuneScape 3.
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| Italicised content is under development and has not been released. | |