Money making guide/Killing fever spiders
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| Requirements | |
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| Skills | |
| Items | |
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| Quest | |
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| Other | |
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| Results | |
| Profit | Experience gained |
| 303,422, after tax |
Varies |
| Inputs (26,133) | Outputs (329,556, after tax) |
| 133 × | 35,556 × |
The profit rate assumes 400 kills per hour. It is not worth using a Dwarf multicannon to speed up kills as the cost of steel cannonballs outweighs the increased loot from more kills per hour. There is also an assumption that you are not spending time picking up pure essence, and not picking any bass up other than to heal.
With decent focus and mid level gear with higher stats (can substitute with potions), you can easily reach 400 KPH. With weaker gear (dragon scimitar-ish) and base 65s combats, you can expect around 225-250 KPH instead.
You can alch between attacks and kills to earn more money, as most of the items sell less on the Grand Exchange than what you would get via High Level Alchemy. It is not worth using a staff of fire or similar to save fire runes.
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