Rocks (Vampyrium)
This copy was last processed on . The copied wiki revision is dated .
| Rocks | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 30 June 2026 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Quest | The Blood Moon Rises | ||||||||||||||||||
| Location | Vampyrium | ||||||||||||||||||
| Options | Descend | ||||||||||||||||||
| Examine | It could be possible to climb down here. | ||||||||||||||||||
| Map | |||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Object ID | 60924 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
The rocks is an Agility shortcut found between the hill with letvek and downhill with venators in Vampyrium. Level 61 Agility alongside completion of The Blood Moon Rises is required to use the shortcut.
The experience given for descending the shortcut is unique in that doing so normally results in the player not being able to move afterwards as they hit a bump and fall, giving 3 and 1 Agility experience. Attempting to move while descending through the shortcut, or standing next to the shortcut before clicking it, skips this and grants 27.5 experience. Climbing up the shortcut results in no experience given.
If at least 7.5 minutes have passed since the player last successfully traversed either the rocks or the rockslide, successfully traversing either shortcut grants 550 Agility experience instead of the usual 27.5. Training Agility this way would give 4400 experience per hour.
Agility info
| Rocks | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level required | |||||||||
| Agility XP | 27.5 xp | ||||||||
| Type | Shortcut | ||||||||
Changes
| Date | Changes |
|---|---|
| 3 July 2026 |
Hotfix
The cooldown for the large Agility experience drop on the shortcut was increased. |
Trivia
- The cooldown on the shortcut granting 550 Agility experience was only 90 seconds during the first week of the new quest, with theoretical gains of up to up to 22,000 experience per hour. Some players would combine this with skilling to gain 'zero time' agility XP whilst doing other activities.
| Inhabitants |
| ||||
|---|---|---|---|---|---|
| Features | |||||
| Locations | |||||
| Scenery | |||||
| Music | |||||
| Related | |||||