Jutting wall (Zanaris)
This copy was last processed on . The copied wiki revision is dated .
| Jutting wall | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 6 September 2005 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Quest | Lost City | ||||||||||||||||||
| Location | Zanaris | ||||||||||||||||||
| Options | Squeeze-past | ||||||||||||||||||
| Examine | A wall jutting out into the path. | ||||||||||||||||||
| Map | |||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Object ID | 17002 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
The jutting wall is an Agility shortcut found to the south of Zanaris. The shortcut is primarily used for faster access to the Cosmic Altar, as it allows players to save time by avoiding the winding path. It is found in medium and advanced difficulties, requiring an Agility level of 46 and 66 respectively to access the shortcuts.
It is possible for a player to take damage from the opposing damaged wall while traversing the jutting wall, making it an unsuccessful attempt, and will be given 6 Agility experience. If damage is not taken, it is considered a successful attempt, and they are awarded 10 Agility experience.
Agility info
| Jutting wall | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level required | |||||||||
| Agility XP | 10 xp | ||||||||
| XP on failure | 6 xp | ||||||||
| Type | Shortcut | ||||||||
Success chance
The following success rates are provided by Jagex.
Both levels of jutting wall have the same success chance graph.
{"type":"scatter","options":{"tooltips":{"intersect":false,"format":"skillingSuccess"},"datasetsPerGroup":3,"aspectRatio":1.35,"title":{"display":false,"font":{"size":18},"position":"top"},"scales":{"y":{"ticks":{"stepSize":0.1,"format":"percent"},"scaleLabel":{"display":true,"labelString":"Success chance"}},"x":{"ticks":{"stepSize":1},"scaleLabel":{"display":true,"labelString":"Agility level"}}},"maintainAspectRatio":false,"fill":false},"minWidth":"300px","resizable":true,"width":"min(540px, 100vw - 32px)","isChartObj":true,"height":"400px","isFinished":true,"minHeight":"300px","data":{"datasets":[{"fill":false,"borderCapStyle":"round","label":"Passing the jutting wall ","showLine":true,"data":[{"y":0.56640625,"x":46}],"pointStyleImg":"Agility icon.png","hoverBackgroundColor":"rgba(151,198,222,0.5)","backgroundColor":"rgba(166,206,227,0.3)","borderDash":[5,5],"borderColor":"rgba(166,206,227,1)","hoverBorderColor":"rgba(151,198,222,1)","pointRadius":0,"clip":5,"baseColor":""},{"pointRadius":0,"label":"Passing the jutting wall ","showLine":true,"data":[{"y":0.56640625,"x":46},{"y":0.57421875,"x":47},{"y":0.58203125,"x":48},{"y":0.58984375,"x":49},{"y":0.59765625,"x":50},{"y":0.60546875,"x":51},{"y":0.61328125,"x":52},{"y":0.62109375,"x":53},{"y":0.62890625,"x":54},{"y":0.63671875,"x":55},{"y":0.64453125,"x":56},{"y":0.65625,"x":57},{"y":0.6640625,"x":58},{"y":0.671875,"x":59},{"y":0.6796875,"x":60},{"y":0.6875,"x":61},{"y":0.6953125,"x":62},{"y":0.703125,"x":63},{"y":0.7109375,"x":64},{"y":0.71875,"x":65},{"y":0.7265625,"x":66},{"y":0.734375,"x":67},{"y":0.7421875,"x":68},{"y":0.75390625,"x":69},{"y":0.76171875,"x":70},{"y":0.76953125,"x":71},{"y":0.77734375,"x":72},{"y":0.78515625,"x":73},{"y":0.79296875,"x":74},{"y":0.80078125,"x":75},{"y":0.80859375,"x":76},{"y":0.81640625,"x":77},{"y":0.82421875,"x":78},{"y":0.83203125,"x":79},{"y":0.83984375,"x":80},{"y":0.8515625,"x":81},{"y":0.859375,"x":82},{"y":0.8671875,"x":83},{"y":0.875,"x":84},{"y":0.8828125,"x":85},{"y":0.890625,"x":86},{"y":0.8984375,"x":87},{"y":0.90625,"x":88},{"y":0.9140625,"x":89},{"y":0.921875,"x":90},{"y":0.9296875,"x":91},{"y":0.9375,"x":92},{"y":0.94921875,"x":93},{"y":0.95703125,"x":94},{"y":0.96484375,"x":95},{"y":0.97265625,"x":96},{"y":0.98046875,"x":97},{"y":0.98828125,"x":98},{"y":0.99609375,"x":99}],"fill":false,"hoverBackgroundColor":"rgba(29,114,171,0.5)","backgroundColor":"rgba(31,120,180,0.3)","borderDash":[],"borderColor":"rgba(31,120,180,1)","hoverBorderColor":"rgba(29,114,171,1)","borderCapStyle":"round","clip":5,"baseColor":""},{"borderCapStyle":"round","hoverBorderColor":"rgba(169,219,124,1)","showLine":true,"data":[{"y":0.99609375,"x":99}],"fill":false,"hoverBackgroundColor":"rgba(169,219,124,0.5)","borderDash":[],"borderColor":"rgba(178,223,138,1)","backgroundColor":"rgba(178,223,138,0.3)","pointRadius":5,"clip":5,"baseColor":""}]}}Trivia
- Both instances of the shortcut are the same object, despite their different Agility level requirements. This means that the game likely checks the player's location when determining the level requirement for the shortcut, rather than having different objects with separate requirements.