Slayer task/Zombies

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Combat level
Zombies
Requirements
SkillsNone
Combat levelCombat level 10
OtherNone
Task amounts (extended)
Turael15-30
Spria15-30
Krystilia75-125
Mazchna30-50
Advanced data
Icon IDNo

Zombies can be assigned as a slayer task at level 10 combat by various Slayer masters. Zombies are most often found in places that depict death, such as graveyards.

Monkey Zombies, Undead chickens, Undead cows, Undead Druids, Undead ones, Vorkath, Zogres, and Zombie rats can all be killed to satisfy the task. The zombies found in Tarn's Lair do not count towards the task, nor does the Zombies Champion.

Zombies are primarily ignored as they have a very poor drop table, though players who are assigned them have the option of killing Undead Druids or Vorkath, provided they have the requirements to do so.

When assigned by Krystilia as part of a Wilderness task, zombies are more lucrative, with players having the option of killing zombie pirates, who have a generous drop table provided that the player has completed the Medium Wilderness Diary. If not killing the pirates, the only options are the Graveyard of Shadows and the eastern ruins, both of which are popular player killing hotspots due to being next to the lairs of Calvar'ion and Spindel respectively. The Graveyard of Shadows is more open and thus a cannon is more effective there.

Undead cows and chickens are good for players who wish to quickly complete the task. It is not recommended to kill Monkey Zombies, as they have no tradeable or useful non-quest drops. Vorkath is the highest level alternative to this task, and can only be accessed during and after Dragon Slayer II.

Monster Variants

Monster Combat

Level

Slayer

XP

Locations Notes
Monkey Zombie 82, 98, 129 60, 60, 90 Requires partial completion of Monkey Madness I.
Undead chicken 1 3 Requires completion of Priest in Peril.
Undead cow 2 8 Requires completion of Priest in Peril
Undead Druid 105 140 If attacking from a distance, they will only use magic.
Undead Lumberjack 30, 35, 40, 45, 50, 55, 60, 64, 70 0 Gives 0 combat experience, including slayer, but counts toward task.
Undead one 68, 73 47, 59 Requires partial completion of Shilo Village.
Undead Zealot 34 28 Requires completion of Shades of Mort'ton.
Vorkath 392, 732 460, 750 Requires partial completion of Dragon Slayer II. See here for information on how to kill Vorkath.
Zombie 13-76 22-71
Zombie pirate 22, 28, 34 30, 35, 40
Zombie pirate (Braindeath Island) /
Zombie pirate (Harmony Island)
57 50 Requires partial completion of Rum Deal.
Zombie rat 3 2 Requires partial completion of Dragon Slayer I.
Zombie swab 55 50 Requires partial completion of Rum Deal.
Zogre 44 71 Requires partial completion of Zogre Flesh Eaters.
Armoured zombie (Zemouregal's Base) 85 85 Requires partial completion of Defender of Varrock.
Armoured zombie (Zemouregal's Fort) 105 110 Requires completion of The Curse of Arrav.
Sorebones 57 52 Requires partial completion of Rum Deal.

Location Comparison

Location Maplink Spawns Multicombat Cannonable Safespottable Notes
Alice's farm west of the Ectofuntus 10 No Yes Yes Requires completion of Priest in Peril.
Ape Atoll Dungeon 30 Yes Yes No Requires partial completion of Monkey Madness I.
Ardougne Sewers 3 No Yes Yes
Braindeath Island 18 No Yes Yes Requires partial completion of Rum Deal.
Chaos Temple (Wilderness) 34 Yes Yes No Populated by numerous Elder Chaos druids.
Draynor Sewers 7 No Yes No
Edgeville Dungeon 10 No Yes No
Edgeville Dungeon mine 4 No Yes Yes Some level 42 Hobgoblins roam the area nearby.
Forthos Dungeon 18 No No No Watch out for the nearby Red dragons.
Glarial's Tomb 5 No No No Requires partial completion of Waterfall Quest. No weapons, armour, or runes can be brought here.
Graveyard of Shadows (Wilderness) 21 No Yes Yes This location is in the Wilderness and close to the Ferox Enclave.
Harmony Island 17 No Yes Yes Requires partial completion of The Great Brain Robbery.
Harmony Island ship 3 No Yes No Requires partial completion of The Great Brain Robbery.
Harmony Island Underground 11 No Yes No Requires partial completion of The Great Brain Robbery.
Jiggig 7 Yes No No Be careful to not become diseased. They take 75% less damage from everything except Brutal arrows and Crumble Undead.
Jiggig Dungeon 27 No No Yes Be careful to not become diseased. They take 75% less damage from everything except Brutal arrows and Crumble Undead.
Magic Guild's Dungeon 8 No Yes Yes Level 66 Magic is required to enter the guild. These zombies cannot be killed with melee.
Melzar's Maze 7 No Yes Yes Zombie rats are found on the ground floor.
Ruins (east) (Wilderness) 15 No Yes Yes This location is in the Wilderness.
Shilo Village Entrance 9 No Yes Yes Requires completion of Shilo Village.
South of the Graveyard of Heroes 4 Yes Yes Yes
Stronghold of Security (Level 2, Catacomb of Famine) 52 No Yes Yes The zombies in this area are in three different groups.
Temple of Ah Za Rhoon (during the Shilo Village quest) 38 No Yes No Some of the Undead ones are skeletal.
Temple of Marimbo Dungeon 41 No Yes No Requires partial completion of Monkey Madness I.
Tomb of Rashiliyia (during the Shilo Village quest) 19 No Yes No Some of the Undead ones are skeletal.
Tree Gnome Village dungeon 3 No Yes No
Ungael 1 Yes No No Vorkath is weaker during the quest, with a combat level of 392.
Varrock Sewers 6 Yes Yes Yes
West Ardougne Cemetery 5 No Yes Yes Requires partial completion of Plague City.

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceSlayer task/Zombies
Content licenseCC BY-NC-SA 3.0
License statusdeclared

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