Respiratory system

Monster
Live index

This copy was last processed on . The copied wiki revision is dated .

Respiratory system
Respiratory system
Released1 October 2015 (Update)
MembersYes
Combat levelNo
Size2x2
Examine
  • Provides vital gases to support a Sire in stasis.
  • Noxious gases are being exchanged.
  • It appears to be dying.
  • The vent is silent.
Combat info
AttributeDemon
XP bonus+0%
Max hit0
AggressiveNo
PoisonousNo
Attack styleNone
Attack speedDoes not attack
Slayer info
Slayer level85
Slayer XP50 xp
CategoryBosses, Abyssal Demons
Assigned by
Combat stats
50008000
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+0+0+0+0+0+0
Melee defence
+0+0+0
Magic defence
No elemental weakness
+0No elemental weakness
Ranged defence
LightStandardHeavy
+0+0+0
Immunities
Poison100% resistance
Venom100% resistance
CannonsNot immune
ThrallsNot immune
Advanced data
Monster ID5914
LinkMOID

The respiratory system is encountered during the fight with the Abyssal Sire.

Four systems are found in each chamber. They are protected by several tentacles which will attack players if they get too close to them. The tentacles protect the systems, and as long as they are awake, damage dealt to the systems will be reduced greatly. When all four systems are destroyed, the next stage of the fight begins.

Respiratory systems can only be attacked with magic, ranged or a halberd. In addition, they will heal one hitpoint every five seconds.[1] The player will always hit at least 50% of their maximum hit on the respiratory systems, and demonbane weapons (other than holy water) will instantly kill the systems on a successful hit.

Respiratory systems are considered by the game to be abyssal demons, allowing accuracy and damage buff of the slayer helm to be utilised against them.[1] They do not count towards the task, but give 50 Slayer experience each, providing a total of 200 for each Abyssal Sire kill.

Locations

Location Levels Members Spawns Map League region
Abyssal Nexus (4 per Abyssal Sire)N/AMembers16Show mapGeneral General

Changes

Date Changes
30 April 2025
(Update | poll)
  • Players will now always hit at least 50% of their weapon's max hit on the respiratory systems.
  • Demonbane weapons are now able to one-shot the respiratory systems.
14 July 2021
(Update | poll)

Respiratory systems now provide 50 Slayer experience each, providing a total of 200 for each Abyssal Sire kill.

24 August 2017
(Update | poll)

Respiratory systems now act as abyssal demons so that the slayer helmet can provide accuracy and damage buffs against them, though they do not count towards the player's task.

References

  1. ^ 1.0 1.1

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceRespiratory system
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureRespiratory system · file details

Notices

  • Content has been reformatted for web display. Consult the canonical source URL for the authoritative version.
  • Created using intellectual property belonging to Jagex Limited under the terms of Jagex's Fan Content Policy. This content is not endorsed by or affiliated with Jagex.
  • This is an unofficial, non-commercial reference website. It is not endorsed by or affiliated with Jagex Limited or the Old School RuneScape Wiki / Weird Gloop.
  • Non-text media on the source wiki should not be assumed to be available under the same license as the text. Media licensing is recorded per file where known and is otherwise marked unknown.