Slayer task/Hellhounds
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| Hellhounds | |||||||||||||||||||||||||||||
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| Requirements | |||||||||||||||||||||||||||||
| Skills | None | ||||||||||||||||||||||||||||
| Combat level | |||||||||||||||||||||||||||||
| Other | None | ||||||||||||||||||||||||||||
| Task amounts (extended) | |||||||||||||||||||||||||||||
| Krystilia | 75-125 | ||||||||||||||||||||||||||||
| Vannaka | 30-60 | ||||||||||||||||||||||||||||
| Chaeldar | 70-130 | ||||||||||||||||||||||||||||
| Konar | 120-170 | ||||||||||||||||||||||||||||
| Nieve | 120-185 | ||||||||||||||||||||||||||||
| Duradel | 130-200 | ||||||||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||||||||
| Icon ID | No | ||||||||||||||||||||||||||||
Hellhounds can be assigned as a slayer task at 75 combat level by various Slayer masters. They can be found in a variety of locations around Gielinor. The task is very straightforward as regular hellhounds only attack with their fairly accurate melee bites; it is recommended to either safespot them or keep Protect from Melee on at all times. Hellhounds are primarily known for their high drop rate of hard clue scrolls, at a rate of 1/64, or 1/32 if killing in the Wilderness with a imbued ring of wealth. They also drop ensouled hellhound heads and the smouldering stone.
Outside of the Wilderness, hellhounds are primarily killed in the Stronghold Slayer Cave for general slayer, as there are four rooms of three or four hellhounds in each one, and a dwarf multicannon can be set up in their caves. They may also be killed in the Catacombs of Kourend for ancient shards and dark totem pieces. The catacombs do not allow for a cannon, but is a Multicombat area and allows for relative AFK training, especially with a Venator Bow. Once the aggression timer expires, the player can simply run south and up the vine to the Giants' Den to reset aggression.
In the Wilderness, hellhounds are primarily killed in the Wilderness Slayer Cave, with a group of five slightly stronger hellhounds in a multicombat area. The drop rate of the smouldering stone from these hellhounds is increased by 50%, and they have access to the Wilderness Slayer Cave drop table, which can help offset some supply costs. However, the cave itself is a very popular player killing hotspot despite the hellhounds being below level 20 Wilderness, and players killing them here should not bring any items they are unwilling to lose. These hellhounds are generally killed if assigned by Krystilia.
Revenant hellhounds do not count towards a normal hellhound task, despite being ghostly hellhounds.
Alternatives for normal hellhounds include the skeleton hellhounds summoned by Calvar'ion/Vet'ion respectively. While the main boss itself is obviously not a hellhound, players can progress through the task with the boss' spawns and make reasonable profit at the same time. Every boss kill will spawn four hellhounds in total, two pre-enrage and another two post-enrage. However, the bosses are also popular player killing hotspots and players should not bring any items they are unwilling to lose.
A final alternative is Cerberus for players who have 91 Slayer or higher, with a minimum of 86 with a wild pie boost. Cerberus is much stronger than other hellhounds, with additional mechanics, and a chance at valuable unique drops. It is recommended that a player has access to the Ward of Arceuus spell and either an Arclight, Emberlight, or Scythe of Vitur to kill Cerberus, as worse setups may offer considerably less (or even negative) profit. This is due to her summoned souls attack (which drains up to 90 prayer, reduced to 60 with Ward of Arceuus, if successfully prayed against) resulting in higher than expected usage of prayer potions.
Monster Variants
| Monster | Combat level | Slayer XP | Locations | Notes |
|---|---|---|---|---|
| Hellhound | 122 | 116 |
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| Hellhound | 127 | 116 |
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| Hellhound | 136 | 150 |
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| Skeleton Hellhound (Vet'ion) | 214 | 33 |
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| Greater Skeleton Hellhound (Vet'ion) | 281 | 33 |
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| Skeleton Hellhound (Calvar'ion) | 115 | 30 |
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| Greater Skeleton Hellhound (Calvar'ion) | 139 | 30 |
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| Cerberus | 318 | 690 |
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Location Comparison
| Location | Maplink | Amount | Multicombat | Cannonable | Safespottable | Notes |
|---|---|---|---|---|---|---|
| Buccaneers' Laboratory | Show map | 5 | Yes | Yes | No |
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| Catacombs of Kourend | Show map | 9 | Yes | No | Yes |
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| Charred Dungeon | Show map | 5 | Yes | Yes | No |
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| God Wars Dungeon | Show map | 5 | Yes | No | Yes |
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| Karuulm Slayer Dungeon | Show map | 12 | No | Yes | Yes |
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| Stronghold Slayer Dungeon | Show map | 13 | No | Yes | Yes | |
| Taverley Dungeon | Show map | 13 | No | Yes | Yes |
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| Witchaven Dungeon | Show map | 8 | No | Yes | Yes |
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| Wilderness (Level 49-55), near the Resource Area | Show map | 6 | No | Yes | Yes |
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| Wilderness (Level 18-22), Wilderness Slayer Cave | Show map | 9 | Yes | Yes | Yes |
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| Wilderness (Level 31-35), near Vet'ion | N/A | 4 | Yes | Yes | No |
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Exceptions
- Revenant hellhounds cannot be slain for a Hellhound Slayer task. They can only be slain for a Revenant Slayer task, which can be assigned by Krystilia.
- The Skeleton Hellhound fought during the In Search of the Myreque quest counts towards a Hellhound Slayer task during the quest. However, refighting it in the Nightmare Zone later on does not count towards a task.
- Bouncer fought during the Fight Arena quest counts towards a Hellhound Slayer task during the quest. However, refighting it in the Nightmare Zone later on does not count towards a task.
- Bouncer's ghost fought during The General's Shadow miniquest does not count toward Hellhound Slayer tasks. Regardless, it cannot be fought after the completion of the miniquest.
Safespots
Safespotting can be done with Ranged, Magic, halberd, or a salamander. In the Catacombs of Kourend, ensure you stand on the eastern side of the hallway, otherwise a hellhound can enter and attack. The other safespots are completely safe from the hellhounds entering. The Wilderness safespot is still below level 20 wilderness, so is safe to teleport out of when player killers arrive.
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Safespot for the Catacombs of Kourend.
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Safespot for the Witchaven Dungeon near the entrance of the Hellhound area.
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Safespot for the Taverley Dungeon, in the lower section.
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Alternate safespot for fighting Hellhounds in the Taverley Dungeon if the first spot is taken, although there are less hellhounds.
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Safespot for the Wilderness slayer dungeon. Must be on the top tile of the staircase, and have the bandit corner trapped as shown.
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Safespot for the Karuulm Slayer Dungeon, next to the Hellhound section entrance.