Karambwan vessel

Item

This copy was last processed on . The copied wiki revision is dated .

EmptyBaited
Karambwan vessel
Released14 September 2004 (Update)
MembersYes
Quest itemTai Bwo Wannai Trio
Properties
TradeableYes
EquipableNo
StackableNo
NoteableYes
OptionsDrop
ExamineA wide bodied and thin necked vessel, encrusted with sea salt.
Values
Value5 coins
High alch3 coins
Low alch2 coins
Weight3 kg
Grand Exchange
Exchange2,797 coins (info)
Buy limit15
Daily volume86
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Advanced data
Item ID3157
LinkMOID

Karambwan vessels are fishing instruments used for catching karambwan in the northern coastal waters of Karamja. The player receives one during the Tai Bwo Wannai Trio quest, and they can later be purchased from Tiadeche's Karambwan Stall in Tai Bwo Wannai Village for 2 coins. It requires level 5 Fishing to use, although karambwan cannot be caught until 65.

To fish using a karambwan vessel, players must first learn from Lubufu, an aged fisherman that lives near Brimhaven. After finishing the quest, the spot beside him becomes inaccessible and the vessel can be used only in eastern Karamja, near a fairy ring (combination DKP).

Raw karambwanji are used as bait and are occasionally consumed without a karambwan being caught.

Design

Karambwan vessels are designed in such a way that a karambwan can go in, but not get out. The neck of the vessel is far thinner than the body, which is shaped much like the body of a Karambwan. By placing dead karambwanji in the vessel's rounded body, the fisherman can attract the Karambwan.

The karambwanji is the karambwan's favourite prey, but they are most commonly found in small inland bodies of freshwater. Because of this, a Karambwan will do almost anything to reach the fish, including climbing right into the body of the vessel. Once inside, the Karambwan cannot exit the vessel, its tentacles trapped with or behind it.

The design is not fool-proof, however, and often the karambwan will manage to pull the bait from the body of the vessel without climbing fully in. Unfortunately, this annoyance is unavoidable.

History

The following takes place partially during the Tai Bwo Wannai Trio quest.

Karambwan have long been a delicacy of the people of Karamja. However, they are extremely fast, very poisonous, and can escape most traps, making most conventional methods of capture useless. This has long made them a rare delicacy and a dangerous foe.

The origins of the vessel are unknown. Only a handful of fisherman have ever known of its design, and they have passed it on through their family for generations. Only they have ever been able to reliably catch the Karambwan. The current holder of this knowledge, Lubufu, is the last of his family, and has aged to the point where he can do little with the octopus but sell them to The Shrimp and Parrot, a restaurant in Brimhaven.

During the Tai Bwo Wannai Trio quest, players convince Lubufu to teach them the secret of the karambwan vessel, promising to tell no one of its design. After much convincing, Lubufu gives them the design. The player betrays him, however, and gives the information to Tiadeche, a tribal native. Lubufu's monopoly is ruined, and the process of karambwan fishing becomes common knowledge in Karamja.

Shop locations

SellerLocationNumber
in stock
Restock
time
Price
sold at
Price
bought at
Change
Per
MembersLeague region
Tiadeche's Karambwan StallTai Bwo Wannai21m 2 21.0%MembersKaramja

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceKarambwan vessel
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureKarambwan vessel · file details

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