Combat only pure/Treasure Trails/Guide/Coordinates/Elite
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During a Treasure Trail, a coordinate clue is a clue scroll that contains a set of coordinates. These coordinates indicate a precise point somewhere on the surface where the next clue scroll or treasure casket is buired.
Coordinates are presented in the following format:
03 degrees 00 minutes north/south
02 degrees 00 minutes east/west
In Old School RuneScape, one square of space is equivalent to 15/8 (1.875) minutes of arc. 0°00' degrees north and 0°00' degrees east is located in the middle of the Observatory.
A chart, sextant and watch may be used to determine one's present coordinates, but if using a guide to find the coordinates, players will only require a spade to dig up the clue.
On hard Treasure Trails, digging on the correct spot will cause a hostile level 108 Saradomin wizard to appear when outside of the Wilderness, otherwise the level 65 Zamorak wizard will appear. These wizards must be defeated in order to dig again to retrieve the clue scroll or treasure casket.
The Saradomin wizard will immediately attack the player with a poisoned dragon dagger. They will change attack styles between Melee and Magic to counter protection prayers if activated within melee distance. Keeping distance while praying Protect from Magic will cause them to attack only with Magic, allowing the player to negate all damage. The player may choose to pray Protect from Melee to prevent the poison on the first hit, then switch to Protect from Magic once at a distance. Alternatively, an antipoison may be used.
The Zamorak wizard will immediately attack the player with the Flames of Zamorak spell. Unlike their Saradomin wizard counterparts, they attack exclusively with Magic, do not deal poison and all damage can be negated with Protect from Magic. They are also generally weaker, having low Hitpoints and low Defence (except against Magic).
On elite Treasure Trails, digging on the correct spot will cause either a level 97 Armadylean guard or a level 125 Bandosian guard to appear, which must be defeated before the next clue scroll or the treasure casket may be dug up. Armadylean guards must be killed with either Ranged or Magic attacks, since they are in the form of an Aviansie. It is advised to use the Protect from Missiles prayer when fighting them, and Protect from Melee when fighting Bandosian guards.
On master Treasure Trails, digging in the correct spot will cause either three Ancient Wizards (levels 112, 98, 98) in multi-combat to appear, or a level 140 Brassican Mage, which need to be defeated before the next clue scroll or the treasure casket may be dug up. If the coordinates are located in a multi-combat area, three Ancient wizards, each attacking with a unique attack style, will appear. Melee wizards are poisonous, with poison dealing 8 damage to a player. In single-combat zones, a Brassican Mage will appear, and its attacks cannot be stopped by protection prayers.
Following is a list of all known coordinate clues and their corresponding locations. The list is organised into ascending numerical value (for example, 00:00 north first, then 00:05 south, then 00:13 north, continuing accordingly). Shorthand writing is used together with normal writing. An example: 09°34'N, 25°12'E = 09 degrees and 34 minutes north, 25 degrees and 12 minutes east. • Remember: You must have a spade with you to dig up coordinate clues.
Note that some of the clues may require skill or quest requirements before you will be able to get to that location.' These quests, which must be finished or partially completed, include: Bone Voyage, Regicide, Legends' Quest, Nature Spirit, The Grand Tree, Fairytale II - Cure a Queen, Troll Stronghold, Cabin Fever, The Fremennik Trials, and Watchtower. Some coordinates will also require a certain skill levels to complete the clue, though the required level is low.
Elite Coordinates
| 807 | Coordinate | Map | Notes | Image
|
|---|---|---|---|---|
| 00 degrees 18 minutes south, 02 degrees 35 minutes west |
Flax field south of the Lletya bank. The image has the north compass facing east to provide a proper orientation. |
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| 00 degrees 35 minutes north, 35 degrees 50 minutes east |
After arriving at Meiyerditch, walk up the wall until you pass a section where the boards creak (you are informed in the chat pane). Kick the boards, and then climb down into the passage below. Dig west of the wall rubble. If you already completed Darkness of Hallowvale, then right-click on the boards for the option to climb down. |
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| 02 degrees 35 minutes south, 11 degrees 52 minutes east |
Inside the Hardwood Grove at Tai Bwo Wannai. You will need 100 trading sticks for this unless you have completed the Karamja elite diary. Trading sticks can be acquired by killing tribesmen within the village. |
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| 02 degrees 37 minutes north,
27 degrees 09 minutes west |
At the summit of the Proudspire. The quickest way to reach there is to fly to Quetzacalli Gorge via the Quetzal Transport System, then run east to the base of the mountain.
Children of the Sun is required to access the Proudspire. |
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| 03 degrees 09 minutes south, 42 degrees 50 minutes east |
Small island located north-east of Mos Le'Harmless, accessible through the western staircase located at the north-east corner of the Mos Le'Harmless Cave. Remember to wear a Witchwood icon when traversing the dungeon, as well as bringing a light source for players who haven't lit the fire pit (requires completion of Making Friends with My Arm). |
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| 03 degrees 46 minutes north, 08 degrees 07 minutes west |
North-west of Iorwerth Camp near some rabbits. East of Shark fishing spot. |
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| 05 degrees 07 minutes south, 13 degrees 26 minutes east |
North-east Shilo Village, dig in the centre of the bamboo pillars. |
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| 05 degrees 18 minutes north, 6 degrees 48 minutes west |
In Prifddinas, just west of the Tower of Voices. |
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| 05 degrees 24 minutes south, 26 degrees 56 minutes east |
On top of a cliff to the west of Pollnivneach. |
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| 05 degrees 39 minutes south, 02 degrees 13 minutes east |
Just south of Gu'Tanoth, west of Gnormadium Avlafrim's gnome glider. |
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| 06 degrees 28 minutes south, 03 degrees 48 minutes west |
On the north-eastern corner of the Isle of Souls. |
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| 06 degrees 35 minutes north, 09 degrees 07 minutes east |
Outside the Legends' Guild, north of the fountain. |
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| 08 degrees 15 minutes north, 35 degrees 24 minutes east |
North of Dessous's tomb from Desert Treasure I. |
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| 08 degrees 30 minutes south, 10 degrees 48 minutes west |
On the western end of the Isle of Souls by the fire remains. |
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| 09 degrees 46 minutes south, 43 degrees 22 minutes east |
East side of Harmony Island. |
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| 10 degrees 05 minutes south, 24 degrees 31 minutes east |
South of the Desert Treasure I pyramid. If you are having trouble finding the exact spot, increase the brightness to max to help see the contrast in sand colour. 16 blocks south of the northern cactus. |
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| 10 degrees 52 minutes north, 30 degrees 54 minutes west |
By the Ruins of Morra. |
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| 10 degrees 54 minutes north, 20 degrees 50 minutes west |
One step north of the bronze pickaxe spawn found in the small ruins north of the Hosidius mine. |
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| 12 degrees 31 minutes north, 43 degrees 11 minutes east |
Dig south-east of the evergreen tree on the north-eastern portion of Dragontooth Island. Players will require a ghostspeak amulet and 25 ecto-tokens or a one-time payment of 500 ecto-tokens at the Ghost captain to get to the island. |
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| 12 degrees 35 minutes north, 36 degrees 20 minutes east |
Dig on the rocks, north of the wrecked ship, outside of Port Phasmatys. Climb the ladder of the wrecked ship, cross the gangplank, and jump on the rocks until the end is reached. Each jump requires 5% of your running energy. |
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| 13 degrees 45 minutes south, 15 degrees 30 minutes east |
Eastern shore of Crash Island, visited during the Monkey Madness I quest. There are poisonous scorpions there-bring an anti-poison. |
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| 14 degrees 15 minutes south, 08 degrees 01 minutes east |
Dig on top of the starfish on the south-westernmost shore of Ape Atoll. |
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| 14 degrees 13 minutes south,
27 degrees 26 minutes east |
Dig in the mining site at the south-west part of the necropolis. Can be quickly accessed with level 62 Agility via the fairy ring code AKP.
Partial completion of Beneath Cursed Sands. |
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| 16 degrees 09 minutes north, 10 degrees 33 minutes east |
By the lake north of the Mountain Camp in the Fremennik Province. Fairy ring AJR is nearby. |
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| 17 degrees 58 minutes north, 19 degrees 05 minutes east |
East of the Wilderness Obelisk in level 28 Wilderness. |
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| 18 degrees 05 minutes north, 12 degrees 05 minutes east |
West of the entrance to the Ice Path, where the Troll child resides. |
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| 19 degrees 56 minutes north, 02 degrees 31 minutes west |
At the very south-eastern part of Neitiznot. Dig 4 spaces west of the ladder. |
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| 20 degrees 11 minutes north, 07 degrees 41 minutes west |
In the south-western area of the Pirates' Cove, near the windswept tree. |
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| 20 degrees 13 minutes north, 08 degrees 07 minutes east |
In the north-western part of the Trollweiss and Rellekka Hunter area. |
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| 20 degrees 24 minutes north, 03 degrees 52 minutes west |
Outside the town near the bridge. |
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| 21 degrees 03 minutes north, 24 degrees 13 minutes east |
Level 40 Wilderness, in the Lava Dragon Isle. Be careful of dragonfire attacks. |
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| 22 degrees 54 minutes north, 29 degrees 01 minutes east |
At the Fountain of Rune in the north-eastern Wilderness, in the small 'C' shaped wall. |
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| 23 degrees 48 minutes north, 11 degrees 43 minutes west |
Outside the western wall on Lunar Isle. |
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| 24 degrees 07 minutes north, 23 degrees 22 minutes east |
Inside the Resource Area (3 steps north of the fire). Requires 7,500 coins to enter. |
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| 24 degrees 15 minutes north, 13 degrees 30 minutes east |
Inside the largest building in Weiss. Players must complete the quest up to the point where they speak to Mother. |
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| 24 degrees 45 minutes north, 17 degrees 24 minutes east |
This step is now possible due to it being moved outside of the agility arena. |
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| 25 degrees 03 minutes north, 29 degrees 22 minutes east |
On the peninsula in the north-easternmost corner of the Wilderness, north of the Blighted Volcano. |
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| 25 degrees 48 minutes north, 35 degrees 00 minutes east |
Need to take the rowboat to travel to Lithkren.The rowboat is located south-west of Mushroom Meadow Mushtree(Mycelium Transportation System). Walk west on the island and dig east next to the skroom next to the bones. |
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| 26 degrees 43 minutes north, 01 degrees 22 minutes east |
North-east corner of the Island of Stone. |
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