Zaryte bow

Item
Live index

This copy was last processed on . The copied wiki revision is dated .

Zaryte bow is a temporary piece of content found only in the Nex Rewards Beta.
The contents of this page refer to a piece of content only available on temporary unrestricted worlds as a means to test it before release. Its design is subject to change, and the graphics are used as a placeholder.
UnchargedCharged
Zaryte bow
Released20 October 2021 (Update)
MembersYes
Quest itemNo
Properties
TradeableNo
EquipableYes
StackableNo
NoteableNo
OptionsWield, Charge, Drop
DestroyNone
ExamineA powerful bow imbued with the fury of an ancient god.
Values
Value800,000 coins
High alch480,000 coins
Low alch320,000 coins
Weight2 kg
Advanced data
Item ID26237
LinkMOID

The Zaryte bow was a two-handed ranged weapon that would have required level 80 in Ranged to wield. It was one of the proposed rewards from Nex, and was only available from the supplies table in a tournament world as a test weapon for players. As a Zarosian item, it would have granted god protection towards Zarosian NPCs in the God Wars Dungeon.

The Zaryte bow has an attack range of nine, and is able to fire any type of arrow. In addition, the bow does not degrade, though it possesses a passive effect that consumes charges, similar to how an uncharged infernal axe acts as a regular a dragon axe.

The Zaryte bow was ultimately shelved and replaced by the Zaryte crossbow as a reward from Nex before being polled. With the later release of the Phantom Muspah, the venator bow was added to the game, with a similar design to the Zaryte bow.

Combat stats

UnchargedCharged
 Attack bonuses
StabSlashCrushMagicRanged
+0+0+0+0+100
 Defence bonuses
StabSlashCrushMagicRanged
+0+0+0+0+0
 Other bonusesSlot
StrengthRangedMagic damagePrayer2h slot table
+0+10+0%+2List
Combat styleAttack typeWeapon styleAttack speedRangeExperienceLevel boost
AccurateStandardAccurate4 ticks (2.4s)9 tilesRanged Hitpoints+3 Ranged
RapidStandardRapid3 ticks (1.8s)9 tilesRanged HitpointsNone
LongrangeStandardLongrange4 ticks (2.4s)10 tilesRanged Defence Hitpoints+3 Defence

Passive effect

The Zaryte bow's passive effect in action.

The Zaryte bow has a passive effect that requires nihil shards to use, with one shard giving it 100 charges. When in a multicombat area, a target standing within two tiles of the main target will also get hit; wearing Zaryte vambraces will allow players to hit up to three targets within range of the main target. This consumes one charge per attack, and does not consume an additional arrow.

Unlike chinchompas, the Zaryte bow's damage for each target is rolled independently, both for accuracy (based on the player's attack bonuses versus the NPC's defence bonuses) and damage.

Historical

The Zaryte bow was one of the original rewards from Nex upon its release in RuneScape 3. Compared to Old School RuneScape's version of the bow, the original Zaryte bow had several differences:

  • Having the bow equipped made all factions (aside from Zaros) in the God Wars Dungeon unaggressive.
  • The bow did not have a passive effect.
  • The bow did not use ammunition, and had a Ranged Attack bonus of +120 in addition to a Ranged Strength bonus of +115 (equal to runite bolts).
  • The bow degraded, lasting for 60,000 shots (50 hours of continuous use on Rapid). When fully degraded, the base repair cost is 2,000,000 coins.