Volatile nightmare staff (beta)
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| Volatile nightmare staff | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 28 November 2019 (Update) | ||||||||||||||||||
| Removal | 11 December 2019 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Quest item | No | ||||||||||||||||||
| Properties | |||||||||||||||||||
| Tradeable | No | ||||||||||||||||||
| Equipable | Yes | ||||||||||||||||||
| Stackable | No | ||||||||||||||||||
| Noteable | No | ||||||||||||||||||
| Options | Wield, Drop | ||||||||||||||||||
| Examine | An ancient staff corrupted by darkness. A volatile orb has been added to it. | ||||||||||||||||||
| Values | |||||||||||||||||||
| Value | 4,600,000 coins | ||||||||||||||||||
| Alchemy | Not alchemisable | ||||||||||||||||||
| Weight | 1.6 kg | ||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Item ID | beta24424 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
The Volatile nightmare staff is a staff requiring level 75 Magic and 50 Hitpoints to wield. It is only available from the supplies table in a tournament world as a test weapon for players. It is one of the proposed rewards for Nightmare of Ashihama. It can autocast offensive standard spells as well as Ancient Magicks.
Combat stats
| +0 | +0 | +0 | +16 | +0 | |
| +0 | +0 | +0 | +14 | +0 | |
| Slot | |||||
| +0 | +0 | +15% | +0 | List | |
| Combat style | Attack type | Weapon style | Attack speed | Range | Experience | Level boost | |
|---|---|---|---|---|---|---|---|
| Bash | Crush | Accurate | 5 ticks (3.0s) | 1 tile | +3 Attack | ||
| Pound | Crush | Aggressive | +3 Strength | ||||
| Focus | Crush | Defensive | +3 Defence | ||||
| Spell | Magic | Defensive Autocast | 5 ticks (3.0s) | 10 tiles | None | ||
| Spell | Magic | Autocast | None | ||||
| Autocasting options | |
|---|---|
Special attack
The volatile nightmare staff has a special attack, Immolate, that consumes 55% of the player's special attack energy to hit the target with 50% increased accuracy and dealing a high amount of damage.
The base damage for Immolate is scaled based on the player's Magic level, ranging from 50 at level 75 to 66 at level 99, which can be increased with magic damage boosting items. At level 99, the maximum possible hit is 82, or 93 while on a Slayer task.
As the weapon is being tested, the special attack animation uses the animation of Flames of Zamorak as a placeholder.
Changes
| Date | Changes |
|---|---|
| 5 December 2019 (Update) |
|
| 29 November 2019 |
Hotfix
The following changes were made:
|
| Elder Weapon Beta | |||||||||||||||||
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| Theatre of Blood Rewards Testing |
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| The Nightmare of Ashihama: Rewards Beta |
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| Equipment Rebalancing Beta |
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| Arceuus Spellbook Beta |
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| Tombs of Amascut: Rewards Beta |
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| Nex Rewards Beta |
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| PvP Arena: Rewards Beta |
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| Wildy & Dynamite Beta | |||||||||||||||||
| Bounty Hunter Rewards Beta |
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| Desert Treasure II Rewards Beta |
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